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A concise and practical introduction to the foundations and engineering principles of self-adaptation Though it has recently gained significant momentum, the topic of self-adaptation remains largely under-addressed in academic and technical literature. This book changes that. Using a systematic and holistic approach, An Introduction to Self-adaptive Systems: A Contemporary Software Engineering Perspective provides readers with an accessible set of basic principles, engineering foundations, and applications of self-adaptation in software-intensive systems. It places self-adaptation in the context of techniques like uncertainty management, feedback control, online reasoning, and machine learni...
Methodological Guidelines for Modeling and Developing MAS-Based Simulations The intersection of agents, modeling, simulation, and application domains has been the subject of active research for over two decades. Although agents and simulation have been used effectively in a variety of application domains, much of the supporting research remains scattered in the literature, too often leaving scientists to develop multi-agent system (MAS) models and simulations from scratch. Multi-Agent Systems: Simulation and Applications provides an overdue review of the wide ranging facets of MAS simulation, including methodological and application-oriented guidelines. This comprehensive resource reviews tw...
This book constitutes the refereed proceedings of the tracks and workshops which complemented the 15th European Conference on Software Architecture, ECSA 2021, held in Växjö, Sweden*, in September 2021. The 15 full papers presented in this volume were carefully reviewed and selected from 17 submissions. Papers presented were accepted into the following tracks and workshops: Industry Track; DE&I - Diversity, Equity and Inclusion Track; SAEroCon - 8th Workshop on Software Architecture Erosion and Architectural Consistency; MSR4SA - 1st International Workshop on Mining Software Repositories for Software Architecture; SAML – 1st International Workshop on Software Architecture and Machine Learning; CASA - 4th Context-aware, Autonomous and Smart Architectures International Workshop; FAACS - 5th International Workshop on Formal Approaches for Advanced Computing Systems; MDE4SA - 2nd International Workshop on Model-Driven Engineering for Software Architecture; Tools and Demonstrations Track; Tutorial Track. *The conference was held virtually due to the COVID-19 pandemic.
This book constitutes the refereed proceedings of the 12th European Conference on Software Architecture, ECSA 2018, held in Madrid, Spain, in September 2018. The 17 full papers presented together with 7 short papers were carefully reviewed and selected from 96 submissions. They are organized in topical sections as follows: Self-Adaptive Architectures, IoT Architectures, Embedded and Cyber-Physical Systems, Microservices Architectures, Service-Oriented Architectures, Architectural Design Decisions, Software Architecture in Practice.
Multi-agent systems are claimed to be especially suited to the development of software systems that are decentralized, can deal flexibly with dynamic conditions, and are open to system components that come and go. This is why they are used in domains such as manufacturing control, automated vehicles, and e-commerce markets. Danny Weyns' book is organized according to the postulate that "developing multi-agent systems is 95% software engineering and 5% multi-agent systems theory." He presents a software engineering approach for multi-agent systems that is heavily based on software architecture - with, for example, tailored patterns such as "situated agent", "virtual environment", and "selecti...
Although the self-adaptability of systems has been studied in a wide range of disciplines, from biology to robotics, only recently has the software engineering community recognized its key role in enabling the development of future software systems that are able to self-adapt to changes that may occur in the system, its requirements, or the environment in which it is deployed. The 12 carefully reviewed papers included in this state-of-the-art survey originate from the International Seminar on Software Engineering for Self-Adaptive Systems, held in Dagstuhl Castle, Germany, in January 2008. They examine the current state-of-the-art in the field, describing a wide range of approaches coming fr...
This book constitutes the refereed proceedings of the 44th International Conference on Current Trends in Theory and Practice of Computer Science, SOFSEM 2018, held in Krems, Austria, in January/February 2018. The 48 papers presented in this volume were carefully reviewed and selected from 97 submissions. They were organized in topical sections named: foundations of computer science; software engineering: advances methods, applications, and tools; data, information and knowledge engineering; network science and parameterized complexity; model-based software engineering; computational models and complexity; software quality assurance and transformation; graph structure and computation; business processes, protocols, and mobile networks; mobile robots and server systems; automata, complexity, completeness; recognition and generation; optimization, probabilistic analysis, and sorting; filters, configurations, and picture encoding; machine learning; text searching algorithms; and data model engineering.
User Interfaces (UI) of applications, since about 2010, are usually implemented by dedicated frontend programs, following a Rich-Client architecture and are based on the Web technologies HTML, CSS and JavaScript. This approach provides great flexibility and power, but comes with an inherent great overall complexity of UIs, running on a continuously changing technology stack. This is because since over twenty years Web technologies still progress at an extremely high invention rate and unfortunately at the same time still regularly reinvent part of their self. This situation is harmless for small UIs, consisting of just a handful dialogs and having to last for just about one or two years. How...
The main concepts and techniques of multi-agent oriented programming, which supports the multi-agent systems paradigm at the programming level. A multi-agent system is an organized ensemble of autonomous, intelligent, goal-oriented entities called agents, communicating with each other and interacting within an environment. This book introduces the main concepts and techniques of multi-agent oriented programming, (MAOP) which supports the multi-agent systems paradigm at the programming level. MAOP provides a structured approach based on three integrated dimensions, which the book examines in detail: the agent dimension, used to design the individual (interacting) entities; the environment dim...
This book constitutes the thoroughly refereed postproceedings of the Joint International Workshop on Multi-Agent and Multi-Agent-Based Simulation, MABS 2004, held in New York, NY, USA in July 2004. The 20 revised full papers presented have gone through two rounds of reviewing, selection, and improvement; they present state-of-the-art research results in agent-based simulation and modeling. The papers are organized in topical sections on simulation of multi-agent systems, techniques and technologies, methodology and modeling, social dynamics, and application.