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Game Theory
  • Language: en
  • Pages: 1053

Game Theory

This new edition is unparalleled in breadth of coverage, thoroughness of technical explanations and number of worked examples.

A Course in Stochastic Game Theory
  • Language: en
  • Pages: 279

A Course in Stochastic Game Theory

This book for beginning graduate students presents a course on stochastic games and the mathematical methods used in their analysis.

A Course in Stochastic Game Theory
  • Language: en
  • Pages: 280

A Course in Stochastic Game Theory

Stochastic games have an element of chance: the state of the next round is determined probabilistically depending upon players' actions and the current state. Successful players need to balance the need for short-term payoffs while ensuring future opportunities remain high. The various techniques needed to analyze these often highly non-trivial games are a showcase of attractive mathematics, including methods from probability, differential equations, algebra, and combinatorics. This book presents a course on the theory of stochastic games going from the basics through to topics of modern research, focusing on conceptual clarity over complete generality. Each of its chapters introduces a new mathematical tool – including contracting mappings, semi-algebraic sets, infinite orbits, and Ramsey's theorem, among others – before discussing the game-theoretic results they can be used to obtain. The author assumes no more than a basic undergraduate curriculum and illustrates the theory with numerous examples and exercises, with solutions available online.

Industrial-Strength Formal Methods in Practice
  • Language: en
  • Pages: 410

Industrial-Strength Formal Methods in Practice

Industrial Strength Formal Methods in Practice provides hands-on experience and guidance for anyone who needs to apply formal methods successfully in an industrial context. Each chapter is written by an expert in software engineering or formal methods, and contains background information, introductions to the techniques being used, actual fragments of formalised components, details of results and an analysis of the overall approach. It provides specific details on how to produce high-quality software that comes in on-time and within budget. Aimed mainly at practitioners in software engineering and formal methods, this book will also be of interest to the following groups; academic researchers working in formal methods who are interested in evidence of their success and in how they can be applied on an industrial scale, and students on advanced software engineering courses who need real-life specifications and examples on which to base their work.

United States Foreign Policy 1945-1968
  • Language: en
  • Pages: 359

United States Foreign Policy 1945-1968

Between 1945 and 1968, the possibility of Mutual Assured Destruction led to a host of odd realities, including the creation of an affable cartoon turtle named Bert who taught millions of school children that nuclear war was survivable if they simply learned how to “duck and cover.” Meanwhile, fear of Communism played out against the backdrop of potential Armageddon to provide justification for a variety of covert operations involving regime change, political assassination, and sometimes bizarre plot twists. United States Foreign Policy 1945-1968: The Bomb, Spies, Stories, and Lies takes a fresh look at this complex, often confusing, and frequently farcical period in American and world history.

Advances in Dynamic Games
  • Language: en
  • Pages: 421

Advances in Dynamic Games

This book, an outgrowth of the 10th International Symposium on Dynamic Games, presents current developments of the theory of dynamic games and its applications. The text uses dynamic game models to approach and solve problems pertaining to pursuit-evasion, marketing, finance, climate and environmental economics, resource exploitation, as well as auditing and tax evasions. It includes chapters on cooperative games, which are increasingly drawing dynamic approaches to their classical solutions.

Game Theory with Engineering Applications
  • Language: en
  • Pages: 298

Game Theory with Engineering Applications

  • Type: Book
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  • Published: 2016-02-29
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  • Publisher: SIAM

Engineering systems are highly distributed collective systems that have humans in the loop. Engineering systems emphasize the potential of control and games beyond traditional applications. Game theory can be used to design incentives to obtain socially desirable behaviors on the part of the players, for example, a change in the consumption patterns on the part of the ?prosumers? (producers-consumers) or better redistribution of traffic. This unique book addresses the foundations of game theory, with an emphasis on the physical intuition behind the concepts, an analysis of design techniques, and a discussion of new trends in the study of cooperation and competition in large complex distributed systems.?

Game Theory And Mechanism Design
  • Language: en
  • Pages: 533

Game Theory And Mechanism Design

This book offers a self-sufficient treatment of a key tool, game theory and mechanism design, to model, analyze, and solve centralized as well as decentralized design problems involving multiple autonomous agents that interact strategically in a rational and intelligent way. The contents of the book provide a sound foundation of game theory and mechanism design theory which clearly represent the “science” behind traditional as well as emerging economic applications for the society.The importance of the discipline of game theory has been recognized through numerous Nobel prizes in economic sciences being awarded to game theorists, including the 2005, 2007, and 2012 prizes. The book distil...

FM'99 - Formal Methods
  • Language: en
  • Pages: 955

FM'99 - Formal Methods

  • Type: Book
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  • Published: 2003-07-31
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  • Publisher: Springer

Formal methods are coming of age. Mathematical techniques and tools are now regarded as an important part of the development process in a wide range of industrial and governmental organisations. A transfer of technology into the mainstream of systems development is slowly, but surely, taking place. FM’99, the First World Congress on Formal Methods in the Development of Computing Systems, is a result, and a measure, of this new-found maturity. It brings an impressive array of industrial and applications-oriented papers that show how formal methods have been used to tackle real problems. These proceedings are a record of the technical symposium ofFM’99:alo- side the papers describingapplic...

Bitcoin: A Game-Theoretic Analysis
  • Language: en
  • Pages: 356

Bitcoin: A Game-Theoretic Analysis

The definitive guide to the game-theoretic and probabilistic underpinning for Bitcoin’s security model. The book begins with an overview of probability and game theory. Nakamoto Consensus is discussed in both practical and theoretical terms. This volume: Describes attacks and exploits with mathematical justifications, including selfish mining. Identifies common assumptions such as the Market Fragility Hypothesis, establishing a framework for analyzing incentives to attack. Outlines the block reward schedule and economics of ASIC mining. Discusses how adoption by institutions would fundamentally change the security model. Analyzes incentives for double-spend and sabotage attacks via stock-flow models. Overviews coalitional game theory with applications to majority takeover attacks Presents Nash bargaining with application to unregulated environments This book is intended for students or researchers wanting to engage in a serious conversation about the future viability of Bitcoin as a decentralized, censorship-resistant, peer-to-peer electronic cash system.