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The author has taught the design and use of microprocessor systems to undergraduate and technician level students for over 25 years. - A core text for academic modules on microprocessors, embedded systems and computer architecture - A practical design-orientated approach
Programming Fundamentals - A Modular Structured Approach using C++ is written by Kenneth Leroy Busbee, a faculty member at Houston Community College in Houston, Texas. The materials used in this textbook/collection were developed by the author and others as independent modules for publication within the Connexions environment. Programming fundamentals are often divided into three college courses: Modular/Structured, Object Oriented and Data Structures. This textbook/collection covers the rest of those three courses.
During the development of an engineered product, developers often need to create an embedded system—a prototype—that demonstrates the operation/function of the device and proves its viability. Offering practical tools for the development and prototyping phases, Embedded Systems Circuits and Programming provides a tutorial on microcontroller programming and the basics of embedded design. The book focuses on several development tools and resources: Standard and off-the-shelf components, such as input/output devices, integrated circuits, motors, and programmable microcontrollers The implementation of circuit prototypes via breadboards, the in-house fabrication of test-time printed circuit b...
The national information infrastructure (NII) holds the promise of connecting people of all ages and descriptionsâ€"bringing them opportunities to interact with businesses, government agencies, entertainment sources, and social networks. Whether the NII fulfills this promise for everyone depends largely on interfacesâ€"technologies by which people communicate with the computing systems of the NII. More Than Screen Deep addresses how to ensure NII access for every citizen, regardless of age, physical ability, race/ethnicity, education, ability, cognitive style, or economic level. This thoughtful document explores current issues and prioritizes research directions in creating interface t...
"All-in-One is All You Need." Get complete coverage of all material included on the CompTIA Strata IT Fundamentals exam inside this comprehensive resource. Written by leading CompTIA certification and training experts, this authoritative guide covers exam FC0-U41 in full detail. You'll find learning objectives at the beginning of each chapter, exam tips, practice exam questions, and in-depth explanations. Designed to help you pass the exam with ease, this definitive volume also serves as an essential on-the-job reference. COVERS ALL EXAM TOPICS, INCLUDING: How computers work Processing components Common and advanced input/output devices Common and advanced storage devices Configuring the ope...
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Input Devices, Volume 1, Computer Graphics: Technology and Applications focuses on the technologies used in equipment and systems for computer graphics and discusses the applications for which computer graphics is intended. This book explores the combinations of software and hardware that make up the operating systems. Comprised of seven chapters, this volume starts with an overview of the popular examples of input devices that are used in computer graphics systems, including typewriter keyboard, the mouse and voice input, data input panels, digitzers, and touch input panels. This book then proceeds with a discussion of the general requirements for input devices. Other chapters consider the various panel input devices that are popular means of allowing the user to interface with the computer graphics system. The final chapter deals with voice input systems, which is a technique that has not fully achieved its potential. This book is a valuable resource for designers and users of computer graphics equipment and systems.
This is the first book in the two-volume set offering comprehensive coverage of the field of computer organization and architecture. This book provides complete coverage of the subjects pertaining to introductory courses in computer organization and architecture, including: * Instruction set architecture and design * Assembly language programming * Computer arithmetic * Processing unit design * Memory system design * Input-output design and organization * Pipelining design techniques * Reduced Instruction Set Computers (RISCs) The authors, who share over 15 years of undergraduate and graduate level instruction in computer architecture, provide real world applications, examples of machines, case studies and practical experiences in each chapter.
In its fourth edition, this book focuses on real-world examples and practical applications and encourages students to develop a "big-picture" understanding of how essential organization and architecture concepts are applied in the computing world. In addition to direct correlation with the ACM/IEEE CS2013 guidelines for computer organization and architecture, the text exposes readers to the inner workings of a modern digital computer through an integrated presentation of fundamental concepts and principles. It includes the most up-to-the-minute data and resources available and reflects current technologies, including tablets and cloud computing. All-new exercises, expanded discussions, and feature boxes in every chapter implement even more real-world applications and current data, and many chapters include all-new examples. --