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Programming Paradigms in Graphics
  • Language: en
  • Pages: 178

Programming Paradigms in Graphics

The papers in this volume are a good sampling and overview of current solutions to the problems of creating graphically based systems. This breadth of scope comes out of the closing discussion at the Fourth Eurographics Workshop on Object-Oriented Graphics. The fifth workshop, on Programming Paradigms in Graphics, set out to provide answers and alternatives to the shortcomings of object-oriented graphics. The presentations investigated the applicability, merits and problems of various programming paradigms in computer graphics for design, modelling and implementation. This book contains a revised selection of the best papers from the Fifth Eurograph ics Workshop on Programming Paradigms in G...

Index of Conference Proceedings
  • Language: en
  • Pages: 836

Index of Conference Proceedings

  • Type: Book
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  • Published: 2000
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  • Publisher: Unknown

None

Virtual Environments ’95
  • Language: en
  • Pages: 315

Virtual Environments ’95

Virtual Environments -(VE) the new dimension in man-machine-communication -have been developed and experienced in Europe since 1990. In early 1993 the Eurographics Association decided to establish a working group on Virtual Environments with the aim to communicate advances in this fascinating area on a scientific and technical level. In September 1993 the first workshop on VEs was held in Barcelona, Spain, in conjunction with the annual Eurographics conference. The workshop brought together about 35 researchers from Europe and the US. The second workshop was held together with Imagina '95 in Monte Carlo, Monaco. This time, around 40 researchers from Europe, the US, but also from Asia met for...

Rendering Techniques ’95
  • Language: en
  • Pages: 383

Rendering Techniques ’95

Following five successful workshops in the previous five years, the Rendering Workshop is now well established as a major international forum and one of the most reputable events in the field of realistic image synthesis. Including the best 31 papers which were carefully evaluated out of 68 submissions the book gives an overview on hierarchical radiosity, Monte Carlo radiosity, wavelet radiosity, nondiffuse radiosity, and radiosity performance improvements. Some papers deal with ray tracing, reconstruction techniques, volume rendering, illumination, user interface aspects, and importance sampling. Also included are two invited papers by James Arvo and Alain Fournier. As is the style of the R...

Parallel Image Analysis
  • Language: en
  • Pages: 140

Parallel Image Analysis

This book contains a selection of papers presented at the Fourth International Workshop on Parallel Image Analysis, held at the Laboratoire de l'Informatique du Parallélisme of the Ecole Normale Supérieure de Lyon, France. It is representative of the traditional topics of the workshop, from theoretical models for parallel image analysis to real life applications implemented on parallel multicomputers. Contents: Nonclosure Properties of Two-Dimensional One-Marker Automata (A Ito et al.)Parallel Distributed Detection of an Invariant Feature Associated with Self-Similar Patterns (K Kamejima)Parallel Tools for Colored Image Processing (V Lozano et al.)Asynchronous Relaxation of Morphological O...

International Congress Calendar
  • Language: en
  • Pages: 2010

International Congress Calendar

  • Type: Book
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  • Published: 1992
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  • Publisher: Unknown

None

Computer Animation and Simulation ’97
  • Language: en
  • Pages: 204

Computer Animation and Simulation ’97

The contributions to this book address the problem of synthesizing the realistic movement and behaviour of human-like characters, simulated animals, fluids, and other dynamic phenomena. The animation techniques are driven by the goals of efficiency, as required by real-time interactive animations, and quality, as demanded by animations used in feature films. This series of workshops provides a high-quality international forum for the exchange of new ideas related to the themes of character animation, simulation of dynamic natural phenomena, motion capture and analysis, physically-based modeling, behavioral animation, and visualization.

Rendering Techniques ’97
  • Language: en
  • Pages: 352

Rendering Techniques ’97

The book contains the proceedings of the 8th Eurographics Rendering Workshop, which took place from 16th to 18th June, 1997, in Saint Etienne, France. After a series of seven successful events the workshop is now well established as the major international forum in the field of rendering and illumination techniques. It brought together the experts of this field. Their recent research results are compiled in this proceedings together with many color images that demonstrate new ideas and techniques. This year we received a total of 63 submissions of which 28 were selected for the workshop after a period of careful reviewing and evaluation by the 27 mem bers of the international program committ...

Multimedia/Hypermedia in Open Distributed Environments
  • Language: en
  • Pages: 331

Multimedia/Hypermedia in Open Distributed Environments

Over the last few years, multimedia hardware and applications have become widely available in the personal computer and workstation environments, and multimedia is rapidly becoming an integral part of stand-alone, single-user sy stems. In contrast, the problems encountered when moving to open, distributed environments are only just beginning to be identified. Examples are the trans mission of dynamic data (video, sound) over large distances and cooperative work. Following on from two successful workshops on multimedia, EG-MM '94 concentrates on topics related to multimedia/hypermedia in open, distributed environments. The goal of this symposium was not only to give a comprehensive overview o...