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The challenges rapid urbanisation encompasses are manifold, so are the efforts addressing sustainable and inclusive development frameworks. "Reclaiming Public Space through Intercultural Dialogue" is an intercultural and interdisciplinary initiative, which focuses on how social and spatial segregation can be overcome in metropolitan areas. Through joint research and teaching activities in the cities of Dortmund and Amman, three comprehensive topics emerged: urban transformation and the role of public space; social and cultural dimensions of cities; and nature-based planning approaches. The book compiles contributions to these topics from researchers, practitioners, and students, which were presented in an international conference held at the German Jordanian University in Madaba, Jordan, in November 2017.
Denounced as parasitical under Chairman Mao and devalued by the norms of traditional Chinese ethics, the city now functions as a site of individual and collective identity in China. Cities envelop the countryside, not only geographically and demographically but also in terms of cultural impact. Robin Visser illuminates the cultural dynamics of three decades of radical urban development in China. Interpreting fiction, cinema, visual art, architecture, and urban design, she analyzes how the aesthetics of the urban environment have shaped the emotions and behavior of people and cultures, and how individual and collective images of and practices in the city have produced urban aesthetics. By rel...
Basics Urban Analysis is a new addition to the module on city planning. Building on the elements of cities as described in the volume Basics Urban Building Blocks, it provides techniques for analyzing cities. As a basis for city planning and architectural design work, a solid understanding of the existing and surrounding urban structures is indispensable. This volume not only explains the possible approaches; it also describes in practical terms how to implement those approaches in the areas analyzed and how to evaluate the data one has collected.
For some 20 years, Kunming, a provincial capital city in China - 3.2 million inhabitants - has been the twin city of the European metropolis Zurich. As a direct result of this partnership, Kunming now has the first inner-city bus line in China, the first large-scale conservation of a historical part of the town, and new concepts for urban development at a regional level. This pioneering collaboration between western and Chinese planning teams, and the experience acquired in managing urban development projects, are not only significant for Kunming, but of importance for all countries interested in sharing the expertise and knowledge of professionals, whether from East or West, North or South. The challenge lies in reconciling the traditional and historical background of large Asian cities with their zeal for progress, so they may benefit from western technology and practice but avoid repeating the same mistakes on an even larger scale.
This book explores varieties of spiritual movements and alternative experiments for the generation of beauty, dignity and dialogue in a world where the rise of the religious in politics and the public sphere is often accompanied by violence. It examines how spirituality can contribute to human development, social transformations and planetary realizations, urging us to treat each other, and our planet, with evolutionary care and respect. Trans-disciplinary and trans-paradigmatic to its very core, this text opens new pathways of practical spirituality and humanistic action for both scholarship and discourse and offers an invaluable companion for scholars across religious studies, cultural studies and development studies.
“Toward a Ludic Architecture†is a pioneering publication, architecturally framing play and games as human practices in and of space. Filling the gap in literature, Steffen P. Walz considers game design theory and practice alongside architectural theory and practice, asking: how are play and games architected? What kind of architecture do they produce and in what way does architecture program play and games? What kind of architecture could be produced by playing and gameplaying?
This book covers a variety of topics in the field of mechanical engineering, with a special focus on methods and technologies for modeling, simulation, and design of mechanical systems. Based on a set of papers presented at the 1st International Conference “Innovation in Engineering”, ICIE, held in Guimarães, Portugal, on June 28–30, 2021, it focuses on innovation in mechanical engineering, spanning from engineering design and testing of medical devices, evaluation of new materials and composites for different industrial applications, fatigue and stress analysis of mechanical structures, and application of new tools such as 3D printing, CAE 3D models, and decision support systems. This book, which belongs to a three-volume set, provides engineering researchers and professionals with extensive and timely information on new technologies and developments in the field of mechanical engineering and materials.
Die "Stadt Schweiz" ist zum raumplanerischen Postulat geworden. Gleichzeitig ist sie Realität: Rund 70% der Bevölkerung leben in mehr oder weniger eng verbundenen städtischen Gebieten. Dabei ist das Verhältnis zur Stadt in der Schweiz durchaus ambivalent. Globale Verstädterungsprozesse überlagern die für unser Land typischen Formen der Urbanisierung. Diese Spannungsfelder auszuleuchten und zukunftsweisende planerische Handlungsfelder zu ergründen ist die Absicht dieses Buches. Über 60 Autorinnen und Autoren aus Praxis, Lehre und Forschung beziehen aus verschiedenen Blickwinkeln Stellung. Sie äussern sich zu den Entwicklungsetappen der "Stadt Schweiz", zur Stadt in den verschiedenen...