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The work of the Council of Europe in the field of cultural heritage has increasingly emphasised an integrated approach that combines the promotion and protection of cultural diversity, democratic governance and democratic innovation. This publication on the Technical Co-operation and Consultancy Programme (TCCP) not only presents an overview of the Council of Europe’s work in the field of cultural heritage over the last 40 years, but also lays out the evolutionary progression of the Organisation’s work in this field, offering a comprehensive analysis of its activities and demonstrating the role of heritage in revitalisation and sustainable development. The analysis presents three main pe...
This compendium contains all the reference texts and standard-setting instruments relating to cultural heritage elaborated by the Council of Europe. It starts with the European Cultural Convention of 1954 and presents conventions, resolutions and recommendations of the Committee of Ministers, relevant texts from European ministerial conferences, charters, codes of good practice and guidelines. The scope of the texts covers all aspects of European cultural heritage including the archaeological heritage, the architectural heritage, cultural property, landscape, urban space and the movable heritage. The issues addressed by the texts include preservation, renovation, training, education, combating physical deterioration, town and country planning, economic impact and sustainable development. This compendium is an invaluable source for policy makers at local, regional, national and international level, for professionals working in the cultural heritage sector and for all those interested in the history and current practices of cultural heritage. Its wide-ranging bibliography offers an opportunity for the interested reader to explore the issues further.
This book examines key themes for the management of historic urban centres within a representative sample of centres in different European countries. The twelve historic centres that have been chosen are spread throughout Europe. They are diverse in character and the range includes small towns, cities and urban centres within cities. Some have been designated by UNESCO as World Heritage Sites or Cities, whilst others have recognition, or have been proposed as European Cities of Culture. The centres have all faced different problems and a variety of approaches have been utilised which are also examined. For each of the historic centres in the book the authors broadly cover a number of common themes: the policy and planning framework; management and regeneration action; environmental management; tourism and heritage management; and sustainability.
Recent developments in cultural heritage policy and practice in South-East Europe. Since 2003, the Council of Europe–European Commission joint initiative known as the “Ljubljana Process: rehabilitating our common heritage” has set out to unlock the potential of the region’s rich immovable cultural heritage, working with national authorities to accelerate the development of democratic, peaceful and open societies, stimulate local economies and improve the quality of life of local communities. In 2003, the region was overcoming the effects of the traumatic transition to a market economy. Since then, it has been hit hard by the economic crisis of 2008, and more recently by an unpreceden...
The Council of Europe landscape convention was adopted in Florence (Italy) on 20 October 2000 with the aim of promoting the protection, management and planning of European landscape and organising European co-operation in this area. It is the first international treaty covering all aspects of European landscape. It applies to the entire territory of the contracting parties and covers natural, rural, urban and peri-urban areas. It concerns landscapes that might be considered outstanding, commonplace or deteriorated. By taking into account landscape, culture and nature, the Council of Europe seeks to protect the quality of life and well-being of Europeans in a sustainable development perspective.
Improved heritage management and the inclusion of heritage in planning and sustainable development processes necessitate inventory and documentation. More than mere scientific tools recommended in international agreements, inventory and documentation play a strategic role. The complexity of the heritage items that now have to be inventoried and their interaction with our everyday living environment require the clear definition and harmonisation of practices at the European level. Through its work in the 1960s, the Council of Europe helped to lay the methodological bases for inventorying architectural, archaeological and movable heritage. The efforts to systematise the process came in answer to the broadening meaning of heritage, and today new considerations lead us to address such notions as heritage groups. The guidelines proposed in this book reflect the work done so far and provide a basis for future research. It is part of a series produced under the Technical Co-operation and Assistance Programme to present the experience derived from the projects implemented by the Council of Europe.
As part of the Institutional Capacity Building Plan, which is the first of the three components of the Regional Programme for Cultural and Natural Heritage in South-East Europe launched in 2003, the first stage of a "transnational theme-based debate" was organised following an assessment of requests from the countries/regions participating in the regional programme: Albania, Bosnia and Herzegovina, Bulgaria, Croatia, Kosovo/UNMIK, Montenegro, Romania, Serbia and "the former Yugoslav Republic of Macedonia".It was concerned with current heritage policies and legislation and aimed to take stock of the current position in the countries of South-East Europe. It also highlighted the need to undertake an in-depth analysis of certain key areas where difficulties still arise with regard to implementation.
This volume on virtual and augmented reality (VR/AR) and gamification for cultural heritage offers an insightful introduction to the theories, development, recent applications and trends of the enabling technologies for mixed reality and gamified interaction in cultural heritage and creative industries in general. It has two main goals: serving as an introductory textbook to train beginning and experienced researchers in the field of interactive digital cultural heritage, and offering a novel platform for researchers in and across the culturally-related disciplines. To this end, it is divided into two sections following a pedagogical model developed by the focus group of the first EU Marie S...