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"This book set unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels, exploring all facets of game design and application and describing how this emerging discipline informs and is informed by society and culture"--Provided by publisher.
The potential of embedded systems ranges from the simplicity of sharing digital media to the coordination of a variety of complex joint actions carried out between collections of networked devices. The book explores the emerging use of embedded systems and wireless technologies from theoretical and practical applications and their applications in agriculture, environment, public health, domotics, and public transportation, among others.
As virtual reality approaches mainstream consumer use, new research and innovations in the field have impacted how we view and can use this technology across a wide range of industries. Advancements in this technology have led to recent breakthroughs in sound, perception, and visual processing that take virtual reality to new dimensions. As such, research is needed to support the adoption of these new methods and applications. Cases on Immersive Virtual Reality Techniques is an essential reference source that discusses new applications of virtual reality and how they can be integrated with immersive techniques and computer resources. Featuring research on topics such as 3D modeling, cognitive load, and motion cueing, this book is ideally designed for educators, academicians, researchers, and students seeking coverage on the applications of collaborative virtual environments.
This book constitutes the refereed proceedings of the 6th bi-annual Latin American Conference on Human-Computer Interaction, CLIHC 2013, held in Guanacasta, Costa Rica, in December 2013. The 11 full papers and 14 short papers were carefully reviewed and selected from 32 submissions. The papers address all current topics in HCI such as: cultural issues, assistive technologies, usability, accessibility, multimodal inter-faces, design issues, HCI education, and visualization and evaluation techniques, among others.
Los negocios familiares dominaron y dominan la vida empresarial en España, pero apenas sabemos nada sobre el proceso de modernización de su gestión. En los dos últimos siglos estas empresas y grupos de control familiar han tenido que aprender a ir más allá de sus mercados locales y regionales y buscar formas de adaptarse a los retos de tres revoluciones tecnológicas que han cambiado su forma de producir, de relacionarse y de pensar. Los autores de La profesionalización de las empresas familiares (Pablo Díaz Morlán, Miguel A. López-Morell, Ma Mercedes Bernabé Pérez, José Luis García Ruiz, Elena San Román López, Ma Jesús Segovia Vargas, Susana Blanco García, Javier Moreno Lázaro y Paloma Fernández) destacan cómo éstas han sabido conservar sus raíces a la par que han promovido la profesionalización en la gestión.
This two-volume set LNCS 4803/4804 constitutes the refereed proceedings of the five confederated international conferences on Cooperative Information Systems (CoopIS 2007), Distributed Objects and Applications (DOA 2007), Ontologies, Databases and Applications of Semantics (ODBASE 2007), Grid computing, high performAnce and Distributed Applications (GADA 2007), and Information Security (IS 2007) held as OTM 2007 in Vilamoura, Portugal, in November 2007. The 95 revised full and 21 revised short papers presented together with 5 keynote talks were carefully reviewed and selected from a total of 362 submissions. Corresponding with the five OTM 2007 main conferences CoopIS, ODBASE, GADA, and DOA,...
Covers the development, design, and utilization of virtual organizations and communities and the resulting impact of these venues.
What do undergraduates really think about parties, hookups, and relationships? After analyzing their own complex social reality, Jennifer Beste's students engage in dialogue with theologians, ethicists, and social scientists about paths to happiness and the best ways to create sexual and relational justice on their college campuses.
This book constitutes thoroughly revised and selected papers from the 10th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2015, held in Berlin, Germany, in March 2015. VISIGRAPP comprises GRAPP, International Conference on Computer Graphics Theory and Applications; IVAPP, International Conference on Information Visualization Theory and Applications; and VISAPP, International Conference on Computer Vision Theory and Applications. The 23 thoroughly revised and extended papers presented in this volume were carefully reviewed and selected from 529 submissions. The book also contains one invited talk in full-paper length. The regular papers were organized in topical sections named: computer graphics theory and applications; information visualization theory and applications; and computer vision theory and applications.