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Reciprocity, Evolution, and Decision Games in Network and Data Science
  • Language: en
  • Pages: 475

Reciprocity, Evolution, and Decision Games in Network and Data Science

A unique treatment of evolutionary games, indirect reciprocity, sequential decision making, and application to wireless and social networks.

Set Functions, Games and Capacities in Decision Making
  • Language: en
  • Pages: 482

Set Functions, Games and Capacities in Decision Making

  • Type: Book
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  • Published: 2016-06-15
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  • Publisher: Springer

The book provides a thorough treatment of set functions, games and capacities as well as integrals with respect to capacities and games, in a mathematical rigorous presentation and in view of application to decision making. After a short chapter introducing some required basic knowledge (linear programming, polyhedra, ordered sets) and notation, the first part of the book consists of three long chapters developing the mathematical aspects. This part is not related to a particular application field and, by its neutral mathematical style, is useful to the widest audience. It gathers many results and notions which are scattered in the literature of various domains (game theory, decision, combinatorial optimization and operations research). The second part consists of three chapters, applying the previous notions in decision making and modelling: decision under uncertainty, decision with multiple criteria, possibility theory and Dempster-Shafer theory.

Decision Making Using Game Theory
  • Language: en
  • Pages: 228

Decision Making Using Game Theory

Game theory is a key element in most decision-making processes involving two or more people or organisations. This book explains how game theory can predict the outcome of complex decision-making processes, and how it can help you to improve your own negotiation and decision-making skills. It is grounded in well-established theory, yet the wide-ranging international examples used to illustrate its application offer a fresh approach to an essential weapon in the armoury of the informed manager. The book is accessibly written, explaining in simple terms the underlying mathematics behind games of skill, before moving on to more sophisticated topics such as zero-sum games, mixed-motive games, and multi-person games, coalitions and power. Clear examples and helpful diagrams are used throughout, and the mathematics is kept to a minimum. It is written for managers, students and decision makers in any field.

Theory of Games and Statistical Decisions
  • Language: en
  • Pages: 388

Theory of Games and Statistical Decisions

Evaluating statistical procedures through decision and game theory, as first proposed by Neyman and Pearson and extended by Wald, is the goal of this problem-oriented text in mathematical statistics. First-year graduate students in statistics and other students with a background in statistical theory and advanced calculus will find a rigorous, thorough presentation of statistical decision theory treated as a special case of game theory. The work of Borel, von Neumann, and Morgenstern in game theory, of prime importance to decision theory, is covered in its relevant aspects: reduction of games to normal forms, the minimax theorem, and the utility theorem. With this introduction, Blackwell and...

Decisions, Games and Markets
  • Language: en
  • Pages: 373

Decisions, Games and Markets

Decisions, Games and Markets is designed to stimulate new developments in decision theory, game theory and general equilibrium theory, as well as in their applications to economics. The book is divided into three parts - Decision Theory, Game Theory, and the Theory of Markets. Though its orientation is primarily methodological, some articles are more applied. The consistent use of formal analysis and methodological individualism constitutes the unifying theme of the book. Decisions, Games and Markets will be of considerable interest to both students and teachers of microeconomics and game and decision theory.

Gamestorming
  • Language: en
  • Pages: 290

Gamestorming

Great things don't happen in a vacuum. But creating an environment for creative thinking and innovation can be a daunting challenge. How can you make it happen at your company? The answer may surprise you: gamestorming. This book includes more than 80 games to help you break down barriers, communicate better, and generate new ideas, insights, and strategies. The authors have identified tools and techniques from some of the world's most innovative professionals, whose teams collaborate and make great things happen. This book is the result: a unique collection of games that encourage engagement and creativity while bringing more structure and clarity to the workplace. Find out why -- and how -...

Integrated Uncertainty in Knowledge Modelling and Decision Making
  • Language: en
  • Pages: 229

Integrated Uncertainty in Knowledge Modelling and Decision Making

  • Type: Book
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  • Published: 2013-06-20
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  • Publisher: Springer

This book constitutes the refereed proceedings of the International Symposium on Integrated Uncertainty in Knowledge Modeling and Decision Making, IUKM 2013, held in Beijing China, in July 2013. The 19 revised full papers were carefully reviewed and selected from 49 submissions and are presented together with keynote and invited talks. The papers provide a wealth of new ideas and report both theoretical and applied research on integrated uncertainty modeling and management.

Rules of Play
  • Language: en
  • Pages: 680

Rules of Play

  • Type: Book
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  • Published: 2003-09-25
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  • Publisher: MIT Press

An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an ...

Game Theory
  • Language: en
  • Pages: 237

Game Theory

The outstanding feature of this book is that it provides a unified account of three types of decision problem. It covers the basic ideas of decision theory, classical game theory, and evolutionary game theory in one volume. No background knowledge of economics or biology is required as examples have been carefully selected for their accessibility. Detailed solutions to the numerous exercises are provided at the back of the book, making it ideal for self-study. This introduction to game theory is intended as a first course for undergraduate students of mathematics, but it will also interest advanced students or researchers in biology and economics.

Operational Gaming
  • Language: en
  • Pages: 343

Operational Gaming

  • Type: Book
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  • Published: 2014-05-17
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  • Publisher: Elsevier

Operational Gaming: An International Approach is the result of research carried out at the International Institute for Applied Systems Analysis (IIASA) situated at Laxenburg (near Vienna), Austria, which relates game theory and system analysis to decision making. The book first shows the relationship of game theory, experimental gaming, and operational gaming through a state-of-the-art survey. This topic includes the history, context, type, and uses of gaming. Then, the text shifts to the discussion on operational gaming, including the definitions of institutional model and game situation concepts. An overview of gaming in different nations including USSR is provided. The book also studies the international transfer of games and the East-West international trade games. The future of this field of study, as well as its implications for humans, is also examined in the latter parts. This book will be of significance to those interested in game theories and those people involved in policy and decision making in their country or organization.