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Wrestling in Britain
  • Language: en
  • Pages: 361

Wrestling in Britain

  • Type: Book
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  • Published: 2018-03-09
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  • Publisher: Routledge

At the intersection of sport, entertainment and performance, wrestling occupies a unique position in British popular culture. This is the first book to offer a detailed historical and cultural analysis of British professional wrestling, exploring the shifting popularity of the sport as well as its wider social significance. Arguing that the history of professional wrestling can help us understand key themes in sport, culture and performance that span the nineteenth and twentieth centuries, it addresses topics such as: attitudes towards violence, representations of masculinity, the media and celebrity culture, consumerism and globalisation. By drawing on a variety of intellectual traditions and disciplines, the book explores the role of power in the development of popular cultural forms, the ways in which history structures the present, and the manner in which audiences construct identity and meaning through sport. Wrestling in Britain: Sporting Entertainments, Celebrity and Audiences is fascinating reading for all students and researchers with an interest in media and cultural studies, histories and sociologies of sport, or performance studies.

Sport’s Relationship with Other Leisure Industries
  • Language: en
  • Pages: 332

Sport’s Relationship with Other Leisure Industries

  • Type: Book
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  • Published: 2017-01-12
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  • Publisher: Routledge

This innovative and timely volume of essays critically interrogates the shared histories between sport and a variety of leisure, entertainment and cultural pursuits. Sport’s Relationship with Other Leisure Industries: Historical Perspectives spans the bowling greens of early modern England to the postmodern exhibition halls of contemporary Las Vegas, and considers examples from Europe, North America and India. Utilizing a range of historical methods and sources, they describe how sport has interacted with a broad range of leisure forms, including tourism, shopping, theatre, circus, carnival and film. The collection takes into account the economic, cultural, geographic and political interac...

Historia Ludens
  • Language: en
  • Pages: 271

Historia Ludens

  • Type: Book
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  • Published: 2019-08-30
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  • Publisher: Routledge

This book aims to further a debate about aspects of "playing" and "gaming" in connection with history. Reaching out to academics, professionals and students alike, it pursues a dedicated interdisciplinary approach. Rather than only focusing on how professionals could learn from academics in history, the book also ponders the question of what academics can learn from gaming and playing for their own practice, such as gamification for teaching, or using "play" as a paradigm for novel approaches into historical scholarship. "Playing" and "gaming" are thus understood as a broad cultural phenomenon that cross-pollinates the theory and practice of history and gaming alike.

  • Language: en
  • Pages: 59

"Whatcha Gonna Do?"

  • Type: Book
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  • Published: 2010
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  • Publisher: Unknown

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Sport’s Relationship with Other Leisure Industries
  • Language: en
  • Pages: 358

Sport’s Relationship with Other Leisure Industries

This innovative and timely volume of essays critically interrogates the shared histories between sport and a variety of leisure, entertainment and cultural pursuits. Utilizing a range of historical methods and sources, they describe how sport has interacted with a broad range of leisure forms, including tourism, shopping, theatre, circus, carnival and film.

Teaching the Middle Ages through Modern Games
  • Language: en
  • Pages: 314

Teaching the Middle Ages through Modern Games

Games can act as invaluable tools for the teaching of the Middle Ages. The learning potential of physical and digital games is increasingly undeniable at every level of historical study. These games can provide a foundation of information through their stories and worlds. They can foster understanding of complex systems through their mechanics and rules. Their very nature requires the player to learn to progress. The educational power of games is particularly potent within the study of the Middle Ages. These games act as the first or most substantial introduction to the period for many students and can strongly influence their understanding of the era. Within the classroom, they can be deplo...

Professional Historians in Public
  • Language: en
  • Pages: 402

Professional Historians in Public

The past decades public interest in history is booming. This creates new opportunities but also challenges for professional historians. This book asks how historians deal with changing public demands for history and how these affect their professional practices, values and identities. The volume offers a great variety of detailed studies of cases where historians have applied their expertise outside the academic sphere. With contributions focusing on Latin America, Africa, Asia, the Pacific and Europe the book has a broad geographical scope. Subdivided in five sections, the book starts with a critical look back on some historians who broke with mainstream academic positions by combining thei...

Ringmaster
  • Language: en
  • Pages: 496

Ringmaster

This definitive biography of Vince McMahon, former WWE chairman and CEO, is “riveting, essential reading” (Rick Perlstein, New York Times bestselling author) as it charts his rise from rural poverty to the throne of one of the world’s most influential media empires. Featuring exclusive interviews with more than 150 people who witnessed, aided, and suffered from his ascent. Even if you’ve never watched a minute of professional wrestling, you are living in Vince McMahon’s world. In his four decades as the defining figure of American pro wrestling, McMahon was the man behind Dwayne “The Rock” Johnson, “Stone Cold” Steve Austin, John Cena, Dave Bautista, Bret “The Hitman” H...

The Uses of the Past in Contemporary Western Popular Culture
  • Language: en
  • Pages: 354

The Uses of the Past in Contemporary Western Popular Culture

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Normalizing Mental Illness and Neurodiversity in Entertainment Media
  • Language: en
  • Pages: 216

Normalizing Mental Illness and Neurodiversity in Entertainment Media

This volume examines the shift toward positive and more accurate portrayals of mental illness in entertainment media, asking where these succeed and considering where more needs to be done. With studies that identify and analyze the characters, viewpoints, and experiences of mental illness across film and television, it considers the messages conveyed about mental illness and reflects on how the different texts reflect, reinforce, or challenge sociocultural notions regarding mental illness. Presenting chapters that explore a range of texts from film and television, covering a variety of mental health conditions, including autism, post-traumatic stress disorder (PTSD), depression, and more, this book will appeal to scholars of sociology, cultural and media studies, and mental health.