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As we increase our reliance on computer-generated information, often using it as part of our decision-making process, we must devise tools to assess the correctness of that information. Consider, for example, software embedded on vehicles, used for simulating aircraft performance, or used in medical imaging. In those cases, software correctness is of paramount importance as there's little room for error. Software verification is one of the tools available to attain such goals. Verification is a well known and widely studied subfield of computer science and computational science and the goal is to help us increase confidence in the software implementation by verifying that the software does w...
Data visualization is currently a very active and vital area of research, teaching and development. The term unites the established field of scientific visualization and the more recent field of information visualization. The success of data visualization is due to the soundness of the basic idea behind it: the use of computer-generated images to gain insight and knowledge from data and its inherent patterns and relationships. A second premise is the utilization of the broad bandwidth of the human sensory system in steering and interpreting complex processes, and simulations involving data sets from diverse scientific disciplines and large collections of abstract data from many sources. Thes...
This book constitutes the thoroughly referred post-proceedings of the International Provenance and Annotation Workshops, IPAW 2006, held in Chicago, Il, USA in May 2006. The 26 revised full papers presented together with two keynote papers were carefully selected for presentation during two rounds of reviewing and improvement. The papers are organized in topical sections.
Visualization technology is becoming increasingly important for medical and biomedical data processing and analysis. The interaction between visualization and medicine is one of the fastest expanding fields, both scientifically and commercially. This book discusses some of the latest visualization techniques and systems for effective analysis of such diverse, large, complex, and multi-source data.
In computational science, reproducibility requires that researchers make code and data available to others so that the data can be analyzed in a similar manner as in the original publication. Code must be available to be distributed, data must be accessible in a readable format, and a platform must be available for widely distributing the data and code. In addition, both data and code need to be licensed permissively enough so that others can reproduce the work without a substantial legal burden. Implementing Reproducible Research covers many of the elements necessary for conducting and distributing reproducible research. It explains how to accurately reproduce a scientific result. Divided i...
Get Real-World Insight from Experienced Professionals in the OpenGL Community With OpenGL, OpenGL ES, and WebGL, real-time rendering is becoming available everywhere, from AAA games to mobile phones to web pages. Assembling contributions from experienced developers, vendors, researchers, and educators, OpenGL Insights presents real-world techniques for intermediate and advanced OpenGL, OpenGL ES, and WebGL developers. Go Beyond the Basics The book thoroughly covers a range of topics, including OpenGL 4.2 and recent extensions. It explains how to optimize for mobile devices, explores the design of WebGL libraries, and discusses OpenGL in the classroom. The contributors also examine asynchronous buffer and texture transfers, performance state tracking, and programmable vertex pulling. Sharpen Your Skills Focusing on current and emerging techniques for the OpenGL family of APIs, this book demonstrates the breadth and depth of OpenGL. Readers will gain practical skills to solve problems related to performance, rendering, profiling, framework design, and more.
The 7 revised full papers, 11 revised medium-length papers, 6 revised short, and 7 demo papers presented together with 10 poster/abstract papers describing late-breaking work were carefully reviewed and selected from numerous submissions. Provenance has been recognized to be important in a wide range of areas including databases, workflows, knowledge representation and reasoning, and digital libraries. Thus, many disciplines have proposed a wide range of provenance models, techniques, and infrastructure for encoding and using provenance. The papers investigate many facets of data provenance, process documentation, data derivation, and data annotation.
This book constitutes the refereed proceedings of the 20th International Conference on Scientific and Statistical Database Management, SSDBM 2008, held in Hong Kong, China, in July 2008. The 28 revised full papers, 7 revised short papers and 8 poster and demo papers presented together with 3 invited talks were carefully reviewed and selected from 84 submissions. The papers are organized in topical sections on query optimization in scientific databases, privacy, searching and mining graphs, data streams, scientific database applications, advanced indexing methods, data mining, as well as advanced queries and uncertain data.
The wide diffusion of 3D printing technologies continuously calls for effective solutions for designing and fabricating objects of increasing complexity. The so called "computational fabrication" pipeline comprises all the steps necessary to turn a design idea into a physical object, and this book describes the most recent advancements in the two fundamental phases along this pipeline: design and process planning. We examine recent systems in the computer graphics community that allow us to take a design idea from conception to a digital model, and classify algorithms that are necessary to turn such a digital model into an appropriate sequence of machining instructions.
This volume presents new research results and current techniques for the design and analysis of external memory algorithms. Topics presented include problems in computational geometry, graph theory, data compression, disk scheduling, linear algebra, statistics, software libraries, text and string processing, visualization, wavelets, and industrial applications.