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East End Stories is a photo essay by Eileen MacAvery Kane featuring people who live and work in the east end of Newburgh, NY, within the area where the FBI conducted a major gang takedown in May 2010. The series is intended to collectively show the love, pain, hope, and resilience that lives there. The portraits and candid images feature people who are both direct and passive victims of gang violence; people who are providing art, academic, and athletic programs for the city "s youth; religious leaders of the community who are working hard to provide both physical and spiritual refuge; business owners who are trying to keep commerce in Newburgh; and finally, people who simply call it home.
Unlike other dry business books, this refreshing, straightforward guide from Logo Design Love author and international designer David Airey answers the questions all designers have when first starting out on their own. In fact, the book was inspired by the many questions David receives every day from the more than 600,000 designers who visit his three blogs (Logo Design Love, Identity Designed, and DavidAirey.com) each month. How do I find new clients? How much should I charge for my design work? When should I say no to a client? How do I handle difficult clients? What should I be sure to include in my contracts? David’s readers–a passionate and vocal group–regularly ask him these questions and many more on how to launch and run their own design careers. With this book, David finally answers their pressing questions with anecdotes, case studies, and sound advice garnered from his own experience as well as those of such well-known designers as Ivan Chermayeff, Jerry Kuyper, Maggie Macnab, Eric Karjaluoto, and Von Glitschka. Designers just starting out on their own will find this book invaluable in succeeding in today’s hyper-networked, global economy.
"... 1000 Dog Portraits is a compilation of quirky, fun, fanatical illustrations, paintings, collages and drawings from designers and artists around the globe. From hounds to herding dogs, and mutts to terriers, there is a diverse range of artistic renditions from naïve and abstract to traditional portraiture. This collection is a study guide on style for the budding artist as well as a book of inspiration to the practicing professional. There's even a chapter called, "How Many Ways Can You Draw A Beagle?" showing the myriad of ways an artist can depict a single breed of dog..."--p. [4] of cover.
The book is a comprehensive guide for students and practitioners who want to take a collaborative approach in their design practice. Authors Marty Maxwell Lane and Rebecca Tegtmeyer introduce a range of case study collaborations, both face-to-face and remote, and between individuals and groups. The book addresses the basics of getting started, planning ahead and reflecting on outcomes, alongside the issues that come up in collaborative work, e.g. cross-cultural exchange, or managing roles within a diverse team. Editorial commentary runs throughout the chapter introductions and case studies, with informatics illustrating key concepts and expanded 'call out' points in the martin. More complex case studies offer a 'deep dive' section to explain and share further details of the featured projects.
This guide provides a framework to explore and discuss ethics in graphic design through three different lenses: 1) legalities - the rules that govern the profession including copyright law, piracy , plagiarism, fair use , and photo manipulation; 2) integrity - principles of right conduct including spec work, crowdsourcing, and responsibility to clients and contracts; 3) morality - the general nature of moral choices to be made including sustainability, social responsibility and cultural influence.
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Social sciences.
The book is a comprehensive guide for students and practitioners who want to take a collaborative approach in their design practice. Authors Marty Maxwell Lane and Rebecca Tegtmeyer introduce a range of case study collaborations, both face-to-face and remote, and between individuals and groups. The book addresses the basics of getting started, planning ahead and reflecting on outcomes, alongside the issues that come up in collaborative work, e.g. cross-cultural exchange, or managing roles within a diverse team. Editorial commentary runs throughout the chapter introductions and case studies, with informatics illustrating key concepts and expanded 'call out' points in the martin. More complex case studies offer a 'deep dive' section to explain and share further details of the featured projects.
&>—Frank Maddocks, President, Maddocks & Company This comprehensive guide includes everything designers need—besides talent—to turn their artistic success into business success. You’ll find information on key issues facing designers from freelancing to the management of established design firms. A strong visual focus and to-the-point text take the fear factor out of learning about thorny business realities like staffing, marketing, bookkeeping, intellectual property, and more. These smart business practices are essential to success in graphic, Web, and industrial design. Here are just a few of the things you’ll learn: • How to get on the right career path • How to market your s...