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In the USA the generation of 30-40 year old architects has a number of remarkable achievements to show for itself. Although this generation encompasses a broad spectrum of architectural genres, it is clear that there is one common factor which differentiates them from the previous generation: they were literally born with the computer. This book reports on how this new tool has influenced and affected the quality of designing, looking at the most interesting protagonists of the electronic generation together with their most important projects. The authors live in New York and are themselves active in this field
A sense of harmony and proportion has traditionally been achieved in architectural compositions by using the dimensions of the human body as the starting point. Modern technology now enables us to go beyond these physical dimensions into a virtual world, and this poses a challenge to architecture as we usually perceive it. Interactive, flexible and intelligent models are being called for. Whilst technology is taking us into the realms of virtual reality, architecture on the other hand, is becoming more corporeal. "Postorganic" is the term being used to express this merging of the body and architecture brought about by electronic media. A radical change in perspective is blurring the distinction between the organic and mechanic, and the artificial logic of the computer and the natural logic of man are fusing together
Information technology has brought about a radical change in architectural design. The sketches and plans of yesterday have been transformed by CAD. In this book the authors cast a glance behind the scenes to provide a systematic overview of the tools and technical processes which are now an integral part of today ́s design methods. The most important digital tools are presented, the principal steps are analysed, and the essential concepts are explained. The theoretical information is vividly illustrated by a selection of examples from the world of architecture. A concise and accessible introduction to electronic designing, this book makes the subject easily comprehensible to all who are new to the field, and for those who already involved in digital designing it is a useful recapitulation and orientation.
A refreshingly unconventional look at architecture and the World Wide Web. Using Vitruvius' classical text De Arquitectura as a starting point, De Kerckhove begins a journey into the exciting world of the Internet. On the one hand he explores the architecture of this revolutionary medium, on the other, he considers the wide-ranging opportunities which the IT world offers for architectonic design, revealing how this new medium for communication is as much based on tradition as on innovation. Derrick de Kerckhove is the Director of the McLuhan Institute and Professor at the University of Toronto. His research into the effects of innovative technology on human communication, of new media on traditional culture have gained worldwide recognition.
This book explores the broad issue of Postmodernism and tells the story of the movement that has changed the face of architecture over the last forty years. In this completely rewritten edition of his seminal work, Charles Jencks brings the history of architecture up to date and shows how demands for a new and complex architecture, aided by computer design, have led to more convivial, sensuous, and articulate buildings around the world.
In recent architecture theory and practise there has been a tendency to refer to exteriors as a skin concealing an interior, as opposed to the traditional and more physical concepts of surface, flatness, and depth. The computer now enables the architect to call his design into life, free from the rigid material form, and view it as a flexible and interactive creation. In this book, the concepts of flatness and surface tension are examined in the light of virtual design and built reality. A selection of projects are presented to show how the architects regard space and surfaces in modern architectural practice in a digital age.
Information Technology is imposing itself as the central paradigm for a new phase in all of architecture; the dynamic interconnections at the heart of IT are being transferred from the world of digital models to the reality of a reactive, sensitive, interactive architecture. The structure chosen for this book was to avoid a "crib sheet" on the "IT Revolution in Architecture." The formula of the "treatise" was just as impossible to use not only because many aspects of contemporary scientific research are oriented toward a structure that remains intentionally open and serves to launch new hypotheses rather than solidify certainties, but also because this aspect is reinforced by the material that by its nature finds itself in an free, interconnected, intrinsically problematic dimension.
This book proposes a new critical relationship between computation and architecture, developing a history and theory of representation in architecture to understand and unleash potential means to open up creativity in the field. Historically, architecture has led to spatial representation. Today, computation has established new representational paradigms that can be compared to spatial representations, such as the revolution of perspective in the Renaissance. Architects now use software, robotics, and fabrication tools with very little understanding and participation in how these tools influence, revolutionize, and determine both architecture and its construction today. Why does the discipli...
The rapid development of Information Technology has also effected the layout and planning of our towns. Increasingly, physical structures are being covered with a veneer of visual-virtual light architecture which makes use of the new media to alter existing buildings and quarters, enriching and enhancing them. The townscape of tomorrow will become a huge, multilayered screen, which will draw the passers-by into an interactive electronic world. Gianni Ranaulo, born in 1957, is a practising architect, architectural critic and curator of exhibitions. He lives in France.
The era of digitalisation is bringing about radical changes. We are surrounded by objects which are causing our relationship with the world around us to become increasingly intangible and virtual. Even the work of the designer is changing: coupled with the traditional principles of aesthetics and practicality, concepts such as communication, multimedia, virtuality are now important tools of the trade. Today's designers are confronted with a variety of complex demands and the computer offers an extremely flexible and creative way of meeting them. This book examines the many developments and changes which the digital age has effected in the field of design.