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Cinzia Angelini, Introduction; Paolo Campetella, Pietro Canonica, my personal sculptor; Jin-hyung Kim, Applicability of Forest Experience Family Education Program at the Museum; Gana Lee, Hangeul Bottari - Outreach Museum Education Program; Claire Ponselle, Marie Allaman, La Malle de découverte du Musée des Augustins; Paul Crook, Carolina Silva and Sofia Victorino, Youth Forum: Duchamp & Sons; Mathias Dreyfuss, Raffaella Russo-Ricci, Justine Veillard, Le parcours-atelier « Stéréotypes et préjugés » au Musée d’art et d’histoire du Judaïsme; Francine Lelièvre, Élisabeth Côté, Nathalie Lampron, L’atelier Archéo-aventure : vivre une mission archéologique en milieu urbain; M...
Amparo Medina- Romero was born in San Juan, Puerto Rico and settled in New York with her family at the young age of nine years old. She is the oldest of six children. Amparo was educated in the New York City Public School System and completed two undergraduate degrees in the CUNY system. Later she attended Manhattan College and Mercy College completing two graduate degrees. She teaches in the New York City Public School System and has done so for the last 25 years. In the school system she has developed curriculum in Spanish and English.
Actas del Congreso celebrado en Sevilla (1998), en el Centro Andaluz de Arte Contemporáneo. Aporta nuevas metodologías y analiza el estado de la formación en la educación artística en las universidades españolas.
Human-computer interaction studies the users and their interaction with an interactive software system (ISS). However, these studies are designed for people without any type of disability, causing there to be few existing techniques or tools that focus on the characteristics of a specific user, thus causing accessibility and utility issues for neglected segments of the population. This reference source intends to remedy this lack of research by supporting an ISS focused on people with visual impairment. User-Centered Software Development for the Blind and Visually Impaired: Emerging Research and Opportunities is a collection of innovative research on techniques, applications, and methods for carrying out software projects in which the main users are people with visual impairments. While highlighting topics including mobile technology, assistive technologies, and human-computer interaction, this book is ideally designed for software developers, computer engineers, designers, academics, researchers, professionals, and educators interested in current research on usable and accessible technologies.