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Photorealistic Rendering Techniques
  • Language: en
  • Pages: 448

Photorealistic Rendering Techniques

This book contains the final versions of the proceedings of the fifth EUROGRA PHICS Workshop on Rendering held in Darmstadt, Germany, between 13-15 June 1994. With around 80 participants and 30 papers, the event continued the successful tradition of the previous ones establishing the event as the most im portant meeting for persons working on this area world-wide. After more than 20 years of research, rendering remains an partially unsolved, interesting, and challenging topic. This year 71 (!) papers have been submitted from Europe, North America, and Asia. The average quality in terms of technical merit was impressive, showing that substantial work is achieved on this topic from several gro...

Foundations of Multidimensional and Metric Data Structures
  • Language: en
  • Pages: 1023

Foundations of Multidimensional and Metric Data Structures

Publisher Description

Rendering Techniques ’95
  • Language: en
  • Pages: 383

Rendering Techniques ’95

Following five successful workshops in the previous five years, the Rendering Workshop is now well established as a major international forum and one of the most reputable events in the field of realistic image synthesis. Including the best 31 papers which were carefully evaluated out of 68 submissions the book gives an overview on hierarchical radiosity, Monte Carlo radiosity, wavelet radiosity, nondiffuse radiosity, and radiosity performance improvements. Some papers deal with ray tracing, reconstruction techniques, volume rendering, illumination, user interface aspects, and importance sampling. Also included are two invited papers by James Arvo and Alain Fournier. As is the style of the R...

Delft Science in Design 2
  • Language: en
  • Pages: 288

Delft Science in Design 2

  • Type: Book
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  • Published: 2008-10-22
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  • Publisher: IOS Press

The mission of the publication Delft Science in Design is to promote and advance the exchange of lessons learned on design between university and industry. Also, it aims to amplify the visibility of the results of academic effort in design at Delft University. The questions “What is design?”, “What is engineering?”, “What is science?” can be fiercely debated. Between the extremes of artistic design and pure science, the transitions are like in fluid: they are smooth and gradual. An approach focusing on how the university deals with knowledge may provide a better entry to the debate. The mutual understanding between scientists from different disciplines may get lost. It is one of the two major objectives of the Delft Science in Design congress to offer a kaleidoscope of the activities of the various faculties to all university colleagues and students, so that staff and students can be made aware of activities in other laboratories, and have the opportunity to be informed on details. Being informed is the first step to understanding.

Principles of digital image synthesis
  • Language: en
  • Pages: 686

Principles of digital image synthesis

  • Type: Book
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  • Published: 1995
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  • Publisher: Elsevier

None

Rendering Techniques ’98
  • Language: en
  • Pages: 360

Rendering Techniques ’98

Some of the best current research on realistic rendering is included in this volume. It emphasizes the current "hot topics” in this field: image based rendering, and efficient local and global-illumination calculations. In the first of these areas, there are several contributions on real-world model acquisition and display, on using image-based techniques for illumination and on efficient ways to parameterize and compress images or light fields, as well as on clever uses of texture and compositing hardware to achieve image warping and 3D surface textures. In global and local illumination, there are contributions on extending the techniques beyond diffuse reflections, to include specular and more general angle dependent reflection functions, on efficiently representing and approximating these reflection functions, on representing light sources and on approximating visibility and shadows. Finally, there are two contributions on how to use knowledge about human perception to concentrate the work of accurate rendering only where it will be noticed, and a survey of computer graphics techniques used in the production of a feature length computer-animated film with full 3D characters.

Scientific and Technical Aerospace Reports
  • Language: en
  • Pages: 772

Scientific and Technical Aerospace Reports

  • Type: Book
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  • Published: 1992
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  • Publisher: Unknown

None

Rendering Techniques 2000
  • Language: en
  • Pages: 435

Rendering Techniques 2000

This book contains the proceedings of the 11th Eurographics Workshop on Rendering, which took place from the 26th to the 28th of June, 2000, in Brno, Czech Republic. Over the past 10 years, the Workshop has become the premier forum dedicated to research in rendering. Much of the work in rendering now appearing in other conferences and journals builds on ideas originally presented at the Workshop. This year we received a total of 84 submissions. Bachpaper was carefully reviewed by two of the 25 international programme committee members, as weil as external reviewers, selected by the co-chairs from a pool of 121 individuals (The programme committee and external reviewers are listed following t...

Parallel and Distributed Computer Graphics
  • Language: en
  • Pages: 188

Parallel and Distributed Computer Graphics

Parallel & Distributed Computer Graphics