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This book presents ground-breaking advances in the domain of causal structure learning. The problem of distinguishing cause from effect (“Does altitude cause a change in atmospheric pressure, or vice versa?”) is here cast as a binary classification problem, to be tackled by machine learning algorithms. Based on the results of the ChaLearn Cause-Effect Pairs Challenge, this book reveals that the joint distribution of two variables can be scrutinized by machine learning algorithms to reveal the possible existence of a “causal mechanism”, in the sense that the values of one variable may have been generated from the values of the other. This book provides both tutorial material on the st...
This book compiles leading research on the development of explainable and interpretable machine learning methods in the context of computer vision and machine learning. Research progress in computer vision and pattern recognition has led to a variety of modeling techniques with almost human-like performance. Although these models have obtained astounding results, they are limited in their explainability and interpretability: what is the rationale behind the decision made? what in the model structure explains its functioning? Hence, while good performance is a critical required characteristic for learning machines, explainability and interpretability capabilities are needed to take learning m...
This open access book presents the first comprehensive overview of general methods in Automated Machine Learning (AutoML), collects descriptions of existing systems based on these methods, and discusses the first series of international challenges of AutoML systems. The recent success of commercial ML applications and the rapid growth of the field has created a high demand for off-the-shelf ML methods that can be used easily and without expert knowledge. However, many of the recent machine learning successes crucially rely on human experts, who manually select appropriate ML architectures (deep learning architectures or more traditional ML workflows) and their hyperparameters. To overcome this problem, the field of AutoML targets a progressive automation of machine learning, based on principles from optimization and machine learning itself. This book serves as a point of entry into this quickly-developing field for researchers and advanced students alike, as well as providing a reference for practitioners aiming to use AutoML in their work.
The problem of dealing with missing or incomplete data in machine learning and computer vision arises in many applications. Recent strategies make use of generative models to impute missing or corrupted data. Advances in computer vision using deep generative models have found applications in image/video processing, such as denoising, restoration, super-resolution, or inpainting. Inpainting and Denoising Challenges comprises recent efforts dealing with image and video inpainting tasks. This includes winning solutions to the ChaLearn Looking at People inpainting and denoising challenges: human pose recovery, video de-captioning and fingerprint restoration. This volume starts with a wide review...
This volume presents the results of the Neural Information Processing Systems Competition track at the 2018 NeurIPS conference. The competition follows the same format as the 2017 competition track for NIPS. Out of 21 submitted proposals, eight competition proposals were selected, spanning the area of Robotics, Health, Computer Vision, Natural Language Processing, Systems and Physics. Competitions have become an integral part of advancing state-of-the-art in artificial intelligence (AI). They exhibit one important difference to benchmarks: Competitions test a system end-to-end rather than evaluating only a single component; they assess the practicability of an algorithmic solution in addition to assessing feasibility. The eight run competitions aim at advancing the state of the art in deep reinforcement learning, adversarial learning, and auto machine learning, among others, including new applications for intelligent agents in gaming and conversational settings, energy physics, and prosthetics.
This book illustrates the thrust of the scientific community to use machine learning concepts for tackling a complex problem: given time series of neuronal spontaneous activity, which is the underlying connectivity between the neurons in the network? The contributing authors also develop tools for the advancement of neuroscience through machine learning techniques, with a focus on the major open problems in neuroscience. While the techniques have been developed for a specific application, they address the more general problem of network reconstruction from observational time series, a problem of interest in a wide variety of domains, including econometrics, epidemiology, and climatology, to cite only a few. divThe book is designed for the mathematics, physics and computer science communities that carry out research in neuroscience problems. The content is also suitable for the machine learning community because it exemplifies how to approach the same problem from different perspectives./divdivbr/divdivbr
This book presents a selection of chapters, written by leading international researchers, related to the automatic analysis of gestures from still images and multi-modal RGB-Depth image sequences. It offers a comprehensive review of vision-based approaches for supervised gesture recognition methods that have been validated by various challenges. Several aspects of gesture recognition are reviewed, including data acquisition from different sources, feature extraction, learning, and recognition of gestures.
This book summarizes the organized competitions held during the first NIPS competition track. It provides both theory and applications of hot topics in machine learning, such as adversarial learning, conversational intelligence, and deep reinforcement learning. Rigorous competition evaluation was based on the quality of data, problem interest and impact, promoting the design of new models, and a proper schedule and management procedure. This book contains the chapters from organizers on competition design and from top-ranked participants on their proposed solutions for the five accepted competitions: The Conversational Intelligence Challenge, Classifying Clinically Actionable Genetic Mutations, Learning to Run, Human-Computer Question Answering Competition, and Adversarial Attacks and Defenses.
In both these respects, Peter Eisenman differs not only from other architechts of his own generation, but from nearly all other architects working today.