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Matematika Teknik I
  • Language: id
  • Pages: 228

Matematika Teknik I

Matematika Teknik I adalah salah satu mata kuliah wajib bagi mahasiswa Fakultas Teknik. Salah satu persoalan yang dihadapi oleh mahasiswa Teknik dalam mempelajari Matematika Teknik adalah kurangnya buku-buku acuan dalam bahasa Indonesia, sekaligus kurangnya buku-buku yang mudah untuk dipahami dengan bahasa para mahasiswa. Karena itu, banyak sekali mahasiswa yang gagal mendapatkan nilai yang bagus untuk mata kuliah ini. Kegagalan mendapatkan nilai bagus bukanlah sesuatu hal yang esensial, namun jika gagal dalam memahami Matematika Teknik secara utuh adalah salah satu hal mendasar yang akan mempersulit mahasiswa di kemudian hari. Matematika Teknik merupakan alat untuk mempermudah mahasiswa dal...

Career Development and Job Satisfaction
  • Language: en
  • Pages: 100

Career Development and Job Satisfaction

This book, Career Development and Job Satisfaction, not only looks at how employees can develop their careers and create career paths that are meaningful for their lives, it also looks at keeping employees satisfied with their jobs.This book highlights how to work with the millennial generation and being able to motivate them and guide them through their careers. It presents case studies on satisfaction and career planning. The function of human resource management has an important implication on the performance of the whole organization and giving it acute attention can enhance the performance of the business.

Augmented Reality and Virtual Reality
  • Language: en
  • Pages: 397

Augmented Reality and Virtual Reality

This book features the latest research in the area of immersive technologies, presented at the 5th International Augmented and Virtual Reality Conference, held in Munich, Germany in 2019. Bridging the gap between academia and industry, it presents the state of the art in augmented reality (AR) and virtual reality (VR) technologies and their applications in various industries such as marketing, education, healthcare, tourism, events, fashion, entertainment, retail and the gaming industry. The volume is a collection of research papers by prominent AR and VR scholars from around the globe. Covering the most significant topics in the field of augmented and virtual reality and providing the latest findings, it is of interest to academics and practitioners alike.

A Hands-On Introduction to Data Science
  • Language: en
  • Pages: 459

A Hands-On Introduction to Data Science

An introductory textbook offering a low barrier entry to data science; the hands-on approach will appeal to students from a range of disciplines.

Engineering Design and Analysis
  • Language: en

Engineering Design and Analysis

  • Type: Book
  • -
  • Published: 2016
  • -
  • Publisher: Unknown

Collection of selected, peer reviewed papers from the 2015 International Conference on Mechanical Engineering and Automation Science (ICMEAS 2015), October 24-25, 2015, Hong Kong.The 27 papers are grouped as follows:Chapter 1: Advanced Engineering Design and Analysis;Chapter 2: Advanced Manufacturing Technology;Chapter 3: Robotics, Automation and Control;Chapter 4: Biomedical Devices and Systems.

A Guide to Python GUI Programming with MySQL
  • Language: id
  • Pages: 542

A Guide to Python GUI Programming with MySQL

In this book, you will create two desktop applications using Python GUI and MySQL. In this book, you will learn how to build from scratch a MySQL database management system using PyQt. In designing a GUI, you will make use of the Qt Designer tool. Gradually and step by step, you will be taught how to use MySQL in Python. In the first three chapters, you will learn Basic MySQL statements including how to implement querying data, sorting data, filtering data, joining tables, grouping data, subquerying data, dan setting operators. Aside from learning basic SQL statements, you will also learn step by step how to develop stored procedures in MySQL. First, we introduce you to the stored procedure ...

97 Things Every Java Programmer Should Know
  • Language: en
  • Pages: 268

97 Things Every Java Programmer Should Know

If you want to push your Java skills to the next level, this book provides expert advice from Java leaders and practitioners. You’ll be encouraged to look at problems in new ways, take broader responsibility for your work, stretch yourself by learning new techniques, and become as good at the entire craft of development as you possibly can. Edited by Kevlin Henney and Trisha Gee, 97 Things Every Java Programmer Should Know reflects lifetimes of experience writing Java software and living with the process of software development. Great programmers share their collected wisdom to help you rethink Java practices, whether working with legacy code or incorporating changes since Java 8. A few of the 97 things you should know: "Behavior Is Easy, State Is Hard"—Edson Yanaga “Learn Java Idioms and Cache in Your Brain”—Jeanne Boyarsky “Java Programming from a JVM Performance Perspective”—Monica Beckwith "Garbage Collection Is Your Friend"—Holly K Cummins “Java's Unspeakable Types”—Ben Evans "The Rebirth of Java"—Sander Mak “Do You Know What Time It Is?”—Christin Gorman

Advances in Communication, Devices and Networking
  • Language: en
  • Pages: 502

Advances in Communication, Devices and Networking

This book covers recent trends in the field of devices, wireless communication and networking. It gathers selected papers presented at the International Conference on Communication, Devices and Networking (ICCDN 2019), which was organized by the Department of Electronics and Communication Engineering, Sikkim Manipal Institute of Technology, Sikkim, India, on 9–10 December 2019. Gathering cutting-edge research papers prepared by researchers, engineers and industry professionals, it will help young and experienced scientists and developers alike to explore new perspectives, and offer them inspirations on how to address real-world problems in the areas of electronics, communication, devices and networking.

3D Imaging, Analysis and Applications
  • Language: en
  • Pages: 506

3D Imaging, Analysis and Applications

3D Imaging, Analysis and Applications brings together core topics, both in terms of well-established fundamental techniques and the most promising recent techniques in the exciting field of 3D imaging and analysis. Many similar techniques are being used in a variety of subject areas and applications and the authors attempt to unify a range of related ideas. With contributions from high profile researchers and practitioners, the material presented is informative and authoritative and represents mainstream work and opinions within the community. Composed of three sections, the first examines 3D imaging and shape representation, the second, 3D shape analysis and processing, and the last section covers 3D imaging applications. Although 3D Imaging, Analysis and Applications is primarily a graduate text, aimed at masters-level and doctoral-level research students, much material is accessible to final-year undergraduate students. It will also serve as a reference text for professional academics, people working in commercial research and development labs and industrial practitioners.

Advances in Efficiency and Productivity II
  • Language: en
  • Pages: 266

Advances in Efficiency and Productivity II

This book surveys the state-of-the-art in efficiency and productivity analysis, examining advances in the analytical foundations and empirical applications. The analytical techniques developed in this book for efficiency provide alternative ways of defining optimum outcome sets, typically as a (technical) production frontier or as an (economic) cost, revenue or profit frontier, and alternative ways of measuring efficiency relative to an appropriate frontier. Simultaneously, the analytical techniques developed for efficiency analysis extend directly to productivity analysis, thereby providing alternative methods for estimating productivity levels, and productivity change through time or produ...