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“Leave your idealism at home. If you wish to change the world, first get strong enough to do so!” After Kelvin’s forces are bolstered by the addition of Sera, the daughter of the late Demon Lord Gustav, the party sets out for Toraj, the Country of Water. There, who do they encounter but...the Heroes of Deramis?! With the promise of combat on the horizon, there is no way our favorite battle junkie would miss out on such a perfect opportunity. He waits in anticipation for the clash against the Heroes of Light, Wind, Water, and Darkness, and if a few pesky bandits mean to get in his way...well, he’ll just have to “play” with them too! Join this black-clad warrior and his allies as they continue to make a name for themselves and travel abroad in the third volume of an epic journey!
“We’re always looking for fights with more powerful foes. The fun’s just getting started.” After wiping out Black Wind in Toraj and fulfilling his desire to fight the Heroes of Deramis, Kelvin returns to Parth just in time to greet the goddess Melfina, who has finally finished preparing her artificial body and is ready to join the party in person. Along with her descent to the mortal plane, she bestows the Blessing of the Goddess of Reincarnation upon Kelvin, which enables him to summon a Hero of his own! As Kelvin’s party continues growing in size and in strength, the militaristic nation of Trycen stirs in the shadows. Amid the rapidly changing situation, Parth’s ultimate battle junkie receives notice of his Rank S promotion exam, which requires him to...solve a mystery?! Join this black-clad warrior and his allies as the action ramps up even more in the fourth volume of this epic journey!
After encountering Ange in Gaun, the Country of Beastkin and learning of the existence of the Apostles, Kelvin, the battle junkie Summoner from another world, and his companions decide to visit the Holy Empire of Deramis. There, they are granted an audience with Pope Philip, who offers them information on Iris, the alleged leader of the Apostles, and Serge, a Hero from lore. Just then, the famous Heroes of the current age happen to return from their own journey to the Western Continent. Unbeknownst to these two groups, Deramis will soon be plunged into a commotion as the Apostles enact the next part of their plot! Come along for the ride as this black-clad Grim Reaper and his friends stand up against a new foe in the eighth volume of this epic journey!
Waking up in a strange new place with no memory of his past life, Kelvin learns that he’s bartered away those very memories in exchange for powerful new abilities during his recent transmigration. Heading out into a whole new world as a Summoner — with his first Follower being the very goddess who brought him over! — Kelvin begins his new life as an adventurer, and it isn’t long before he discovers his hidden disposition as a battle junkie. From the Black Knight of the Ancient Castle of Evil Spirits to the demon within the Hidden Cave of the Sage, he revels in the fight against one formidable foe after another. Join this OP adventurer in an exhilarating and epic saga as he and his allies carve their way into the annals of history!
Following his transmigration, during which he bartered away his memories in exchange for rare and powerful skills, Kelvin is fully enjoying his new life as an adventurer. After making a name for himself in Parth, becoming the city’s most famous and respected adventurer along with his close-knit motley crew, he next sets his sights on Toraj, the Country of Water. But what should have been a peaceful visit to satiate his heartfelt cry of “I haven’t had a grain of rice since arriving in this world — I want some rice!!” was, of course, never fated to go smoothly. The unfortunate (or fortunate?) souls who just happened to catch the attention of this sarcastic, adventurous battle junkie are...none other than the Heroes of Deramis?! Join this black-clad warrior and his allies as they continue to make a name for themselves in the second volume of this epic journey!
Our favorite battle junkie (Kelvin) clashes with the previous Demon Lord (Gustav) in the depths of hell where no light reaches! Upon chasing Serge Flore, one of the Apostles, all the way to Abyssland, Kelvin catches wind of a strange rumor. Namely, the ghost of the previous Demon Lord, Gustav, has been witnessed roaming what remains of his former domain. Kelvin decides to go check it out with Ange, but much to their disappointment, all they find in the ruins of Grebarelka is a golem. Needless to say, they’re quite surprised when they later return with Sera on a visit to her hometown and discover Bell Baal, an Apostle, waiting for them! Come along for the ride as this black-clad Grim Reaper and his friends challenge hell, demons, and the Apostles in the tenth volume of his epic journey!
The threat of the Ten Authorities continues to loom as gigantic stakes appear across the world and several powerful figures are attacked. Baldogg has been assigned to Serge, while a mysterious hooded man has gone after Goldiana. How will they fare? With so many unknowns as the Ten Authorities try to face off against the strongest in the world, will it even be a fight? What of those left behind in Lumiest, like Dorothiara? And what is Kelvin doing while all this is happening? Meanwhile, Luquille continues to lurk and scheme in the shadows. Fights, intrigue, and rescue missions abound in this new volume of Black Summoner!
Kelvin, the battle junkie Summoner from another world, finally clashes with Leonhart Gaun, the king of the host country of the Beast King Festival. They bring all their strength, wits, and cunning to bear, each struggling to gain dominance over the other and proceed further in the tournament. As the same time, the organization who pulled the strings behind the Demon Lord incident and manipulated Trycen into declaring war on the rest of the continent seems to be on the move. Will this entity shrouded in mystery appear before Kelvin and his companions once again? Come along for the ride as this black-clad Grim Reaper and his friends confront the forces squirming about in the shadows in the seventh volume of this epic journey!
“I just kept fighting powerful opponents and finally reached Rank S.” After saving the Village of Elves from the Trycenian invasion, Kelvin is approached by Leonhart Gaun, the king of Gaun, who starts off by saying that he acknowledges Kelvin as a Rank S adventurer. Soon after, Kelvin finds out that as part of the festivities held in honor of his promotion, he will have to fight a fellow Rank S adventurer, “Ice Princess” Sylvia. Despite having already reached the pinnacle of the adventuring world, this battle junkie continues to seek more power and new challenges, sharpening his claws in preparation for his upcoming encounter with true strength. Join this black-clad warrior for a stunning spectacle in this sixth volume of his epic journey!
“I’ll show you... This is my Rank S magic!” The Demon Lord Subjugation Alliance begins its assault on Trycen! While Kelvin’s side pushes their advantage, the true mastermind finally appears in the sky above Castle Trycen—and it is none other than Tristan Faaze, another Summoner! Efil and Dahak meet him in battle, but Tristan’s Summoning skill and enigmatic golem give them a very hard time. Meanwhile, Sera, who has infiltrated the castle, encounters the mindless berserker that Clive has been reduced to. Battle with him breaks out, and it turns out to be much fiercer than imagined! Join us in the eleventh volume of this epic journey as Kelvin and his companions are locked in a life-and-death battle with the Warrior Nation of Trycen!