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The computer age has arrived a century ahead of time with Charles Babbage's perfection of his Analytical Engine. The Industrial Revolution, supercharged by the development of steam-driven cybernetic Engines, is in full and drastic swing. Great Britain, with her calculating-cannons, steam dreamnoughts, machine-guns and information technology, prepares to better the world's lot . . .
Will novels and stories be relevant in the next millennium, when the boundaries between illusion and reality, and observer and observed, may dissipate in a whirl of images, signals and data? This essay collection divines the prospects of fiction in the information age by examining cyberpunk literature. A movement less than a decade old, cyberpunk is driven by deep concerns about society, ethics, and new technology and has been defined as the literature of the first generation of science-fiction writers actually to live in a science-fiction world. These essays were first presented at the 1989 annual J. Lloyd Eaton Conference on Science Fiction and Fantasy Literature, the field's most prestigi...
Welcome to the City Unspoken, where Gods and Mortals come to die. Contrary to popular wisdom, death is not the end, nor is it a passage to some transcendent afterlife. Those who die merely awake as themselves on one of a million worlds, where they are fated to live until they die again, and wake up somewhere new. All are born only once, but die many times . . . until they come at last to the City Unspoken, where the gateway to True Death can be found. Wayfarers and pilgrims are drawn to the City, which is home to murderous aristocrats, disguised gods and goddesses, a sadistic faerie princess, immortal prostitutes and queens, a captive angel, gangs of feral Death Boys and Charnel Girls . . . and one very confused New Yorker. Late of Manhattan, Cooper finds himself in a City that is not what it once was. The gateway to True Death is failing, so that the City is becoming overrun by the Dying, who clot its byzantine streets and alleys . . . and a spreading madness threatens to engulf the entire metaverse. Richly imaginative, David Edison's The Waking Engine is a stunning debut by a major new talent.
In the drowsy tranquility of Little Belaire, the Truthful Speakers lead lives of peaceful self-sufficiency ignoring the depopulated wilderness beyond their narrow borders. It is a society untouched by pain or violence and the self-destroying 'Angels' of the past are barely remembered. But when Rush That Speaks leaves his home on a pilgrimage of self-enlightenment, he finds a landscape haunted by myths and memories. The overgrown ruins reflect a world outside that is stranger than his people ever dreamed ...
Josh had no future until he discovered he could travel back into the past One step away from prison, 17-year-old Joshua Jones breaks into the house of the local eccentric, the Colonel, and finds himself transported back to Hitler's war rooms in 1944. The Colonel rescues Josh and introduces him to a secret society of time travellers sworn to protect the future, taking him on an epic adventure into the alternate histories and guilds of the Oblivion Order. But Josh struggles to escape his broken past and the death of his best friend. Caught between a magical world of possibilities and a life of crime, will he use his new-found powers to alter his timeline? Can the Order help him to find the future he never dreamed he could have? The Anachronist is the first novel in The Infinity Engines Series. If you're a fan of time travel, fantasy and history, then you'll love this fast-paced adventure!
This major critical work from one of the preeminent voices in science fiction scholarship reframes the genre as a way of understanding today’s world. As the application of technoscience increasingly transforms every aspect of life, science fiction has become an essential mode of imagining the horizons of possibility. Though the broad scope of science fiction may vary in artistic quality and sophistication, it shares a desire to imagine a collective future for the human species and the world. A strikingly high proportion of today’s films, commercial art, popular music, video games, and non-genre fiction are what Csicsery-Ronay calls “science fictional” —stimulating science-fictional...
It was always at sundown they were seen. In that twilight hour, when the walls between the worlds grew thin, strange things might slip through the cracks. Sometimes then, so the stories went, enchanted islands would appear in the empty ocean to the west of Wildsea.When Utterly Dark was a baby, she was washed up on the shores of the Autumn Isles and taken in by the Watcher of Wildsea. But everything changes when her guardian suddenly drowns. Now who will keep the Watch, and make sure Wildsea stays safe from the strange forces teeming in the deep ocean around them?A magical new story from the bestselling and prize-winning author of Mortal Engines.
Gibson's startlingly new form of science fiction opens inner vistas through his sense of how technological development increasingly removes the boundaries between the realms of the imagined and the real. This important new study focuses on the visual elements in Gibson's work, suggesting how his extraordinary mindscapes are locatable in terms of both gothic and the graphic novel traditions in a subtle interweaving of physical and virtual space that creates new forms of spatial being. Gibson describes the space of the Walled City as Doorways flipping past, each one hinting at its own secret world: Tatiani G. Rapatzikou's thoughtful analyses of those secret worlds will fascinate all those who have wondered where these fictions have come from-and where they may be headed.
DigiCat presents to you this unique Sci-Fi collection with carefully picked out stories from out of space, thrilling intergalactic adventures, dystopian novels and the greatest sci-fi classics: H. G. Wells: The Time Machine The War of the Worlds The Island of Doctor Moreau The Invisible Man... Edgar Wallace: Planetoid 127 The Green Rust... Otis Adelbert Kline: The Venus Trilogy The Mars Series Malcolm Jameson: Captain Bullard Series Garrett P. Serviss: Edison's Conquest of Mars A Columbus of Space The Sky Pirate... Arthur Conan Doyle: The Professor Challenger Series Jules Verne: 20.000 Leagues under the Sea The Mysterious Island... Mary Shelley: Frankenstein The Last Man Edwin A. Abbott: Fla...
This book constitutes the refereed proceedings of the 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, held in Dublin, Ireland, in December 2018. The 20 revised full papers and 16 short papers presented together with 17 posters, 11 demos, and 4 workshops were carefully reviewed and selected from 56, respectively 29, submissions. The papers are organized in the following topical sections: the future of the discipline; theory and analysis; practices and games; virtual reality; theater and performance; generative and assistive tools and techniques; development and analysis of authoring tools; and impact in culture and society.