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Professional XNA Game Programming
  • Language: en
  • Pages: 502

Professional XNA Game Programming

You haven't experienced the full potential of Xbox 360 or Windows until you've created your own homebrewed games for these innovative systems. With Microsoft's new XNA Framework, the only thing limiting you is your imagination. Now professional game developer and Microsoft DirectX MVP Benjamin Nitschke shows you how to take advantage of the XNA Game Studio Express tools and libraries in order to build cutting-edge games. Whether you want to explore new worlds or speed down a city block in a souped up dragster, this book will get you up and running quickly. You'll learn how to implement 3D models, generate huge landscapes, map cool-looking shaders to your 3D objects, and much more. Nitschke a...

Professional XNA Programming
  • Language: en
  • Pages: 602

Professional XNA Programming

Professional game developer Nitschke shares his experience with the XNA Framework, and teaches readers how to use the free XNA Game Studio Express 2.0 to build cutting edge 2D and 3D games.

Essential XNA Game Studio 2.0 Programming
  • Language: en
  • Pages: 554

Essential XNA Game Studio 2.0 Programming

Essential XNA Game Studio 2.0 Programming provides both hobbyists and experienced programmers with the information they need to take advantage of Microsoft’s powerful XNA Framework and XNA Game Studio to produce professional-level games for both the PC and the Xbox 360. Beginners learn the fundamentals of 2D game development, creating a complete top-down shooter. Intermediate and advanced users can jump right into 3D game development and create a version of the 3D game that takes advantage of hardware acceleration using High-Level Shader Language (HLSL). Learn how to build an input system to receive events from devices; use the Microsoft Cross-Platform Audio Creation Tool (XACT) to integrate sounds and music into your game; design difficulty systems to tailor your game to players with different skill levels; create a multiplayer game using the networking features of the XNA Framework; implement an achievement system to provide incentive for continued play of your game.

Game Development Tool Essentials
  • Language: en
  • Pages: 201

Game Development Tool Essentials

  • Type: Book
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  • Published: 2014-06-14
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  • Publisher: Apress

Game Development Tool Essentials provides must-have tips and tricks from industry professionals for strengthening and streamlining your game tools pipeline. Everyone knows the game tools pipeline is important, but in the current environment of shrinking budgets and increased time pressure, developers often have to settle for inefficient, ad hoc, messy pipelines. This unique book will break you out of that cycle. The practical, expert insights contained within will enable you to work faster and more efficiently, so you can spend more time making cool things. Game Development Tool Essentials pools the knowledge and experience of working developers over four critical aspects of the game tools p...

Learning C# by Programming Games
  • Language: en
  • Pages: 449

Learning C# by Programming Games

Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation of computer games – and without requiring any previous programming experience. Contrary to most programming books, Egges, Fokker and Overmars do not organize the presentation according to programming language constructs, but instead use the structure and elements of computer games as a framework. For instance, there are chapters on dealing with player input, game objects, game worlds, game states, levels, animation, physics, and intelligence. The reader will be guided through the development of four games showing the various aspects...

The Official Xbox Magazine
  • Language: en
  • Pages: 336

The Official Xbox Magazine

  • Type: Book
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  • Published: 2007
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  • Publisher: Unknown

None

American Book Publishing Record
  • Language: en
  • Pages: 746

American Book Publishing Record

  • Type: Book
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  • Published: 2007
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  • Publisher: Unknown

None

Newspaper Index: New Orleans Times-Picayune
  • Language: en
  • Pages: 720

Newspaper Index: New Orleans Times-Picayune

  • Type: Book
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  • Published: 1973
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  • Publisher: Unknown

None

Häuserbuch von Petersdorf im Riesengebirge
  • Language: de
  • Pages: 648

Häuserbuch von Petersdorf im Riesengebirge

  • Type: Book
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  • Published: 1965
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  • Publisher: Unknown

None

Poland China Swine World
  • Language: en
  • Pages: 594

Poland China Swine World

  • Type: Book
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  • Published: 1925
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  • Publisher: Unknown

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