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Scaling Topic Maps
  • Language: en
  • Pages: 262

Scaling Topic Maps

  • Type: Book
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  • Published: 2008-08-15
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  • Publisher: Springer

The papers in this volume were presented at TMRA 2007, the International Conference on Topic Maps Research and Applications, held October 11–12, 2007, in Leipzig, Germany. TMRA 2007 was the third conference in an annual series of international conferences dedicated to Topic Maps in science and industry. The motto of TMRA 2007 was “Scaling Topic Maps.” Taken literally the motto implies developing Topic Maps approaches that scale to large data and user volumes. This is a very real and useful research problem which is addressed by many of the contributions to the conference. But there is an even broader interpretation of the motto: wide adoption of Topic Maps in academia and industry. This is an equally important problem, and one that the TMRA conference series exists to help solve. And there is a more fanciful view on the motto. To “scale” can also mean to climb, so for the attendees the conference provided a way to “scale the mountain of Topic Maps.” In all these ways TMRA 2007 helped to scale Topic Maps.

ICEL 2018 13th International Conference on e-Learning
  • Language: en
  • Pages: 592
Intelligent Tutoring Systems
  • Language: en
  • Pages: 727

Intelligent Tutoring Systems

  • Type: Book
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  • Published: 2014-05-24
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  • Publisher: Springer

This book constitutes the refereed proceedings of the 12th International Conference on Intelligent Tutoring Systems, ITS 2014, held in Honolulu, HI, USA, in June 2014. The 31 revised full papers, 45 short papers and 27 posters presented were carefully viewed and selected from 177 submissions. The specific theme of the ITS 2014 conference is "Creating fertile soil for learning interactions". Besides that, the highly interdisciplinary ITS conferences bring together researchers in computer science, learning sciences, cognitive and educational psychology, sociology, cognitive science, artificial intelligence, machine learning and linguistics. The papers are organized in topical sections on affect; multimodality and metacognition; collaborative learning; data mining and student behavior; dialogue and discourse; generating hints, scaffolds and questions; game-based learning and simulation; graphical representations and learning; student strategies and problem solving; scaling ITS and assessment.

Adaptive Hypermedia and Adaptive Web-Based Systems
  • Language: en
  • Pages: 488

Adaptive Hypermedia and Adaptive Web-Based Systems

  • Type: Book
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  • Published: 2006-06-16
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  • Publisher: Springer

Here are the refereed proceedings of the 4th International Conference on Adaptive Hypermedia and Adaptive Web-Based Systems, AH 2006, held in Dublin, Ireland, June 2006. The book presents 22 revised full papers and 19 revised short papers together with abstracts of 3 keynotes, 12 poster papers, and 14 doctoral consortium posters. Topics include pioneering theories, techniques, and innovative technologies to provide dynamic personalization, adaptation, and contextualization of hypermedia resources and services.

Educating for a New Future: Making Sense of Technology-Enhanced Learning Adoption
  • Language: en
  • Pages: 670

Educating for a New Future: Making Sense of Technology-Enhanced Learning Adoption

This book constitutes the proceedings of the 17th European Conference on Technology Enhanced Learning, EC-TEL 2022, held in Toulouse, France, in September 2022. The 30 research papers and 31 demo and poster papers presented in this volume were carefully reviewed and selected from 109 submissions. Chapter “Learners’ Strategies in Interactive Sorting Tasks” is available open access under a CC BY 4.0 license.

Artificial Intelligence in Education
  • Language: en
  • Pages: 764

Artificial Intelligence in Education

  • Type: Book
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  • Published: 2007-06-29
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  • Publisher: IOS Press

The nature of technology has changed since Artificial Intelligence in Education (AIED) was conceptualised as a research community and Interactive Learning Environments were initially developed. Technology is smaller, more mobile, networked, pervasive and often ubiquitous as well as being provided by the standard desktop PC. This creates the potential for technology supported learning wherever and whenever learners need and want it. However, in order to take advantage of this potential for greater flexibility we need to understand and model learners and the contexts with which they interact in a manner that enables us to design, deploy and evaluate technology to most effectively support learning across multiple locations, subjects and times. The AIED community has much to contribute to this endeavour. This publication contains papers, posters and tutorials from the 2007 Artificial Intelligence in Education conference in Los Angeles, CA, USA.

International Conference on Computing and Information Technologies
  • Language: en
  • Pages: 497

International Conference on Computing and Information Technologies

This book is a balanced presentation of the latest techniques, algorithms and applications in computer science and engineering. The papers, written by eminent researchers in their fields, provide a vehicle for new research and development.The proceedings have been selected for coverage in: ? Index to Scientific & Technical Proceedings (ISTP CDROM version / ISI Proceedings)

Against Flow
  • Language: en
  • Pages: 329

Against Flow

  • Type: Book
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  • Published: 2021-04-13
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  • Publisher: MIT Press

A critical discussion of the experience and theory of flow (as conceptualized by Mihaly Csikszentmihalyi) in video games. Flow--as conceptualized by the psychologist Mihaly Csikszentmihalyi--describes an experience of "being in the zone," of intense absorption in an activity. It is a central concept in the study of video games, although often applied somewhat uncritically. In Against Flow, Braxton Soderman takes a step back and offers a critical assessment of flow's historical, theoretical, political, and ideological contexts in relation to video games. With close readings of games that implement and represent flow, Soderman not only evaluates the concept of flow in terms of video games but also presents a general critique of flow and its sibling, play.

Advances in Computer Science, Intelligent Systems and Environment
  • Language: en
  • Pages: 733

Advances in Computer Science, Intelligent Systems and Environment

CSISE2011 is an integrated conference concentrating its focus upon Computer Science,Intelligent System and Environment. In the proceeding, you can learn much more knowledge about Computer Science, Intelligent System and Environment of researchers all around the world. The international conference will provide a forum for engineers, scientist, teachers and all researchers to discuss their latest research achievements and their future research plan. The main role of the proceeding is to be used as an exchange pillar for researchers who are working in the mentioned field. In order to meet high standard of Springer ́s Advances in Intelligent and Soft Computing ,the organization committee has ma...