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This second book in Mr. Amari Soul's "Reflections Of A Man" series (following the release of the inspirational best seller "Reflections Of A Man") will help you to get past your pain, get rid of the self-doubt and help you to see yourself in a new light... a light which illuminates through all of the darkness and shines through to the Beautiful, Strong Woman inside of you.
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A theorization of how the bioeconomy and biotechnology remake 'life itself,' creating crises in ethics and governance.
The Macintosh challenged games to be more than child’s play and quick reflexes. It made human–computer interaction friendly, inviting, and intuitive. Mac gaming led to much that is now taken for granted by PC gamers and spawned some of the biggest franchises in video game history. It allowed anyone to create games and playful software with ease, and gave indie developers a home for their products. It welcomed strange ideas and encouraged experimentation. It fostered passionate and creative communities who inspired and challenged developers to do better and to follow the Mac mantra ‘think different’. Drawing on archive material and interviews with key figures from the era – and featuring new material from Craig Fryar, Apple’s first Mac games evangelist and the co-creator of hit game Spectre – The Secret History of Mac Gaming is the story of those communities and the game developers who survived and thrived in an ecosystem that was serially ignored by the outside world. It’s a book about people who followed their hearts first and market trends second, showing how clever, quirky, and downright wonderful video games could be.
Thad, a college professor who moonlights as a writer of pop thrillers under the pseudonym George Stark, finally writes a serious novel, and decides to stop writing shockers. But George Stark has come to life and doesn't want to die. Thad is forced to battle his own creation for the control of the mind which both must share.
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This book is the first anthology to explore the connection between race and the suburbs in American cinema from the end of World War II to the present. It builds upon the explosion of interest in the suburbs in film, television, and fiction in the last fifteen years, concentrating exclusively on the relationship of race to the built environment. Suburb films began as a cycle in response to both America's changing urban geography and the re-segregation of its domestic spaces in the postwar era, which excluded African Americans, Asian Americans, and Latinx from the suburbs while buttressing whiteness. By defying traditional categories and chronologies in cinema studies, the contributors explore the myriad ways suburban spaces and racialized bodies in film mediate each other. Race and the Suburbs in American Film is a stimulating resource for considering the manner in which race is foundational to architecture and urban geography, which is reflected, promoted, and challenged in cinematic representations.
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