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Uncertainty in Geometric Computations
  • Language: en
  • Pages: 220

Uncertainty in Geometric Computations

This book contains the proceedings of the workshop Uncertainty in Geomet ric Computations that was held in Sheffield, England, July 5-6, 2001. A total of 59 delegates from 5 countries in Europe, North America and Asia attended the workshop. The workshop provided a forum for the discussion of com putational methods for quantifying, representing and assessing the effects of uncertainty in geometric computations. It was organised around lectures by invited speakers, and presentations in poster form from participants. Computer simulations and modelling are used frequently in science and engi neering, in applications ranging from the understanding of natural and artificial phenomena, to the desig...

Applied Computational Geometry. Towards Geometric Engineering
  • Language: en
  • Pages: 244

Applied Computational Geometry. Towards Geometric Engineering

Content Description #Anthology selected from contributions to the First ACM Workshop on Applied Computational Geometry.#Includes bibliographical references and index.

Modeling, Simulation and Visual Analysis of Crowds
  • Language: en
  • Pages: 414

Modeling, Simulation and Visual Analysis of Crowds

Over the last several years there has been a growing interest in developing computational methodologies for modeling and analyzing movements and behaviors of ‘crowds' of people. This interest spans several scientific areas that includes Computer Vision, Computer Graphics, and Pedestrian Evacuation Dynamics. Despite the fact that these different scientific fields are trying to model the same physical entity (i.e. a crowd of people), research ideas have evolved independently. As a result each discipline has developed techniques and perspectives that are characteristically their own. The goal of this book is to provide the readers a comprehensive map towards the common goal of better analyzing and synthesizing the pedestrian movement in dense, heterogeneous crowds. The book is organized into different parts that consolidate various aspects of research towards this common goal, namely the modeling, simulation, and visual analysis of crowds. Through this book, readers will see the common ideas and vision as well as the different challenges and techniques, that will stimulate novel approaches to fully grasping “crowds."

Real-Time Collision Detection
  • Language: en
  • Pages: 634

Real-Time Collision Detection

  • Categories: Art
  • Type: Book
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  • Published: 2004-12-22
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  • Publisher: CRC Press

Written by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision detection systems. The book provides the tools and know-how needed to implement industrial-strength collision detection for the highly detailed dynamic environments of applications such as 3D games, virtual reality applications, and physical simulators. Of the many topics covered, a key focus is on spatial and object partitioning through a wide variety of grids, trees, and sorting methods. The author also presents a large collection of intersection and distance tests for both simple and complex geometric shapes. Sections on vector and matrix algeb...

Curves and Surfaces
  • Language: en
  • Pages: 535

Curves and Surfaces

Curves and Surfaces provides information pertinent to the fundamental aspects of approximation theory with emphasis on approximation of images, surface compression, wavelets, and tomography. This book covers a variety of topics, including error estimates for multiquadratic interpolation, spline manifolds, and vector spline approximation. Organized into 77 chapters, this book begins with an overview of the method, based on a local Taylor expansion of the final curve, for computing the parameter values. This text then presents a vector approximation based on general spline function theory. Other chapters consider a nonparametric technique for estimating under random censorship the amplitude of a change point in change point hazard models. This book discusses as well the algorithm for ray tracing rational parametric surfaces based on inversion and implicitization. The final chapter deals with the results concerning the norm of the interpolation operator and error estimates for a square domain. This book is a valuable resource for mathematicians.

Explainable and Interpretable Reinforcement Learning for Robotics
  • Language: en
  • Pages: 123

Explainable and Interpretable Reinforcement Learning for Robotics

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Algorithmic Foundations of Robotics VIII
  • Language: en
  • Pages: 673

Algorithmic Foundations of Robotics VIII

This book contains selected contributions to WAFR, the highly-competitive meeting on the algorithmic foundations of robotics. They address the unique combination of questions that the design and analysis of robot algorithms inspires.

CAD Tools and Algorithms for Product Design
  • Language: en
  • Pages: 300

CAD Tools and Algorithms for Product Design

A look at important new tools and algorithms for future product modeling systems, based on a seminar at the International Conference and Research Center for Computer Science, Schloß Dagstuhl, Germany, presented by internationally recognised experts in CAD technology.

Advanced Computing
  • Language: en
  • Pages: 507

Advanced Computing

This two-volume set (CCIS 1367-1368) constitutes reviewed and selected papers from the 10th International Advanced Computing Conference, IACC 2020, held in December 2020. The 65 full papers and 2 short papers presented in two volumes were thorougly reviewed and selected from 286 submissions. The papers are organized in the following topical sections: Application of Artificial Intelligence and Machine Learning in Healthcare; Using Natural Language Processing for Solving Text and Language related Applications; Using Different Neural Network Architectures for Interesting applications; ​Using AI for Plant and Animal related Applications.- Applications of Blockchain and IoT.- Use of Data Science for Building Intelligence Applications; Innovations in Advanced Network Systems; Advanced Algorithms for Miscellaneous Domains; New Approaches in Software Engineering.