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Description Logics are a family of knowledge representation languages that have been studied extensively in Artificial Intelligence over the last two decades. They are embodied in several knowledge-based systems and are used to develop various real-life applications. The Description Logic Handbook provides a thorough account of the subject, covering all aspects of research in this field, namely: theory, implementation, and applications. Its appeal will be broad, ranging from more theoretically-oriented readers, to those with more practically-oriented interests who need a sound and modern understanding of knowledge representation systems based on Description Logics. The chapters are written by some of the most prominent researchers in the field, introducing the basic technical material before taking the reader to the current state of the subject, and including comprehensive guides to the literature. In sum, the book will serve as a unique reference for the subject, and can also be used for self-study or in conjunction with Knowledge Representation and Artificial Intelligence courses.
A central aim and ever-lasting dream of computer science is to put the development of hardware and software systems on a mathematical basis which is both firm and practical. Such a scientific foundation is needed especially for the construction of reactive programs, like communication protocols or control systems. For the construction and analysis of reactive systems an elegant and powerful theory has been developed based on automata theory, logical systems for the specification of nonterminating behavior, and infinite two-person games. The 19 chapters presented in this multi-author monograph give a consolidated overview of the research results achieved in the theory of automata, logics, and infinite games during the past 10 years. Special emphasis is placed on coherent style, complete coverage of all relevant topics, motivation, examples, justification of constructions, and exercises.
This book offers a comprehensive treatment of the classical decision problem of mathematical logic and of the role of the classical decision problem in modern computer science. The text presents a revealing analysis of the natural order of decidable and undecidable cases and includes a number of simple proofs and exercises.
The first introductory textbook on description logics, relevant to computer science, knowledge representation and the semantic web.
Finite model theory,as understoodhere, is an areaof mathematicallogic that has developed in close connection with applications to computer science, in particular the theory of computational complexity and database theory. One of the fundamental insights of mathematical logic is that our understanding of mathematical phenomena is enriched by elevating the languages we use to describe mathematical structures to objects of explicit study. If mathematics is the science of patterns, then the media through which we discern patterns, as well as the structures in which we discern them, command our attention. It isthis aspect oflogicwhichis mostprominentin model theory,“thebranchof mathematical log...
Finite model theory,as understoodhere, is an areaof mathematicallogic that has developed in close connection with applications to computer science, in particular the theory of computational complexity and database theory. One of the fundamental insights of mathematical logic is that our understanding of mathematical phenomena is enriched by elevating the languages we use to describe mathematical structures to objects of explicit study. If mathematics is the science of patterns, then the media through which we discern patterns, as well as the structures in which we discern them, command our attention. It isthis aspect oflogicwhichis mostprominentin model theory,“thebranchof mathematical log...
An ontology is a description (like a formal specification of a program) of concepts and relationships that can exist for an agent or a community of agents. The concept is important for the purpose of enabling knowledge sharing and reuse. The Handbook on Ontologies provides a comprehensive overview of the current status and future prospectives of the field of ontologies. The handbook demonstrates standards that have been created recently, it surveys methods that have been developed and it shows how to bring both into practice of ontology infrastructures and applications that are the best of their kind.
This book illustrates the program of Logical-Informational Dynamics. Rational agents exploit the information available in the world in delicate ways, adopt a wide range of epistemic attitudes, and in that process, constantly change the world itself. Logical-Informational Dynamics is about logical systems putting such activities at center stage, focusing on the events by which we acquire information and change attitudes. Its contributions show many current logics of information and change at work, often in multi-agent settings where social behavior is essential, and often stressing Johan van Benthem's pioneering work in establishing this program. However, this is not a Festschrift, but a rich...
The 1999 Annual Conference of the European Association for Computer Science Logic, CSL’99, was held in Madrid, Spain, on September 20-25, 1999. CSL’99 was the 13th in a series of annual meetings, originally intended as Internat- nal Workshops on Computer Science Logic, and the 8th to be held as the - nual Conference of the EACSL. The conference was organized by the Computer Science Departments (DSIP and DACYA) at Universidad Complutense in M- rid (UCM). The CSL’99 program committee selected 34 of 91 submitted papers for p- sentation at the conference and publication in this proceedings volume. Each submitted paper was refereed by at least two, and in almost all cases, three di erent referees. The second refereeing round, previously required before a - per was accepted for publication in the proceedings, was dropped following a decision taken by the EACSL membership meeting held during CSL’98 (Brno, Czech Republic, August 25, 1998).
This volume is a collection of papers presented at the 2007 colloquium on new perspectives on games and interaction at the Royal Dutch Academy of Sciences in Amsterdam.