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Foundation Actionscript 3.0 Animation
  • Language: en
  • Pages: 556

Foundation Actionscript 3.0 Animation

  • Type: Book
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  • Published: 2007-05-25
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  • Publisher: Apress

This is the first definitive and authoritative book available on ActionScript 3 animation techniques. ActionScript animation is a very popular discipline for Flash developers to learn. The essential skill set has been learned by many Flash developers through the first edition of this book. This has now been updated to ActionScript 3, Adobe's new and improved scripting language. All of the code has been updated, and some new techniques have been added to take advantage of ActionScript 3's new features, including the display list and new event architecture. The code can be used with the Flash 9 IDE, Flex Builder 2, or the free Flex 2 SDK.

Foundation HTML5 Animation with JavaScript
  • Language: en
  • Pages: 487

Foundation HTML5 Animation with JavaScript

  • Type: Book
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  • Published: 2012-01-13
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  • Publisher: Apress

Foundation HTML5 Animation with JavaScript covers everything that you need to know to create dynamic scripted animation using the HTML5 canvas. It provides information on all the relevant math you'll need, before moving on to physics concepts like acceleration, velocity, easing, springs, collision detection, conservation of momentum, 3D, and forward and inverse kinematics. Foundation HTML5 Animation with JavaScript is a fantastic resource for all web developers working in HTML5 or switching over from Flash to create standards-compliant games, applications, and animations that will work across all modern browsers and most mobile devices, including iPhones, iPads, and Android devices. You will learn how to utilize the amazing animation and physics-based code originally created by author Keith Peters in his hugely successful Foundation ActionScript Animation in all of your HTML5 applications. In no time at all, you'll understand the concepts behind scripted animation and also have the ability to create all manner of exciting animations and games.

Flash Math Creativity
  • Language: en
  • Pages: 274

Flash Math Creativity

  • Type: Book
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  • Published: 2003-09-14
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  • Publisher: friendsofED

It all revolves around Flash and math. It's what you do in your spare time: just take little ideas and mess around with them. This is a book of inspiration, beautiful enough to leave on the coffee table, but addictive enough to keep by your computer and sneak out while no-one's looking so you can go back to that movie that you were tinkering with 'til three o'clock this morning. It's a fun book. It's a book of iterative experiments, generative design. Each author does four experiments. Each experiment takes up four pages. We give you the code and explain the essence, then you take away your inspiration and run with it. The purpose of the book is to learn through experimentation because you are inspired to do so, not because someone is telling you to do so. Follow the fmc site link for more information.

REX East Project
  • Language: en
  • Pages: 998

REX East Project

  • Type: Book
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  • Published: 2008
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  • Publisher: Unknown

None

The Medical Register
  • Language: en
  • Pages: 1616

The Medical Register

  • Type: Book
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  • Published: 1995
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  • Publisher: Unknown

None

Current Catalog
  • Language: en
  • Pages: 1442

Current Catalog

  • Type: Book
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  • Published: 1983
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  • Publisher: Unknown

First multi-year cumulation covers six years: 1965-70.

Chambers Guide to the Legal Profession
  • Language: en
  • Pages: 1724

Chambers Guide to the Legal Profession

  • Type: Book
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  • Published: 2001
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  • Publisher: Unknown

None

Flash MX Studio
  • Language: en
  • Pages: 698

Flash MX Studio

  • Type: Book
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  • Published: 2013-11-11
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  • Publisher: Apress

Flash MX Studio takes your raw Flash talent and multiplies its potency by focusing it on real-world web design situations. In the heady days of the late 1990s, designers were trying their hand at anything and everything they could lay their hands on. Now the marketplace is seriously focused, and serious Flash designers have to know exactly what they're doing and why. These days, it's all about functionality over experimentation, justification over style. It's all about maturity. The design must fit the job specs, and this book shows the reader how to fulfill these requirements and more. This book examines all the avenues open to professional or aspiring professional Flash MX designers. It ta...

iPhone User Interface Design Projects
  • Language: en
  • Pages: 262

iPhone User Interface Design Projects

  • Type: Book
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  • Published: 2010-04-28
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  • Publisher: Apress

With over 100,000 iPhone applications and 125,000 registered iPhone developers, is it still possible to create a top-selling app that stands apart from the six-figure crowd? Of course, but you'll need more than a great idea and flawless codeā€”an eye-catching and functional user interface design is essential. With this book, you'll get practical advice on user interface design from 10 innovative developers who, like you, have sat wondering how to best utilize the iPhone's minimal screen real estate. Their stories illustrate precisely why, with more apps and more experienced, creative developers, no iPhone app can succeed without a great user interface. Whatever type of iPhone project you hav...

People of Today
  • Language: en
  • Pages: 2326

People of Today

  • Type: Book
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  • Published: 2002
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  • Publisher: Unknown

None