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The Rating of Chess Players, Past and Present
  • Language: en
  • Pages: 208

The Rating of Chess Players, Past and Present

  • Type: Book
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  • Published: 2008
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  • Publisher: Ishi Press

One of the most extraordinary books ever written about chess and chessplayers, this authoritative study goes well beyond a lucid explanation of how todays chessmasters and tournament players are rated. Twenty years' research and practice produce a wealth of thought-provoking and hitherto unpublished material on the nature and development of high-level talent: Just what constitutes an "exceptional performance" at the chessboard? Can you really profit from chess lessons? What is the lifetime pattern of Grandmaster development? Where are the masters born? Does your child have master potential? The step-by-step rating system exposition should enable any reader to become an expert on it. For some...

Who's #1?
  • Language: en
  • Pages: 265

Who's #1?

The mathematics behind today's most widely used rating and ranking methods A website's ranking on Google can spell the difference between success and failure for a new business. NCAA football ratings determine which schools get to play for the big money in postseason bowl games. Product ratings influence everything from the clothes we wear to the movies we select on Netflix. Ratings and rankings are everywhere, but how exactly do they work? Who's #1? offers an engaging and accessible account of how scientific rating and ranking methods are created and applied to a variety of uses. Amy Langville and Carl Meyer provide the first comprehensive overview of the mathematical algorithms and methods...

What Makes a Genius?
  • Language: en
  • Pages: 116

What Makes a Genius?

Presents a series of articles on different types of intellectual abilities and talents, looking at such topics as savants, prodigies, links between certain mental disorders and creativity, and whether genius might be something that can be attained through training.

Mathematical Analyses of Decisions, Voting and Games
  • Language: en
  • Pages: 210

Mathematical Analyses of Decisions, Voting and Games

This volume contains the proceedings of the virtual AMS Special Session on Mathematics of Decisions, Elections and Games, held on April 8, 2022. Decision theory, voting theory, and game theory are three related areas of mathematics that involve making optimal decisions in different contexts. While these three areas are distinct, much of the recent research in these fields borrows techniques from other branches of mathematics such as algebra, combinatorics, convex geometry, logic, representation theory, etc. The papers in this volume demonstrate how the mathematics of decisions, elections, and games can be used to analyze problems from the social sciences.

Deep Reinforcement Learning
  • Language: en
  • Pages: 414

Deep Reinforcement Learning

Deep reinforcement learning has attracted considerable attention recently. Impressive results have been achieved in such diverse fields as autonomous driving, game playing, molecular recombination, and robotics. In all these fields, computer programs have taught themselves to understand problems that were previously considered to be very difficult. In the game of Go, the program AlphaGo has even learned to outmatch three of the world’s leading players.Deep reinforcement learning takes its inspiration from the fields of biology and psychology. Biology has inspired the creation of artificial neural networks and deep learning, while psychology studies how animals and humans learn, and how sub...

Capablanca
  • Language: en
  • Pages: 377

Capablanca

  • Type: Book
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  • Published: 2011-04-13
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  • Publisher: McFarland

This compendium provides an enormous amount of documentary data, usefully organized, much of it unseen since original (and often obscure) publication. Writings are by and about Capablanca; the minute details of his life and games proceed chronologically; the controversies of his career are especially well documented. The book has a games and positions index, an index of openings, a general index, and 26 rare photographs on glossy plates.

Characteristics of Games
  • Language: en
  • Pages: 331

Characteristics of Games

  • Type: Book
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  • Published: 2020-12-08
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  • Publisher: MIT Press

Understanding games--whether computer games, card games, board games, or sports--by analyzing certain common traits. Characteristics of Games offers a new way to understand games: by focusing on certain traits--including number of players, rules, degrees of luck and skill needed, and reward/effort ratio--and using these characteristics as basic points of comparison and analysis. These issues are often discussed by game players and designers but seldom written about in any formal way. This book fills that gap. By emphasizing these player-centric basic concepts, the book provides a framework for game analysis from the viewpoint of a game designer. The book shows what all genres of games--board games, card games, computer games, and sports--have to teach each other. Today's game designers may find solutions to design problems when they look at classic games that have evolved over years of playing.

Chess Life
  • Language: en
  • Pages: 910

Chess Life

  • Type: Book
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  • Published: 1968
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  • Publisher: Unknown

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Players and Pawns
  • Language: en
  • Pages: 286

Players and Pawns

A chess match seems about as solitary an endeavor as there is in sports: two minds, on their own, in fierce opposition. But is this the case? Inevitably these two minds are in dialogue, and perhaps might be better understood as partners in play. And surrounding that one-on-one contest is a community life that can be as dramatic and intense as the across-the-board confrontation. Gary Alan Fine has spent years immersed in several communities of amateur and professional chess players--children and adults--and in Players and Pawns he takes readers deep inside these worlds, revealing a complex, brilliant, feisty world of commitment and conflict. Opening with a close look at a routine, yet financi...

The Chess Organiser's Handbook
  • Language: en
  • Pages: 220

The Chess Organiser's Handbook

"For me and many arbiters, Stewart Reuben's book is our bible." Casto Abundo, Rating Administrator, Elista FIDE Office. This third edition, as well as updated comprehensive and practical information on all aspects of running tournaments, also contains the new FIDE (World Chess Federation) Official Laws of Chess. These Laws were revised at the Chess Olympiad in Calvia, with changes taking effect from July 2005. • Several new chapters have been added on inputting games, websites, junior chess and peripheral events. • The FIDE Title Regulations have been fully revised since the last edition, substantially due to the efforts of Stewart Reuben. What is provided here are the necessary rules, w...