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Not Too Late
  • Language: en
  • Pages: 140

Not Too Late

Old age is a stage of human development which has largely been neglected in the field of psychotherapy. Not Too Late is a lively challenge to the view that for the old, only short-term therapy or counselling is suitable. Drawing upon her own experience of ageing and her work with older patients, Ann Orbach demonstrates that people can benefit from long-term psychotherapy at any age, provided they have the motivation and the right attitude. She explores the older person's sense of selfhood, in contrast to stereotypes and prejudices, and considers key issues which older people face such as ageism, bereavement, physical change, sexuality, regression and fear of death. She also questions why therapists tend to avoid working with older age groups and how therapists can help both their patients and themselves face the usual fears and issues of old age. Not Too Late shows that psychotherapy is not just for the young. Orbach's insights will be of great value to anyone who works with older people including psychotherapists, counsellors and social workers.

Moving Innovation
  • Language: en
  • Pages: 373

Moving Innovation

  • Type: Book
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  • Published: 2015-08-21
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  • Publisher: MIT Press

A behind-the-scenes history of computer graphics, featuring a cast of math nerds, avant-garde artists, cold warriors, hippies, video game players, and studio executives. Computer graphics (or CG) has changed the way we experience the art of moving images. Computer graphics is the difference between Steamboat Willie and Buzz Lightyear, between ping pong and PONG. It began in 1963 when an MIT graduate student named Ivan Sutherland created Sketchpad, the first true computer animation program. Sutherland noted: “Since motion can be put into Sketchpad drawings, it might be exciting to try making cartoons.” This book, the first full-length history of CG, shows us how Sutherland's seemingly offhand idea grew into a multibillion dollar industry. In Moving Innovation, Tom Sito—himself an animator and industry insider for more than thirty years—describes the evolution of CG. His story features a memorable cast of characters—math nerds, avant-garde artists, cold warriors, hippies, video game enthusiasts, and studio executives: disparate types united by a common vision. Sito shows us how fifty years of work by this motley crew made movies like Toy Story and Avatar possible.

Current Catalog
  • Language: en
  • Pages: 1174

Current Catalog

  • Type: Book
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  • Published: 1982
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  • Publisher: Unknown

First multi-year cumulation covers six years: 1965-70.

The Biochemical Journal
  • Language: en
  • Pages: 1000

The Biochemical Journal

  • Type: Book
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  • Published: 1961
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  • Publisher: Unknown

None

Emulsions and Nanosuspensions for the Formulation of Poorly Soluble Drugs
  • Language: en
  • Pages: 410

Emulsions and Nanosuspensions for the Formulation of Poorly Soluble Drugs

  • Type: Book
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  • Published: 1998
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  • Publisher: CRC Press

Explore possible new approaches for overcoming poorly soluble drugs - a challenge to drug formulation work and an increasing problem. Many newly developed drugs are poorly soluble, very often simultaneously in aqueous and in organic media. Emulsions and Nanosuspensions for the Formulation of Poorly Soluble Drugs aims to: review the possibilities, limitations and future perspectives of emulsions as drug carriers considering technology from other than the phamaceutical industry (i.e food industry). show the production technology of nanosuspensions, explain the special dissolution properties (i.e. increased saturation solubility) and increased dissolution velocity (theory), and cover the possible applications. present the theory of high pressure homogenization and high pressure extrusion in dispersion techniques, including examples of applications and size measurements in concentrated dispersions.

The CG Story
  • Language: en
  • Pages: 289

The CG Story

The Art of Walt Disney author Christopher Finch tells the story of the pioneers of CG films: producer/directors like George Lucas, Steven Spielberg, and Ridley Scott; and John Lasseter and Ed Catmull, founders of Pixar. Computer generated imagery, commonly called “CG,” has had as big an impact on the movie industry as the advent of sound or color. Not only has it made possible a new kind of fully animated movie, but it also has revolutionized big-budget, live-action filmmaking. The CG Story is one of determined experimentation and brilliant innovation carried out by a group of gifted, colorful, and competitive young men and women, many of whom would become legendary in the digital world....

RAF Squadrons
  • Language: en

RAF Squadrons

This reference records the historical details of the RAF's basic fighting formations - its squadrons. 12 appendices serve as a reference point, with two of them, one keyed by aircraft type, the other by location, providing cross-references to the listing of each squadron's movements and equipment.

Art and Industry
  • Language: en
  • Pages: 666

Art and Industry

  • Type: Book
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  • Published: 1939
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  • Publisher: Unknown

None

Vitrification Technologies for Treatment of Hazardous and Radioactive Waste
  • Language: en
  • Pages: 104

Vitrification Technologies for Treatment of Hazardous and Radioactive Waste

  • Type: Book
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  • Published: 1992
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  • Publisher: Unknown

None

Agriculture Handbook
  • Language: en
  • Pages: 256

Agriculture Handbook

  • Type: Book
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  • Published: 1949
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  • Publisher: Unknown

Set includes revised editions of some issues.