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What if we fundamentally misunderstood what it meant to run arts organizations "like a business"? What if our management metaphors actually contribute to the problems we hope they will solve? In these 50 "field notes" from his first quarter century of teaching, research, and consulting in arts and cultural management, E. Andrew Taylor reframes and reimagines the ways we think and work in the arts. "Andrew Taylor has an uncanny ability to find the small things that make a big difference and provokes his large readership to think outside their own areas of expertise. Doubtful there is anyone blogging on the arts who is more respected and beloved." Barry Hessenius
Includes "Directory: Foreign."
This book introduces the concepts of theater planning, and provides a detailed guide to the process and the technical requirements particular to theater buildings. Part I is a guide to the concepts and practices of architecture and construction, as applied to performing arts buildings. Part II is a guide to the design of performing arts buildings, with detailed descriptions of the unique requirements of these buildings. Each concept is illustrated with line drawings and examples from the author’s extensive professional practice. This book is written for students in Theatre Planning courses, along with working practitioners.
“A strange and dreamy voice . . . , like an Italo Calvino short story, curiously translated from some lost, obscure language.” —Elizabeth Gilbert, author of Eat, Pray, Love An utterly charming study of the history of lying down—which is more complicated than you might think We spend a good third of our lives lying down: sleeping, dreaming, making love, thinking, reading, and getting well. Bernd Brunner’s ode to lying down is a rich exploration of cultural history and an entertaining collection of tales, ranging from the history of the mattress to the “slow living movement” to Stone Age repose—when people did not sleep lying down—and beyond. He approaches the horizontal state from a number of directions, but never loses his keen sense for the odd or unusual detail. Far from being a pose of passivity or laziness, lying down can be a protest, a chance to gather thoughts or change your point of view—the other side to our upright, productive lives. Brunner makes an eloquent case for the importance of lying down in a world that values ever-greater levels of activity, arguing that time spent horizontally offers rewards that we’d do well not to ignore.
In this book, award-winning art educator Debrah C. Sickler-Voigt offers user-friendly, approachable strategies for STEAM planning, instruction, and assessment to help cultivate PK-12 students’ full potential, and draws from wide-ranging artists and designers to help you develop inspired, creative approaches to teaching STEAM in your classroom. Beginning with the basics and best practices of STEAM planning, instruction, and assessment, Sickler-Voigt then encourages readers to move full steam ahead with chapters based around diverse contemporary and historical artists and designers. In helping you to explore the interdisciplinary connections between Science, Technology, Engineering, Arts, an...
The Cognitive Rigor Matrix superposes two of the most common tools used in K-12 education: Bloom’s Revised Taxonomy and Depth of Knowledge. This matrix has been adopted by numerous state departments of education and national organizations to evaluate the rigor of educational materials. The matrix also offers a powerful ability to help teachers plan and carry out standards-based lessons that best support student learning. This book, aimed at secondary school teachers of all subjects, provides a systematic means of leveraging the Rigor Cube to develop rigorous, standards-based lesson plans. The approach employed in this book includes the development of culminating activities for students to ...
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Among the most useful tools in the production of any TV show or film is the storyboard, which is the visual blueprint of a project before it is shot. The director's vision is illustrated in the manner of a comic strip and handed on to the crew for purposes of budgeting, design, and communication. Storyboards: Motion in Art 3/e is an in depth look at the production and business of storyboards. Using exercises, real-life examples of working in the entertainment industry, interviews with people in the industry, and sample storyboard drawing, this book will teach you how to : * Develop and Improve your boards * Work with directors * Develop your resume and your portfolio * Market your talent * Create and improve a storyboard using computers Packed full of practical industry information and examples, this book will help the reader improve their skills to either land their first assignment or advance their career.