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ECGBL2009- 4th European Conference on Games-Based Learning
  • Language: en
  • Pages: 531

ECGBL2009- 4th European Conference on Games-Based Learning

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Serious Games in Education
  • Language: en
  • Pages: 203

Serious Games in Education

In the global culture of education, game-based learning needs to be an integrated part of formal education, and not just an 'exotic spice' for many educators, as it is today. The critical role of the educator as a facilitator, gatekeeper and enabler of serious games is often downplayed. Therefore a comparison across regions is needed so that we do not limit the potential of transferring best practice, research results and the development of games across borders. This book deals with three key questions: How are serious games understood and designed? How do they establish themselves in learning and education locally? And, how can games as a learning culture be explored in a global perspective?

ECGBL2013-Proceedings of the 6th European Conference on Games Based Learning
  • Language: en
  • Pages: 678
ECEL 2016 - Proceedings of the 15th European Conference on e- Learning
  • Language: en

ECEL 2016 - Proceedings of the 15th European Conference on e- Learning

  • Type: Book
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  • Published: Unknown
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  • Publisher: Unknown

Proceedings of the 15th European Conference on e- Learning (ECEL 2016)

E-Learning Systems, Environments and Approaches
  • Language: en
  • Pages: 329

E-Learning Systems, Environments and Approaches

  • Type: Book
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  • Published: 2015-03-12
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  • Publisher: Springer

The volume consists of twenty-five chapters selected from among peer-reviewed papers presented at the CELDA (Cognition and Exploratory Learning in the Digital Age) 2013 Conference held in Fort Worth, Texas, USA, in October 2013 and also from world class scholars in e-learning systems, environments and approaches. The following sub-topics are included: Exploratory Learning Technologies (Part I), e-Learning social web design (Part II), Learner communities through e-Learning implementations (Part III), Collaborative and student-centered e-Learning design (Part IV). E-Learning has been, since its initial stages, a synonym for flexibility. While this dynamic nature has mainly been associated with...

Leading Issues in Games Based Learning
  • Language: en
  • Pages: 207

Leading Issues in Games Based Learning

It has been said that the future will never be the same again, which is undoubtedly true, as is the statement that learning will never the same again. Many of the old rules of learning are being swept away and it is increasingly realised that knowledge of “fact” is less important than understanding of situations. It is now well established that understanding can be facilitated by simulation, which is one of the principles on which games-based learning is founded. Games-based learning is also important because there is so much pressure on the teaching resources available. Demand for learning has never been greater and it is likely to continue to grow exponentially. In this environment gam...

Handbook of Research on Gender and Economic Life
  • Language: en
  • Pages: 593

Handbook of Research on Gender and Economic Life

The excellent list of themes and chapters in this volume reflects the maturity reached by feminist economics in its different dimensions. Based on the notion of social provisioning for all as the basic objective of economics, they represent a challenge to conventional economic thought and they show the importance of understanding theory, institutions, empirical work, and policy from a gender perspective. The global perspective provided through themes and authors is a very useful contribution to the literature. Lourdes Bener'a, Cornell University, US Standard economics has a narrow and distorted vision of what the economy is, and how it works. Gender scholars are on the forefront of developin...

Best Practices for the Knowledge Society. Knowledge, Learning, Development and Technology for All
  • Language: en
  • Pages: 612

Best Practices for the Knowledge Society. Knowledge, Learning, Development and Technology for All

It is a great pleasure to share with you the Springer LNCS proceedings of the Second World Summit on the Knowledge Society, WSKS 2009, organized by the Open - search Society, Ngo, http://www.open-knowledge-society.org, and held in Samaria Hotel, in the beautiful city of Chania in Crete, Greece, September 16–18, 2009. The 2nd World Summit on the Knowledge Society (WSKS 2009) was an inter- tional scientific event devoted to promoting dialogue on the main aspects of the knowledge society towards a better world for all. The multidimensional economic and social crisis of the last couple of years has brought to the fore the need to discuss in depth new policies and strategies for a human centric...