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Both a biography of Plya's life, and a review of his many mathematical achievements by today's experts.
2014 Reprint of 1954 American Edition. Full facsimile of the original edition, not reproduced with Optical Recognition Software. This two volume classic comprises two titles: "Patterns of Plausible Inference" and "Induction and Analogy in Mathematics." This is a guide to the practical art of plausible reasoning, particularly in mathematics, but also in every field of human activity. Using mathematics as the example par excellence, Polya shows how even the most rigorous deductive discipline is heavily dependent on techniques of guessing, inductive reasoning, and reasoning by analogy. In solving a problem, the answer must be guessed at before a proof can be given, and guesses are usually made from a knowledge of facts, experience, and hunches. The truly creative mathematician must be a good guesser first and a good prover afterward; many important theorems have been guessed but no proved until much later. In the same way, solutions to problems can be guessed, and a god guesser is much more likely to find a correct solution. This work might have been called "How to Become a Good Guesser."-From the Dust Jacket.
Based on Stanford University's well-known competitive exam, this excellent mathematics workbook offers students at both high school and college levels a complete set of problems, hints, and solutions. 1974 edition.
In the winter of 1978, Professor George P61ya and I jointly taught Stanford University's introductory combinatorics course. This was a great opportunity for me, as I had known of Professor P61ya since having read his classic book, How to Solve It, as a teenager. Working with P6lya, who ·was over ninety years old at the time, was every bit as rewarding as I had hoped it would be. His creativity, intelligence, warmth and generosity of spirit, and wonderful gift for teaching continue to be an inspiration to me. Combinatorics is one of the branches of mathematics that play a crucial role in computer sCience, since digital computers manipulate discrete, finite objects. Combinatorics impinges on ...
George Polya was a Hungarian mathematician. Born in Budapest on 13 December 1887, his original name was Polya Gyorg. He wrote perhaps the most famous book of mathematics ever written, namely "How to Solve It." However, "How to Solve It" is not strictly speaking a math book. It is a book about how to solve problems of any kind, of which math is just one type of problem. The same techniques could in principle be used to solve any problem one encounters in life (such as how to choose the best wife ). Therefore, Polya wrote the current volume to explain how the techniques set forth in "How to Solve It" can be applied to specific areas such as geometry.
This book captures some of Pólya's excitement and vision. Its distinctive feature is the stress on the history of certain elementary chapters of science; these can be a source of enjoyment and deeper understanding of mathematics even for beginners who have little, or perhaps no, knowledge of physics.
This classic of the mathematical literature forms a comprehensive study of the inequalities used throughout mathematics. First published in 1934, it presents clearly and lucidly both the statement and proof of all the standard inequalities of analysis. The authors were well-known for their powers of exposition and made this subject accessible to a wide audience of mathematicians.
From the reviews: "The work is one of the real classics of this century; it has had much influence on teaching, on research in several branches of hard analysis, particularly complex function theory, and it has been an essential indispensable source book for those seriously interested in mathematical problems." Bulletin of the American Mathematical Society