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Incarceron - a futuristic prison, sealed from view, where the descendants of the original prisoners live in a dark world torn by rivalry and savagery. It is a terrifying mix of high technology - a living building which pervades the novel as an ever-watchful, ever-vengeful character, and a typical medieval torture chamber - chains, great halls, dungeons. A young prisoner, Finn, has haunting visions of an earlier life, and cannot believe he was born here and has always been here. In the outer world, Claudia, daughter of the Warden of Incarceron, is trapped in her own form of prison - a futuristic world constructed beautifully to look like a past era, an imminent marriage she dreads. She knows nothing of Incarceron, except that it exists. But there comes a moment when Finn, inside Incarceron, and Claudia, outside, simultaneously find a device - a crystal key, through which they can talk to each other. And so the plan for Finn's escape is born ... 'I loved the book. It's a crazy, cool, dark world ... it's a great story.' -- Taylor Lautner, star of the Twilight movies
Dramatic, dystopian adventure, from the bestselling Incarceron author.
Raffi is apprenticed to the Relic Master, Galen, whose task is to keep safe the relics of a bygone age. But his powers are weakening and he and Raffi set off to meet the Makers in the City of the Crows and discover why. The journey is beset with dangers and Raffi's courage is tested at every turn. They are joined by the enigmatic girl Carys and face an uncertain future in the City of Destruction. Will they be able to summon the Crow to help them? Or will the everpresent Watch eventually eliminate them?
TIME TRAVEL MEETS SCARY FAIRIES - but there's so much more to Catherine Fisher's brilliant Shakespeare Quartet which begins with The Obsidian Mirror ... Jake's father disappears while working on mysterious experiments with the obsessive, reclusive Oberon Venn. Jake is convinced Venn has murdered him. But the truth he finds at the snow-bound Wintercombe Abbey is far stranger ... The experiments concerned a black mirror, which is a portal to both the past and the future. Venn is not alone in wanting to use its powers. Strangers begin gathering in and around Venn's estate: Sarah - a runaway, who appears out of nowhere and is clearly not what she says, Maskelyne - who claims the mirror was stolen from him in some past century. There are others, a product of the mirror's power to twist time. And a tribe of elemental beings surround this isolated estate, fey, cold, untrustworthy, and filled with hate for humans. But of them all, Jake is hell-bent on using the mirror to get to the truth. Whatever the cost, he must learn what really happened to his father.
In an absorbing mystery thriller, a teenage girl with a past arrives in a city: new name, new identity, new foster family. She has chosen the city herself, and is fascinated by its harmony and beauty, but is clearly in fear of discovery. She is nursing a secret from her early childhood, a secret that produces new terrors for her the moment she fears her identity has been spotted. A parallel narrative tells of a young architect's apprentice, Zak, in 1750 - working with Jonathan Forrest, a man obsessed with past Druidic mysteries and a new architectural vision for the city. He plans to create the world's first circular terraced street, the King's Circus - a plan greeted with scorn and derision. Zac soon realises there's more than just obsession with an architectural vision; there is some secret associated with building a hidden chamber in the centre of the Circus. But Zac himself has his own confused and highly destructive agenda ... These narratives are framed by the voice of Bladud - mythical first builder of the city, destined to die in trying to fly. And ultimately his narrative brings all together in a clever and brilliantly intriguing climax.
Sequel to At the World's End. Caz and Will struggle to fit in at the Settlement where the genders are strictly separated. After the battle to arrive, it seems that they may be setting out into the frozen world once again. Gripping YA dystopia from the author of Incarceron.
Three classic fantasy novels that lead to wonderful and eerie worlds. This volume contains- THE CONJUROR'S GAME, THE CANDLE MAN and FINTAN'S TOWER.THE CONJUROR'S GAME, should never have been started. Now Luke must replace the Tree on the central square before the Knights and Ravens rampage in their eternal battle through in the snowbound villages of Halcombe Great Wood. Can a man's soul be trapped in a candle? Cursed from infancy Meurig treasures the candle as his dearest possession. But what happens if it is stolen by his enemy, a water goddess of immense power?THE CANDLE MAN is a tale soaked in mist and marshland. Jennie and Jamie find a magical book that offers to lead them to Fintan's Tower. But who are the three strangers that pursue them? How can they know whom to trust, when the glass tower contains unimaginable terrors, and the only time they have left is a wink of the sun's eye?
They might not know what the future holds, but they know they hold it in their hands. Mirany, the newly appointed attendant to the Speaker, is untested, in fear for her life, and keeper of the god's secrets. Seth, an ambitious scribe toiling in the shadow of the pyramid, has discovered the secret labyrinths and underground passages to the tombs. Hermia, the Speaker, interprets the words of the god and twists his wishes to suit her treachery. General Argelin, the cunning leader in league with the Speaker, intends to dictate the choosing of the new ruler Alexos, the quiet boy, is fated to rule the land -- unless his enemies succeed in their plot. Oblek, the foolish musician, may be the only person who can keep Alexos alive. The Jackal, the black-market tomb raider, will strike like a scorpion if anyone interferes with his scheme to rob the sacred catacombs
Finn has escaped Incarceron, but Keiro and Attia are still Inside. Outside, things are not at all what Finn expected - and both Finn's and Claudia's very lives hang on Finn convincing the Court that he is the lost prince. Back Inside, Keiro and Attia are on the hunt for Sapphique's glove, which legend says he used to escape. In order to find it, they must battle the prison itself. Incarceron has built itself a body and it wants to go Outside - just like Sapphique, the only prisoner Incarceron ever loved. "High-intensity, mind-bending . . . Fisher further explores themes of reality, illusion, and freedom without losing her intensely original world-building and authentic characters." - Booklist, starred review "Even as the steadily ratcheting certainty of impending catastrophe keeps the pages turning, the sheer richness of the evocative descriptions demands that every sentence be savored. . . . For those who can appreciate the interplaying reflections of lies, myths and memory, a modern masterpiece." - Kirkus Reviews, starred review
Cal has struggled to cope with his mother's drinking and her psychotic episodes since he was six; cooped up in their dirty council flat he dreams of a new life. So when he leaves to live with his uncle Trevor in Chepstow he is ruthless about breaking with the past, despite his mother's despair. But getting off the train at the wrong station he finds himself at the castle of the Fisher King, and from then on moves in a nightmare spiral of predetermined descent into a wasteland of desolation and adventure, always seeking the way back to the Grail he has betrayed. Catherine Fisher has created a gripping and highly moving novel that moves between myth and a contemporary journey of self-knowledge until one becomes indistinguishable from the other. Drawing in Arthurian themes, historical re-enactments and the Four Hallows, Cal's quest for a return to peace of mind is an elaborate and ambitious Grail novel for our time. An important new work from the author of the Book of the Crow