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Artificial Intelligence and Games
  • Language: en
  • Pages: 350

Artificial Intelligence and Games

  • Type: Book
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  • Published: 2018-02-17
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  • Publisher: Springer

This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.

Probability, Decisions and Games
  • Language: en
  • Pages: 242

Probability, Decisions and Games

Introduces the fundamentals of probability, statistics, decision theory, and game theory, and features interesting examples of games of chance and strategy to motivate and illustrate abstract mathematical concepts Covering both random and strategic games, Probability, Decisions and Games features a variety of gaming and gambling examples to build a better understanding of basic concepts of probability, statistics, decision theory, and game theory. The authors present fundamental concepts such as random variables, rational choice theory, mathematical expectation and variance, fair games, combinatorial calculus, conditional probability, Bayes Theorem, Bernoulli trials, zero-sum games and Nash ...

Theory of Games and Statistical Decisions
  • Language: en
  • Pages: 388

Theory of Games and Statistical Decisions

Evaluating statistical procedures through decision and game theory, as first proposed by Neyman and Pearson and extended by Wald, is the goal of this problem-oriented text in mathematical statistics. First-year graduate students in statistics and other students with a background in statistical theory and advanced calculus will find a rigorous, thorough presentation of statistical decision theory treated as a special case of game theory. The work of Borel, von Neumann, and Morgenstern in game theory, of prime importance to decision theory, is covered in its relevant aspects: reduction of games to normal forms, the minimax theorem, and the utility theorem. With this introduction, Blackwell and...

Game Theory through Examples
  • Language: en
  • Pages: 309

Game Theory through Examples

Game Theory through Examples is a thorough introduction to elementary game theory, covering finite games with complete information. The core philosophy underlying this volume is that abstract concepts are best learned when encountered first (and repeatedly) in concrete settings. Thus, the essential ideas of game theory are here presented in the context of actual games, real games much more complex and rich than the typical toy examples. All the fundamental ideas are here: Nash equilibria, backward induction, elementary probability, imperfect information, extensive and normal form, mixed and behavioral strategies. The active-learning, example-driven approach makes the text suitable for a cour...

Our Little Ann
  • Language: en
  • Pages: 300

Our Little Ann

  • Type: Book
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  • Published: 1886
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  • Publisher: Unknown

None

Non-Cooperative Game Theory
  • Language: en
  • Pages: 263

Non-Cooperative Game Theory

  • Type: Book
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  • Published: 2015-06-17
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  • Publisher: Springer

This is a textbook for university juniors, seniors, and graduate students majoring in economics, applied mathematics, and related fields. Each chapter is structured so that a core concept of that chapter is presented with motivations, useful applications are given, and related advanced topics are discussed for future study. Many helpful exercises at various levels are provided at the end of each chapter. Therefore, this book is most suitable for readers who intend to study non-cooperative game theory rigorously for both theoretical studies and applications. Game theory consists of non-cooperative games and cooperative games. This book covers only non-cooperative games, which are major tools ...

The Universal Officer of Justice
  • Language: en
  • Pages: 360

The Universal Officer of Justice

  • Type: Book
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  • Published: 1731
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  • Publisher: Unknown

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Timespace
  • Language: en
  • Pages: 342

Timespace

  • Type: Book
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  • Published: 2003-08-29
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  • Publisher: Routledge

Timespace undermines the old certainties of time and space by arguing that these dimensions do not exist singly, but only as a hybrid process term. The issue of space has perhaps been over-emphasised and it is essential that processes of everyday existence, such as globalisation and environmental issues and also notions such as gender, race and ethnicity, are looked at with a balanced time-space analysis. The social and cultural consequences of this move are traced through a series of studies which deploy different perspectives - structural, phenomenological and even Buddhist - in order to make things meet up. The contributors provide an overview of the history of time and introduce the concepts of time and space together, across a range of disciplines. The themes discussed are of importance for cultural geography, sociology, anthropology, cultural and media studies, and psychology.

Neighborhood Semantics for Modal Logic
  • Language: en
  • Pages: 165

Neighborhood Semantics for Modal Logic

  • Type: Book
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  • Published: 2017-11-15
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  • Publisher: Springer

This book offers a state-of-the-art introduction to the basic techniques and results of neighborhood semantics for modal logic. In addition to presenting the relevant technical background, it highlights both the pitfalls and potential uses of neighborhood models – an interesting class of mathematical structures that were originally introduced to provide a semantics for weak systems of modal logic (the so-called non-normal modal logics). In addition, the book discusses a broad range of topics, including standard modal logic results (i.e., completeness, decidability and definability); bisimulations for neighborhood models and other model-theoretic constructions; comparisons with other semant...

The Compleat Parish-officer
  • Language: en
  • Pages: 156

The Compleat Parish-officer

  • Type: Book
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  • Published: 1718
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  • Publisher: Unknown

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