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A U.S. agent has been hired to locate the legendary Radix, a relic with sacred healing powers, but the Knights of Malta will stop at nothing to get the relic for their own use and gain favor with the Pope.
A History of Psychology: Ideas & Context, 5/e, traces psychological thought from antiquity through early 21st century advances, giving students a thorough look into psychology’s origins and development. This title provides in-depth coverage of intellectual trends, major systems of thought, and key developments in basic and applied psychology.
The Internet and smartphone are just the latest in a 250-year- long cycle of disruption that has continuously changed the way we live, the way we work and the way we interact. The coming Augmented Age, however, promises a level of disruption, behavioural shifts and changes that are unparalleled. While consumers today are camping outside of an Apple store waiting to be one of the first to score a new Apple Watch or iPhone, the next generation of wearables will be able to predict if we’re likely to have a heart attack and recommend a course of action. We watch news of Google’s self-driving cars, but don’t likely realise this means progressive cities will have to ban human drivers in the ...
The ideas of Max Wertheimer (1880-1943), a founder of Gestalt theory, are discussed in almost all general books on the history of psychology, and in most introductory textbooks on psychology. This intellectual biography of Wertheimer is the first book-length treatment of a scholar whose ideas are recognized as of central importance to fields as varied as social psychology, cognitive neuroscience, problem solving, art, and visual neuroscience. King and Wertheimer trace the origins of Gestalt thought, demonstrating its continuing importance in fifteen chapters and several supplements to these chapters. They begin by reviewing Wertheimer's ancestry, family, and childhood in central Europe, and ...
The financial crisis is just beginning for retail institutions. Ninety to ninety-five per cent of bank transactions are executed electronically today. The Internet, ATMs, call centres and smartphones have become mainstream for customers. But banks still classify these as alternative channels and maintain an organisation structure where Branch dominates thinking. Continued technology innovations, Web 2.0, social networking, app phones and mobility are also stretching traditional banking models to the limit. BANK 2.0 reveals why customer behaviour is so rapidly changing, how branches will evolve, why cheques are disappearing, and why your mobile phone will replace your wallet all within the next 10 years.
Five years ago, an elsuive assassin came far too close to killing John Brynstone's daughter. Using a legendary elixir called the White Chrism, Brynstone healed his daughter. Now, Brynstone has sworn to hunt down the assassin and avenge his family. His only chance is to find pieces of a centuries-old lost artifact that will lead him to discover the Black Chrism, which has the awful power both to give and to take life. Brynstone sets off on a perilous quest to uncover and reassemble the valuable artifact, piece by bloodstained piece. Following a trail of historical clues, his journey takes him around the world, from a mysterious Parisian grave to an ancient Egyptian catacomb. Joined by a motley crew of allies, and hunted by formidable adversaries, Brynstone is no longer sure who to trust - only that he must succeed in order to save his daughter"--P. [4] of cover.
The first edition of BANK 2.0—#1 on Amazon's bestseller list for banking and finance in the US, UK, Germany, France, and Japan for over 18 months—took the financial world by storm and became synonymous with disruptive customer behaviour, technology shift, and new banking models. In BANK 3.0, Brett King brings the story up to date with the latest trends redefining financial services and payments—from the global scramble for dominance of the mobile wallet and the expectations created by tablet computing to the operationalising of the cloud, the explosion of social media, and the rise of the de-banked consumer, who doesn't need a bank at all. BANK 3.0 shows that the gap between customers and financial services players is rapidly widening, leaving massive opportunities for new, non-bank competitors to totally disrupt the industry. "On the Web and on Mobile, the customer isn't king—he's dictator. Highly impatient, skeptical, cynical. Brett King understands deeply what drives this new hard-nosed customer. Banking professionals would do well to heed his advice." —Gerry McGovern, author of Killer Web Content
In the final book in the digital “BANK” series, Brett King tackles the topic of whether banks have a future at all in the emerging, technology embedded world of the 21st century. In 30-50 years when cash is gone, cards are gone and all vestiges of the traditional banking system have been re-engineered in real-time, what exactly will a bank look like? How will we reimagine a bank account, identity, value, assets, investments? hen stepping back from this vision of the future, King and his cadre of ‘disruptors’ and Fintech mafia chronicle the foundations of this new banking ecosystem today. From selfie-pay in China, blockchain in Africa, self-driving cars with their own bank accounts and augmented reality tech that informs the future design of banking systems, this proves once and for all that we’re not in Wall Street anymore Toto. Bank 4.0 is what banking will become. The Russian edition of Bank 4.0 was recognised as the best book by a foreign author (2019) at the Business Book of the Year Award organised by PwC Russia.
"In the next 10 years, we'll see more disruption and changes to the banking and financial industry than we've seen in the preceding 100 years"—Brett King Breaking Banks: The Innovators, Rogues, and Strategists Rebooting Banking is a unique collection of interviews take from across the global Financial Services Technology (or FinTech) domain detailing the stories, case studies, start-ups, and emerging trends that will define this disruption. Features the author's catalogued interviews with experts across the globe, focusing on the disruptive technologies, platforms and behaviors that are threating the traditional industry approach to banking and financial services Topics of interest covered include Bitcoin's disruptive attack on currencies, P2P Lending, Social Media, the Neo-Banks reinventing the basic day-to-day checking account, global solutions for the unbanked and underbanked, through to changing consumer behavior Breaking Banks is the only record of its kind detailing the massive and dramatic shift occurring in the financial services space today.
'Murder most enjoyable' Colin Dexter Ex-Princess Etheline, daughter of the exiled king of Mitteleuropia, has been kidnapped during a visit to Tawcester Towers, ancestral seat of the Dukes of Tawcester, and ducal family honour demands that she should be rescued. The Dowager Duchess entrusts the task to her son, the Right Hon. Devereux Lyminster, known universally as 'Blotto'. He is, of course, terribly handsome, honourable and brave, but as sadly deficient in the brains department as his sister 'Twinks' is gifted. So the siblings set off, accompanied by trusty chauffeur, Corky Froggett. They drive across many countries to Mitteleuropia, a realm now ruled by a usurper, the ex-king's brother, where they suspect the princess has been taken. Can brave Blotto and Twinks rescue Ethelinda, or will they meet their end in the evil clutches of King Vlatislav? Praise for Simon Brett: 'A new Simon Brett is an event for mystery fans' P. D. James 'Perfect entertainment' Guardian 'Few crime writers are so enchantingly gifted' Sunday Times 'Simon Brett writes stunning detective stories. I would recommend them to anyone.' Jilly Cooper