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Virtually Sacred
  • Language: en
  • Pages: 369

Virtually Sacred

Robert Geraci argues that virtual worlds and video games have become a locus for the satisfaction of religious needs, providing many users with communities, a meaningful experience of history and human activity, and a sense of transcendence.

Statistics for Social Understanding
  • Language: en
  • Pages: 713

Statistics for Social Understanding

Statistics for Social Understanding introduces statistics as it’s used in the social sciences—as a tool for advancing understanding of the social world. The authors provide thorough coverage of social science statistical topics, a balanced approach to calculation, and step-by-step directions on how to use both SPSS and Stata software, giving students the ability to analyze data and explore exciting questions. “In Depth” boxes encourage critical thinking by tackling tricky statistical queries, and each chapter concludes with a chapter summary, a section on using Stata, a section on using SPSS, and practice problems. All problems have been accuracy-checked by an outside panel of reviewers. Readily available datasets for classroom use include material from institutions such as the American National Election Study, General Social Survey, World Values Survey, and the School Survey on Crime and Safety. Statistics for Social Understanding is accompanied by a learning package, written entirely by author Tina Wildhagen, that is designed to enhance the experience of both instructors and students.

The Death of Affirmative Action?
  • Language: en
  • Pages: 234

The Death of Affirmative Action?

  • Type: Book
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  • Published: 2021-07-14
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  • Publisher: Policy Press

Affirmative action in college admissions has been a polarizing policy since its inception, decried by some as unfairly biased and supported by others as a necessary corrective to institutionalized inequality. In recent years, the protected status of affirmative action has become uncertain, as legal challenges chip away at its foundations. This book looks through a sociological lens at both the history of affirmative action and its increasingly tenuous future. J. Scott Carter and Cameron D. Lippard first survey how and why so-called "colorblind" rhetoric was originally used to frame affirmative action and promote a political ideology. The authors then provide detailed examinations of a host of recent Supreme Court cases that have sought to threaten or undermine it. Carter and Lippard analyze why the arguments of these challengers have successfully influenced widespread changes in attitude toward affirmative action, concluding that the discourse and arguments over these policies are yet more unfortunate manifestations of the quest to preserve the racial status quo in the United States.

Beer and Racism
  • Language: en
  • Pages: 228

Beer and Racism

Beer in the United States has always been bound up with race, racism, and the construction of white institutions and identities. Given the very quick rise of craft beer, as well as the myopic scholarly focus on economic and historical trends in the field, there is an urgent need to take stock of the intersectional inequalities that such realities gloss over. This unique book carves a much-needed critical and interdisciplinary path to examine and understand the racial dynamics in the craft beer industry and the popular consumption of beer.

Utopic Dreams and Apocalyptic Fantasies
  • Language: en
  • Pages: 288

Utopic Dreams and Apocalyptic Fantasies

Few books have attempted to contextualize the importance of video game play with a critical social, cultural and political perspective that raises the question of the significance of work, pleasure, fantasy and play in the modern world. The study of why video game play is 'fun' has often been relegated to psychology, or the disciplines of cultural anthropology, literary and media studies, communications and other assorted humanistic and social science disciplines. In Utopic Dreams and Apocalyptic Fantasies, Talmadge Wright, David Embrick and Andras Lukacs invites us to move further and consider questions on appropriate methods of researching games, understanding the carnival quality of moder...

Handbook of Diabetes Management
  • Language: en
  • Pages: 398

Handbook of Diabetes Management

The growing problem of diabetes presents difficult challenges for sufferers and for those in the healthcare professions, who are in the unenviable position of trying to convince patients to change their lifestyle "for their own good." Handbook of Diabetes Management provides practical knowledge and advice that can help you anticipate the challenges of working with these Patients. What's more, since the knowledge here is evidence-based, you can assure your patients that the guidelines you're presenting to them have been shown to be effective. This guide takes into account the complexity of the disease, the diversity of the populations it affects, and the continued improvement of care systems....

The Gentrification of Queer Activism
  • Language: en
  • Pages: 173

The Gentrification of Queer Activism

  • Type: Book
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  • Published: 2023-07-13
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  • Publisher: Policy Press

In the 2010s, London’s LGBTQ+ scene was hit by extensive venue closures. For some, this represented the increased inclusion of LGBTQ+ people in society. For others, it threatened the city’s status as a ‘global beacon of diversity’ or merely reaffirmed the hostility of London’s neoliberal landscapes. Navigating these competing realities, Olimpia Burchiellaro explores the queer politics of LGBTQ+ inclusion in London. Drawing on ethnographic research conducted with activists, professionals and LGBTQ-friendly businesses, the author reveals how gender and sexuality come to be reconfigured in the production and consumption of LGBTQ+ inclusion and its promises. Giving voice to queer perspectives on inclusion, this is an important contribution to our understanding of urban policy, nightlife, neoliberalism and LGBTQ+ politics.

Annual Report
  • Language: en
  • Pages: 806

Annual Report

  • Type: Book
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  • Published: 1892
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  • Publisher: Unknown

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Social Statistics
  • Language: en
  • Pages: 657

Social Statistics

  • Type: Book
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  • Published: 2014-02-03
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  • Publisher: Routledge

Many fundamentally important decisions about our social life are a function of how well we understand and analyze DATA. This sounds so obvious but it is so misunderstood. Social statisticians struggle with this problem in their teaching constantly. This book and its approach is the ally and support of all instructors who want to accomplish this hugely important teaching goal. This innovative text for undergraduate social statistics courses is, (as one satisfied instructor put it), a "breath of fresh air." It departs from convention by not covering some techniques and topics that have been in social stat textbooks for 30 years, but that are no longer used by social scientists today. It also i...

The Cores of Game Design
  • Language: en
  • Pages: 321

The Cores of Game Design

  • Type: Book
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  • Published: 2024-10-15
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  • Publisher: CRC Press

This book considers the four essential cores of game design: Mechanics, the interactive elements that allow players to be part and interact with the game itself; Economy, the resources and numerical concepts that will enable players to evaluate and consider the options in the game, creating strategy, risk, and fun; Narrative, the textual features that enable players to create and generate meaning for the game and its parts; and the Aesthetics, the audiovisual elements that allow players to experience the game through their senses and feelings. This book discusses all four essential cores and how to design games by using each one as a starting point. It also discusses how each one is connected and can be understood as a valuable tool to elevate a game's design. It follows a practical approach to how we can implement the game design and development process by being prototype-focused, user-centred, and lean. This book will be of great interest to students, indie game developers, and aspiring early-career designers looking to hone their game design craft.