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"Come along ... come, a little closer ... ladyboys, rats, Brahmans, incestuous brothers, arrogant scientists, royal jesters, suicidal late-weaned adolescents, Diogenes-style rebels, obsessional mythical creatures, repressed psychoanalysts, overfed baby boys ... Indulge in a journey of contiguity, ambiguity, taboo and uncertainty, liberated perversities, an overload of emotional entanglements, little personal disasters, and ego-diseases ... Here is where psychotic machines, apparatuses and fragments, bodies in verse, and bodies-becoming are meeting in the story-assemblage of their solitary symptoms." mythomaniaS is a catalog of case studies in the form of film stills, architectural fragments,...
The theory of Co-Corporeality is based on a conception of the built environment as a biological entity that opens up a space for coexistence and interaction between humans and microbial life. Based on design-led research, this book explores how we can develop environments for a multispecies world. It focuses on the agency of both human and nonhuman actors. New sensor tools enable observation of and interaction between these different actors. Co-Corporeality links microbiology to material science, artificial intelligence, and architecture. The focus is on how microbial activity can create new protoarchitectural materials, how living systems can be integrated into architecture and cooperate along different time scales.
This book provides a wealth of practical guidance on how to design parts to gain the maximum benefit from what additive manufacturing (AM) can offer. It begins by describing the main AM technologies and their respective advantages and disadvantages. It then examines strategic considerations in the context of designing for additive manufacturing (DfAM), such as designing to avoid anisotropy, designing to minimize print time, and post-processing, before discussing the economics of AM. The following chapters dive deeper into computational tools for design analysis and the optimization of AM parts, part consolidation, and tooling applications. They are followed by an in-depth chapter on designin...
People have been finding inspiration in nature in solving their problems, from the very beginning of their existence. In the most general sense, biomimicry, defined as "inspire from the nature," has brought together the engineers and designers nowadays. This collaboration creates innovative and creative outcomes that encourage people with their interdisciplinary relationships. Accordingly, the aim of this book is to bring together different works or developments on biomimetics in interdisciplinary relationship between different areas, especially biomimicry, engineering, and design. The twenty-first century has conceived many new and amazing designs. The book in your hands will surely be an important guide to take a quick look at the future possibilities.
This book reflects and expands on the current trends in the Architecture Engineering and Construction (AEC) industries to respond to the unfolding climate and biodiversity crisis. Shifting away from the traditional focus, narrowly centered on efficiency, the book presents a variety of approaches to move the AEC community from an approach that presents new challenges in all areas of the industry, from a linear, extractive paradigm to circular and regenerative one. The book presents contributions including research papers and case studies, providing a comprehensive overview of the field as well as perspectives from related disciplines, such as computer science, biology and material science. The chapter authors were invited speakers at the 8th Design Modelling Symposium “Towards Radical Regeneration”, which took place at the University of the Arts in Berlin in September 2022.
This book is a guide to computational design for landscape architects replete with extensive tutorials. It introduces algorithmic approaches for modeling and designing landscapes. The aim of this book is to use algorithms to understand and design landscape as a generative system, i.e. to harness the processes that shape landscape to generate new forms. An algorithmic approach to design is gently introduced through visual programming with Grasshopper, before more advanced methods are taught in Python, a high-level programming language. Topics covered include parametric design, randomness and noise, waves and attractors, lidar, drone photogrammetry, point cloud modeling, terrain modeling, earthworks, digital fabrication, and more. The chapters include sections on theory, methods, and either visual programming or scripting. Online resources for the book include code and datasets so that readers can easily follow along and try out the methods presented. This book is a much-needed guide, both theoretical and practical, on computational design for students, educators, and practitioners of landscape architecture.
This book compiles speculative contributions on disruptive, nonlinear futures of urban agglomerations, based on research conducted on urban innovation at the Department of Special Topics in Architecture at the Institute of Architecture of the University of Applied Arts Vienna. Students, alongside renowned experts, also comment on questions concerning our urban future. The novel reading structure, which is realized and suggested by the concept of the book, is also nonlinear: thematic, graphic cross-references enable contextual reading in addition to continuous reading. The enhancement of the printed book with digital augmented reality (AR) components offers networked, simultaneous reading on several levels and thus reflects the complexity of urban systems.
Evoking Through Design: Contemporary Moods in Architecture is visually stunning, featuring built work and speculative projects, which highlight how contemporary practices are using devices such as spatial compositing, surface articulation and novel manipulations of materials in order to constitute spatial conditions radiating in delicate and sophisticated atmospheres. Contributors: Benjamin Bratton, Jeffrey Kipnis, Neil Leach, Silvia Levin, Frederic Migayrou, Juhani Pallasmaa, David Ruy, and Mario Carpo. Architects: Phillip Beesley, Marjan Colletti, Hernan Diaz Alonso, Evan Douglis, Michael Hansmayer, Steven Holl,Ferda Kolatan, Sean Lally, Greg Lynn and Peter Zumthor.
It is not without irony that in an age characterised by the dissolution of certainty – a consequence of digital dematerialisation and the catastrophic destabilisation of our social institutions and natural world – architecture, for so long the repository for our myths and the vessel for our intangible narratives and rituals, has been stripped bare. Increasingly preoccupied with the physical, material and measurable, architecture has forfeited its original purpose as a mediating link between the tacit and the tangible. Drawing on the current resurgence and our enduring cultural fascination with the ethereal and uncanny, this AD frames the spectral as a deconstructive gesture that undermin...
Artificial intelligence (AI) applications in architectural design have achieved a critical mass and exploded into the mainstream of architectural imaginations. From practical applications in design and constructionto the implications for architectural theory to a plethora of novel tools for accelerated morphological studies, what has become clear is that the discipline is passing a threshold that fundamentally changes architecture as a whole. However, the most radical change is the interrogation and novel discussion of authorship and agency in design ecologies driven by synthetic imaginations. What does it mean for authorship when more than 50 per cent of the content is generated by a nonhum...