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Este livro apresenta diferentes propostas de aplicações de realidade virtual imersiva para a área da reabilitação e da saúde mental. Aborda conceitos básicos e aplicados de uma tecnologia em ascenção revelando inúmeras descobertas científicas e propondo idéias e aplicações. Não espere encontrart neste livro jogos e entretenimento em realidade virtual. Mas com certeza encontrará jogos sendo aplicados para reabilitação e saúde mental.
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Clarissa is the story of a courageous German girl, who thwarted a communist plot to infiltrate NATO during the Cold War and found her true love. During the partition of Germany, intrigues between the East and the West flourish amid kidnapping, theft, and espionage schemes. As Clarissa participates in a high-stakes operation in which she is the target, she wonders, will the romantic Canadian Aurthur Lundy rescue her from adversity?
"After her mother's death, Clarissa doesn't know how to connect with her distant father. Her only friend is an oak tree with whom she can tell her deepest secrets. When she discovers a mysterious key that unleashes a long-forgotten fire spirit, she must find her voice to protect those she loves"--