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"Musei e lavoro" nasce con l'intento di esaminare le potenziali prospettive lavorative offerte dal settore museale: un tema spinoso se si pensa che da molti anni tutto il comparto della cultura soffre di una crisi cronica sul fronte occupazionale. Eppure l'Italia è uno dei Paesi con il più alto numero di musei al mondo, ufficialmente 4.739, ma che secondo Giancarlo Dall'Ara sarebbero almeno il doppio dato che tanti piccoli musei e collezioni "non regolamentari", in base alle norme vigenti, non sono stati presi in considerazione. Come si concilia questo dato con la disoccupazione dei nostri professionisti museali? Le cause sono molteplici ed anche le responsabilità. Si è cercato di analiz...
In todays interconnected society, media, including news, entertainment, and social networking, has increasingly shifted to an online, ubiquitous format. Artists and audiences will achieve the greatest successes by utilizing these new digital tools. Digital Arts and Entertainment: Concepts, Methodologies, Tools, and Applications examines the latest research and findings in electronic media, evaluating the staying power of this increasingly popular paradigm along with best practices for those engaged in the field. With chapters on topics ranging from an introduction to online entertainment to the latest advances in digital media, this impressive three-volume reference source will be important to researchers, practitioners, developers, and students of the digital arts.
An integrated approach to investigate, create, and propose a model for the value creation of cultural products is essential in maintaining its connection with e-relationship marketing; this examination is important in recognizing a common perspective. The Handbook of Research on Management of Cultural Products: E-Relationship Marketing and Accessibility Perspectives examines the potential value of cultural products and how the support of new technologies can enable non-conventional and social-media marketing relationships. This book aims to highlight an emerging subject area in the field of financial management, management of value creation, and marketing that will be essential for scientists, researchers, and practitioners.
In the digital age, numerous technological tools are available to enhance business processes. When these tools are used effectively, knowledge sharing and organizational success are significantly increased. Social Media Marketing: Breakthroughs in Research and Practice contains a compendium of the latest academic material on the use, strategies, and applications of social media marketing in business today. Including innovative studies on email usage, social interaction technologies, and internet privacy, this publication is an ideal source for managers, corporate trainers, researchers, academics, and students interested in the business applications of social media marketing.
In the digital era, users from around the world are constantly connected over a global network, where they have the ability to connect, share, and collaborate like never before. To make the most of this new environment, researchers and software developers must understand users’ needs and expectations. Social Media and Networking: Concepts, Methodologies, Tools, and Applications explores the burgeoning global community made possible by Web 2.0 technologies and a universal, interconnected society. With four volumes of chapters related to digital media, online engagement, and virtual environments, this multi-volume reference is an essential source for software developers, web designers, researchers, students, and IT specialists interested in the growing field of digital media and engagement. This four-volume reference includes various chapters covering topics related to Web 2.0, e-governance, social media activism, internet privacy, digital and virtual communities, e-business, customer relationship management, and more.
Il volume raccoglie gli Atti del IX Workshop “Free/Libre and Open Source Software e Open Format nei processi di ricerca archeologica. Dall’indagine alla condivisione. Le tecnologie, le metodologie e i linguaggi dell’archeologia open (ArcheoFOSS)”, svoltosi presso il Polo Universitario Zanotto dell’Ateneo Veronese, il 19-20 giugno 2014. Gli argomenti principali del Workshop hanno riguardato l’uso di strumenti e sistemi free e open source, nonché l’apertura e la condivisione dei dati in ambito archeologico e dei beni culturali. I contenuti spaziano dalle attività di ricerca sul campo, alle analisi e studi in laboratorio e alla condivisione e divulgazione via web, comprendendo sia alcuni lavori di indagine e studio, sia la presentazione di progetti mirati alla rielaborazione e divulgazione dei dati da parte di professionisti, ricercatori e funzionari. Il Supplemento si pone come utile aggiornamento sulle tecnologie, sulle normative, sulla libertà di circolazione dei dati archeologici e costituisce una significativa testimonianza da aggiungere al pur piccolo tassello di una storia in rapida evoluzione.
At the beginning of the 21st century museums are challenged on a number of fronts. The prioritisation of learning in museums in the context of demands for social justice and cultural democracy combined with cultural policy based on economic rationalism forces museums to review their educational purposes, redesign their pedagogies and account for their performance. The need to theorise learning and culture for a cultural theory of learning is very pressing. If culture acts as a process of signification, a means of producing meaning that shapes worldviews, learning in museums and other cultural organisations is potentially dynamic and profound, producing self-identities. How is this complexity...
Expanding the study of Etruscan habitation sites to include not only traditional cities but also smaller Etruscan communities, Cetamura del Chianti examines a settlement that flourished during an exceptional time period, amid wars with the Romans in the fourth to first centuries BCE. Situated in an ideal hilltop location that was easy to defend and had access to fresh water, clay, and timber, the community never grew to the size of a city, and no known references to it survive in ancient writings; its ancient name isn’t even known. Because no cities were ever built on top of the site, excavation is unusually unimpeded. Intriguing features described in Cetamura del Chianti include an artisans’ zone with an adjoining sanctuary, which fostered the cult worship of Lur and Leinth, two relatively little known Etruscan deities, and undisturbed wells that reveal the cultural development and natural environment, including the vineyards and oak forests of Chianti, over a period of some six hundred years. Deeply enhancing our understanding of an intriguing economic, political, and cultural environment, this is a compelling portrait of a singular society.
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