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Christopher Bigsby explores the potential of television drama to offer a radical critique of American politics, myths and values.
The reimagined television series Battlestar Galactica (2005 to 2009 on the Sci Fi Channel), features religion and theology among its central concerns--but does not simply use its myriad faiths as plot devices or background material. Battlestar Galactica is, in and of itself, a theological text. Over the course of 87 episodes and two television movies, the series' narrative arc explores the meanings of salvation, prophecy, exile, apocalypse, resurrection, and messianism, and clearly demonstrates the working of a divine will in a material world. The book offers a systematic theology for each of Battlestar Galactica's invented religions and surveys echoes of American Christianity in the groundbreaking series.
"Johnson astutely reveals that franchises are not Borg-like assimilation machines, but, rather, complicated ecosystems within which creative workers strive to create compelling 'shared worlds.' This finely researched, breakthrough book is a must-read for anyone seeking a sophisticated understanding of the contemporary media industry." —Heather Hendershot, author of What's Fair on the Air?: Cold War Right-Wing Broadcasting and the Public Interest While immediately recognizable throughout the U.S. and many other countries, media mainstays like X-Men, Star Trek, and Transformers achieved such familiarity through constant reincarnation. In each case, the initial success of a single product led...
Bringing critical attention to a particular set of science fiction and fantasy films--Larry and Andy Wachowski's The Matrix, George Lucas' Star Wars saga, and Joss Whedon's Avengers--this book utilizes a wide-ranging set of critical tools to illuminate their political ideologies, while also examining any resistant and complicating turns or byways the films may provide. What they all have in common ideologically is that they--or at least the genres they belong to--tend to be regarded as belonging to politically conservative frames of sociocultural reference. With the Star Wars saga, however, this idea is shown to be superficial and weak.
When the space drama Battlestar Galactica debuted on ABC in 1978, it was expected to be the most popular new program of the year. Instead, it was attacked as a Star Wars rip-off and canceled after a mere 17 stories. The author acknowledges the show was full of dramatic cliches and scientific inaccuracies, but despite these shortcomings, Battlestar Galactica was a dramatically resonant series full of unique and individual characters, such as Commander Adama (Lorne Greene) and ace warrior Captain Apollo (Richard Hatch). The author contends that Battlestar Galactica was a memorable attempt to make science fiction accessible to mainstream television audiences. The brilliant work of artist John Dykstra brought a new world of special effects to network television. Battlestar Galactica also skillfully exploited legends and names from both the Bible and ancient mythology, which added a layer of depth and maturity to the weekly drama.
PHILOSOPHY/POP CULTURE “The contributors to Battlestar Galactica and Philosophy strive to make things relevant to fans of the show, and they put their information out in a way that is accessible to folks who wouldn't know Heidegger from Heineken.” Green Man Review, Spring 2009 "The writers are well versed in their subjects...The book is most effective at making the reader rethink what they thought they knew." Neo-opsis What’s the point of living after your world has been destroyed? This is one of many questions raised by the Sci-Fi Channel’s critically acclaimed series Battlestar Galactica. More than just an action-packed “space opera,” each episode offers a dramatic character st...
The warlocks and ghosts of fantasy film haunt our popular culture, but the genre has too long been ignored by critics. This comprehensive critical survey of fantasy cinema demonstrates that the fantasy genre amounts to more than escapism. Through a meticulously researched analysis of more than a century of fantasy pictures--from the seminal work of Georges Melies to Peter Jackson's recent tours of Middle-earth--the work identifies narrative strategies and their recurring components and studies patterns of challenge and return, setting and character. First addressing the difficult task of defining the genre, the work examines fantasy as a cultural force in both film and literature and explore...
This is a critical overview of monster magazines from the 1950s through the 1970s. "Monster magazine" is a blanket term to describe both magazines that focus primarily on popular horror movies and magazines that contain stories featuring monsters, both of which are illustrated in comic book style and printed in black and white. The book describes the rise and fall of these magazines, examining the contributions of Marvel Comics and several other well-known companies, as well as evaluating the effect of the Comics Code Authority on both present and future efforts in the field. It identifies several sub-genres, including monster movies, zombies, vampires, sword-and-sorcery, and pulp-style fiction. The work includes several indexes and technical credits.