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Handbook of Research on Implementing Inclusive Educational Models and Technologies for Equity and Diversity
  • Language: en
  • Pages: 493

Handbook of Research on Implementing Inclusive Educational Models and Technologies for Equity and Diversity

  • Type: Book
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  • Published: 2023-06-29
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  • Publisher: IGI Global

Despite the increased adoption of digital education materials during the pandemic, there is a persistent issue of educational inequity and exclusion, especially for students in rural areas and those with diverse disabilities. Digital technologies have the potential to expand and liberate education, but their inconsistent history raises questions about their effectiveness in addressing these challenges. Implementing Inclusive Educational Models and Technologies for Equity and Diversity offers a comprehensive and timely reference source that aims to provide an opportunity for reflection on the crucial issue of inclusion and equity in the context of educational improvements. This research book ...

Handbook of Research on Advancing Equity and Inclusion Through Educational Technology
  • Language: en
  • Pages: 469

Handbook of Research on Advancing Equity and Inclusion Through Educational Technology

  • Type: Book
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  • Published: 2023-08-09
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  • Publisher: IGI Global

Digital technologies play a significant role in the popular imagination about the future of education, as they are a prominent aspect of modern education provision and practice across the globe. Due to the increased adoption of digital education materials during the COVID-19 pandemic, the pedagogical significance of digital technology has been amplified. Advancing Equity and Inclusion Through Educational Technology builds upon the available literature in equity and inclusion through educational technology while providing further research opportunities in this dynamic and growing field. It provides the opportunity for reflection on this crucial issue by increasing the understanding of the imp...

Handbook of Research on Gamification Dynamics and User Experience Design
  • Language: en
  • Pages: 541

Handbook of Research on Gamification Dynamics and User Experience Design

  • Type: Book
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  • Published: 2022-05-20
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  • Publisher: IGI Global

In today’s digital society, organizations must utilize technology in order to engage their audiences. Innovative game-like experiences are an increasingly popular way for businesses to interact with their customers; however, correctly implementing this technology can be a difficult task. To ensure businesses have the appropriate information available to successfully utilize gamification in their daily activities, further study on the best practices and strategies for implementation is required. The Handbook of Research on Gamification Dynamics and User Experience Design considers the importance of gamification in the context of organizations’ improvements and seeks to investigate game design from the experience of the user by providing relevant academic work, empirical research findings, and an overview of the field of study. Covering topics such as digital ecosystems, distance learning, and security awareness, this major reference work is ideal for policymakers, technology developers, managers, government officials, researchers, scholars, academicians, practitioners, instructors, and students.

Handbook of Research on Promoting Economic and Social Development Through Serious Games
  • Language: en
  • Pages: 665

Handbook of Research on Promoting Economic and Social Development Through Serious Games

  • Type: Book
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  • Published: 2022-03-18
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  • Publisher: IGI Global

While gaming has become an increasingly popular leisure activity in society, the success of the videogame market has also contributed to the application of serious games in many different contexts and most importantly for learning purposes. This technological novelty is the basis for an innovative change in myriad environments such as education, commerce, marketing, healthcare, and many more. It is of great import to understand these applications in order to improve organizational development. The Handbook of Research on Promoting Economic and Social Development Through Serious Games provides reflection on the multidisciplinary applications of serious games. This book contextualizes the importance of serious games in organizational and societal improvement. Covering topics such as cultural heritage, mental health, and tourism, this book is a dynamic resource for policymakers, academicians, interdisciplinary researchers, graduate and post-graduate students, technology developers, faculty of K-12 and higher education, and government officials.

Handbook of Research on the Influence and Effectiveness of Gamification in Education
  • Language: en
  • Pages: 869

Handbook of Research on the Influence and Effectiveness of Gamification in Education

  • Type: Book
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  • Published: 2022-05-20
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  • Publisher: IGI Global

Gamification is an increasingly popular technology that has been utilized across a number of fields such as business, medicine, and education. As education continues to turn toward online teaching and learning, gamification is one of many new technologies that have been proven to assist educators in providing holistic and effective instruction. Additional research is required to ensure this technology is utilized appropriately within the classroom. The Handbook of Research on the Influence and Effectiveness of Gamification in Education considers the importance of gamification in the current learning environment and discusses the best practices, opportunities, and challenges of this innovative technology within an educational setting. Covering a wide range of critical topics such as engagement, serious games, and escape rooms, this major reference work is essential for policymakers, academicians, administrators, scholars, researchers, practitioners, instructors, and students.

Handbook of Research on Cross-Disciplinary Uses of Gamification in Organizations
  • Language: en
  • Pages: 657

Handbook of Research on Cross-Disciplinary Uses of Gamification in Organizations

  • Type: Book
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  • Published: 2022-01-28
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  • Publisher: IGI Global

Gaming is increasingly prevalent in our society and everyday lives as a form of leisure or competition. The typical aim of gaming is to gain a pleasant experience from the game. Because of the saturation of gaming in global society, the gamification concept and its operationalization in non-gaming contexts has become a growing practice. This technological novelty is the basis for an innovative change in many types of environments such as education, commerce, marketing, work, health, governance, and sustainability, among others. The service sector especially has shown widespread adoption of the method as it seeks to increase and motivate audiences and promote brands. However, little research ...

Commit & Deliver
  • Language: en
  • Pages: 257

Commit & Deliver

Consider this guide your “starter kit” for the world of business, no matter where you are in your career path or in which industry. If you’re a young person just beginning your career path, or a seasoned professional considering a new direction, there’s one crucial key to success: Insider advice. That is, learning from the best so that you have a grasp on how to navigate your career before you make the plunge. The good news? This book makes it easy. In Commit & Deliver, Cyrus Freidheim—management consultant, two-time CEO of public companies, author of The Trillion-Dollar Enterprise, and veteran of more than thirty corporate and nonprofit boards—provides vital mentorship in memoir...

When Brazil Was Modern
  • Language: en
  • Pages: 476

When Brazil Was Modern

This guide to modern Brazilian architecture takes us on a tour of over 125 projects designed between 1928-1960. There are works by 33 architects, and each entry gives a brief description, photographs, drawings, and information on visitor access.

São Paulo Yearbook
  • Language: en
  • Pages: 884

São Paulo Yearbook

  • Type: Book
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  • Published: 2003
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  • Publisher: Unknown

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Library Catalog of the Metropolitan Museum of Art, New York
  • Language: en
  • Pages: 692

Library Catalog of the Metropolitan Museum of Art, New York

  • Categories: Art
  • Type: Book
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  • Published: 1980
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  • Publisher: Unknown

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