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Toutes les astuces Internet que vous auriez aimé connaître plus tôt pour gagner du temps, de l'argent, optimiser vos outils et améliorer votre quotidien ! Les voici enfin rassemblées dans un guide incontournable. Savez-vous que vous pouvez gratuitement accéder à des cours d'Harvard ou vous promener virtuellement dans toutes les villes du monde ? Internet est une mine inépuisable d'incroyables ressources mais beaucoup restent méconnues. Je vous propose dans ce livre une sélection des meilleurs sites web et applications pour améliorer votre quotidien ! Accessibles sans frais et/ou avec essais gratuits, tous ces outils vont changer votre vie ! Ils vous accompagneront pour vous rendre la vie plus simple, ils vous éviteront bien des tracas, ils optimiseront vos ressources, ils vous feront faire des économies, vous apprendront, vous divertiront, vous cultiveront... Je vous invite à les découvrir, et à les utiliser sans compter ! Au sommaire : - Achats en ligne - Etudes - Business - Finance - Photos/Vidéos - Jobs et emplois - Intelligence artificielle - Quotidien - Bien-être - Smartphone - Voyage
Get transported back to the golden age of 1930s animation with an art book celebrating the acclaimed run & gun game, Cuphead! Each page of this curated collection of artwork is designed to capture the vintage look and feel of the 1930's. Take a gander at the game's traditional hand-drawn frame-by-frame animation. Peek at the early concepts, production work, and early ideas that went into the making of Cuphead's characters, bosses, stages and more including never-before-seen content from the upcoming DLC! Relive the most cherished and challenging moments of Cuphead and Mugman's adventure to reclaim their souls from The Devil, all in a way you've never seen before! Guided by personal insights from game directors Chad and Jared Moldenhauer, take a one-of-a-kind trip through the Inkwell Isles and discover an all-new appreciation for Cuphead's animation style and challenging retro gameplay. Dark Horse Books and Studio MDHR are thrilled to present The Art of Cuphead! This vintage-style art extravaganza is the perfect book for fans of Cuphead!
Build an intuitive understanding of the principles behind quantum mechanics through practical construction and replication of original experiments With easy-to-acquire, low-cost materials and basic knowledge of algebra and trigonometry, Exploring Quantum Physics through Hands-on Projects takes readers step by step through the process of re-creating scientific experiments that played an essential role in the creation and development of quantum mechanics. Presented in near chronological order—from discoveries of the early twentieth century to new material on entanglement—this book includes question- and experiment-filled chapters on: Light as a Wave Light as Particles Atoms and Radioactivi...
A game's creation as told by its creator, perhaps the best rpimer on game design.
Covering the complex topic of game interface design, GAME DEVELOPMENT ESSENTIALS: GAME INTERFACE DESIGN, International Edition is back with an all new Second Edition. This comprehensive introductory text immerses students in the foundation, theory, and practice of interface creation, while including interviews with working professionals, examples from every gaming era and many genres, and hundreds of screenshots from contemporary games. Also featured are an expanded practice section with a wide variety of flowcharts and design examples, coverage of interface design for mobile and motion-sensing devices, social networking games, and much more. Students will explore everything from the history of game interface design and basic design theories to practical strategies for creating a winning, interactive interface.
In the past three decades Finland's video game industry has become the backbone of Finnish cultural export. Angry Birds and Clash of Clans are dominating sales around the world and the small Nordic nation has become a gaming superpower. Drawing on more than 60 interviews, this book covers the Finnish video game phenomenon as told by the people behind its success. The history of the industry is documented in detail for the first time. Two hundred game reviews are included, presenting the best (and worst) of commercial video games made in Finland.
“Covenant is [Stephen R.] Donaldson's genius!”—The Village Voice He called himself Thomas Covenant the Unbeliever, because he dared not believe in this strange alternate world on which he suddenly found himself. Yet the Land tempted him. He had been sick; now he seemed better than ever before. Through no fault of his own, he had been outcast, unclean, a pariah. Now he was regarded as a reincarnation of the Land's greatest hero—Berek Halfhand—armed with the mystic power of White Gold. That power alone could protect the Lords of the Land from the ancient evil of the Despiser, Lord Foul. Except that Covenant had no idea how to use that power. . . .
The journey of a bug with an identity crisis A strange little bug doesn’t know who he is or where he’s from. Even his name is a mystery. So he sets off to seek answers. He journeys the world meeting wonderful creatures, seeing amazing sights and eating delicious food. Adventures he has, but still no one knows what insect he is. Maybe, just maybe, the path he is on is the answer he seeks. The Travel Bug is a gently philosophical picture book about identity, fate, the joy of travelling, and the discovery of kindness and kinship across cultures.
Around the world by ambulance.
New edition, completely rewritten, with new chapters on endovascular surgery and mitochrondrial and ion channel disorders.