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Fathers and daughters don't always get along. But what better way to rekindle a strained relationship than to take a road trip across the entire country? That's exactly what Lorne and Beth Zonkowski agree to do: drive from their home in central New Jersey to fabulous Las Vegas, Nevada--all to see Sir Tom Jones play a one-night-only show on the strip. But along with their suitcases, they've packed a trunkload of emotional baggage that only fourteen straight days in a car can unlock. Will Beth and Lorne find happiness on the highway? Will their relationship survive 2,593 miles in a Golf GTI? And--most importantly--will they make it to Las Vegas in time to catch the show?
It's the final showdown in the Cloisters: Evy and her team against Adam and CLOAKS. But with a few tricks (and secrets) up her sleeves, does Adam stand a chance? And what would failure mean for Adam's future with the organization, and with Blackstone?
Abigail is a nine-year-old girl with a huge imagination who moves to a small town where she's the new kid at school, struggling to make friends. All that changes when she meets a Yeti named Claude who has escaped a top-secret government facility. Abigail and Claude become the best of friends, but to make sure he can truly be free from the "Shadow Men" chasing him, they must go on an adventure to find Claude's real home!
The Men of Gold, the alternate earth police corps that sentenced Requiem to a life sentence in the F.A.U.L.T.Line for his crimes against humanity, have decided enough is enough. If Requiem refuses to submit to their authority and accept his punishment as his due, they’ll do anything to ensure that justice is served. Even if they have to destroy Earth to serve it….
With the swarm close on their tail, the kids have managed to reach the mountain peak?but not before the Hunters. But will the humans battle once and for all, or team up to take on the larger threat the Woods have unleashed?
With the Evil Empire's influence spanning from the East coast to the West coast, what's left to do other than expand its touch to the rest of the world? Reese and her crew struggle to raise their resistance's threat level, but with tensions rising, internal struggle might get the best of them.
The Cambridge Companion to the American Graphic Novel explores the important role of the graphic novel in reflecting American society and in the shaping of the American imagination. Using key examples, this volume reviews the historical development of various subgenres within the graphic novel tradition and examines how graphic novelists have created multiple and different accounts of the American experience, including that of African American, Asian American, Jewish, Latinx, and LGBTQ+ communities. Reading the American graphic novel opens a debate on how major works have changed the idea of America from that once found in the quintessential action or superhero comics to show new, different, intimate accounts of historical change as well as social and individual, personal experience. It guides readers through the theoretical text-image scholarship to explain the meaning of the complex borderlines between graphic novels, comics, newspaper strips, caricature, literature, and art.
Thirty-eight chapters by an outstanding international team of scholars. Accessible overviews of the history and legacy of the visual storytelling medium. Covering major themes and works from a global perspective. Book jacket.
The group is surrounded and still far away from their home town of Crowchurch. Could Clive, Susan, and the others be the only survivors of this threat or are there other villages still safe from the aliens' destruction that might be able to provide much needed safety?
Final issue! Agents Langford and Jensen finally come face-to-face with the supernatural culprits who kidnapped the Simmons children, while Sister makes a last-ditch attempt to free her brother from the clutches of the sadistic Reverend Markoff.