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Light Architecture
  • Language: en
  • Pages: 100

Light Architecture

The rapid development of Information Technology has also effected the layout and planning of our towns. Increasingly, physical structures are being covered with a veneer of visual-virtual light architecture which makes use of the new media to alter existing buildings and quarters, enriching and enhancing them. The townscape of tomorrow will become a huge, multilayered screen, which will draw the passers-by into an interactive electronic world. Gianni Ranaulo, born in 1957, is a practising architect, architectural critic and curator of exhibitions. He lives in France.

Game Zone
  • Language: en
  • Pages: 100

Game Zone

The architectural awareness and experience of space, and the creative use can profit greatly from certain aspects of "games" and the related technology. Here the author investigates a fascinating contribution of avant-garde art to the construction of space in the field of electronic games and arcades, beginning with New Babylon, moving through the radical suggestions of the 1960s and 1970s to the commercial and experimental examples of contemporary amusement arcades. Also considered are the virtual worlds of video games which are growing increasingly complex. The book reveals in a critical yet impressive way how important the element of "play" has become in today's digital architectonic designs. The Italian architect Alberto Iacovoni is one of the founding members of the Studio maO which specializes on architecture and media. He is also a member of the office for urban planning, Stalker.

The IT Revolution in Architecture. Thoughts on a Paradigm Shift
  • Language: en
  • Pages: 154

The IT Revolution in Architecture. Thoughts on a Paradigm Shift

  • Type: Book
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  • Published: 2008-11-29
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  • Publisher: Lulu.com

Information Technology is imposing itself as the central paradigm for a new phase in all of architecture; the dynamic interconnections at the heart of IT are being transferred from the world of digital models to the reality of a reactive, sensitive, interactive architecture. The structure chosen for this book was to avoid a "crib sheet" on the "IT Revolution in Architecture." The formula of the "treatise" was just as impossible to use not only because many aspects of contemporary scientific research are oriented toward a structure that remains intentionally open and serves to launch new hypotheses rather than solidify certainties, but also because this aspect is reinforced by the material that by its nature finds itself in an free, interconnected, intrinsically problematic dimension.

Flying Dutchmen
  • Language: en
  • Pages: 100

Flying Dutchmen

Since Vitruvius described in his famous work not only fixed buildings but also mobile objects and constructions, the possibility of incorporating change and motion into architecture has continued to fascinate architects. Yet it is only since radically new materials and IT media have been developed that the dream has become reality. "Flying Dutchmen" shows the way a selection of innovative Dutch architects have incorporated the issue of movement in their buildings. The examples are drawn by OMA/Rem Koolhaas, NOX Architects, Kas Oosterhuis, UN Studio, NL Architects, Bentham Crouwel, and Herman Hertzberger. The analyses provide a fascinating glimpse into the design process and its results, from sensitive surfaces to dynamic spaces, from aerodynamic forms to interactively linked buildings. Kari Jormakka is Professor for Architecture Theory at the Vienna University of Technology and heads the architectural office Wombat.

Digital Hadid
  • Language: en
  • Pages: 100

Digital Hadid

Even in her very early work, Zaha Hadid made innovative use of graphic techniques such as penetration, distortion, curvature, strongly reduced perspectives, to portray her architectural designs from a refreshing new angle. In this way her unmistakeable concepts of architectural space originated, and it is no surprise that the London architect makes full use of the full range of possibilities afforded by today's electronic design tools to create her inimitable forms. This present publication documents the most important of her recent projects, revealing how Zaha Hadid has risen to the digital challenge. Patrik Schumacher teaches at the Architectural Association in London.

Penezic & Rogina
  • Language: en
  • Pages: 98

Penezic & Rogina

  • Type: Book
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  • Published: 2011-09-21
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  • Publisher: Lulu.com

Volume # 28 of "IT Revolution in Architecture", "Penezic + Rogina" covers one of the most interesting international architectural studio. Extremely active in the field of IT not only in experimental works but also in the concrete realization of architectures, P+R participated with major installations at Biennale of Venice since 2000 and competed relevant buildings in Croatia. Nigel Whiteley (1953-2010) was professor of Visual Arts at Lancaster University. He has lectured in several countries. His books include "Reyner Banham: Historian of the Immediate Future", "DesignFor Society", and "Pop Design - Modernism to Mod". His essays ha been published in major magazines. "IT Revolution in Architecture" is a book series initiated by Birkhäuser in 1999 and now published by Edilstampa, ANCE Rome. Founder and editor since its first publication with Testo&mmagine is Antonino Saggio. http: //www.arc1.Uniroma1.it/Saggio/IT/

Dialectics of Space and Place across Virtual and Corporeal Topographies
  • Language: en
  • Pages: 402

Dialectics of Space and Place across Virtual and Corporeal Topographies

  • Type: Book
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  • Published: 2019-07-22
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  • Publisher: BRILL

Dialectics of Space and Place across Virtual and Corporeal Topographies explores the inter- and multi-disciplinary subjects of space and place in two parts. Part 1 Virtual topographies of Space and Place is concerned with themes related to immaterial places, and Part II Corporeal Topographies of Space and Place explores narratives of real and imagined experiences of places. This volume, underpinned by an array of philosophical positions provides a foundation for new and critical dialogues on space and place.

Behind the Scenes
  • Language: en
  • Pages: 90

Behind the Scenes

Information technology has brought about a radical change in architectural design. The sketches and plans of yesterday have been transformed by CAD. In this book the authors cast a glance behind the scenes to provide a systematic overview of the tools and technical processes which are now an integral part of today ́s design methods. The most important digital tools are presented, the principal steps are analysed, and the essential concepts are explained. The theoretical information is vividly illustrated by a selection of examples from the world of architecture. A concise and accessible introduction to electronic designing, this book makes the subject easily comprehensible to all who are new to the field, and for those who already involved in digital designing it is a useful recapitulation and orientation.

Mathland
  • Language: en
  • Pages: 100

Mathland

The latest book in our successful series IT Revolution in Architecture provides a concise summary of how our perception of the space around us has radically changed in recent years. We could even go as far as to say that we ourselves shape the space around us according to how our perceptions of the universe alter and develop, and mathematics plays a pivotal role. In this book, the "virtual" protagonist of the journey through the concept of space is the square. Michele Emmer, born in 1945, is Professor of Mathematics at the University La Sapienza in Rome and has authored many books and films on the subject of mathematics and art and culture. He was also responsible for exhibitions at the Venetian Biennale and the Cité des Sciences La Villette in Paris.

New Scapes
  • Language: en
  • Pages: 100

New Scapes

Since the famous competition for the Park La Villette in Paris where the participants included Bernard Tschumi, Peter Eisenman and Gilles Deleuze, the relationship between building and landscape has been dramatically transformed. Concepts such as metamorphosis and interaction, layers and fields are becoming as much a part of architectonic discourse as the practical designs and the realization. Author Paola Gregory examines this interplay between buildings and landscapes present in today ́s architecture scene, illustrating her analysis with exciting examples including the ecological landscapes of James Wines and Greg Lynn, the virtual environments of Marcos Novak and Nox, buildings by Jean Nouvel and Toyo Ito which actively incorporate passers-by and surroundings by means of new media.