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Swift by Example
  • Language: en
  • Pages: 284

Swift by Example

  • Type: Book
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  • Published: 2015-06-19
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  • Publisher: Unknown

This book is intended for those who want to learn to develop apps in Swift the right way. Whether you are an expert Objective-C programmer or new to this platform, you'll learn quickly, grasping the code of real-world apps to use Swift effectively. Prior experience in development for Apple devices would be helpful, but is not mandatory.

Swift 2 By Example
  • Language: en
  • Pages: 368

Swift 2 By Example

Create robust and extensible iOS apps using the advanced features of Swift 2 About This Book Get up to speed with the new features of Swift 2 by following the exhaustive examples in this book Specialize in developing real iOS apps, and 2D and 3D videogames using Swift and Cocoapods Learn how to build server API apps to feed your iOS client apps Who This Book Is For This book is ideal for those who want to learn to develop app in Swift, starting the right way. Whether you are an expert Objective-C programmer or are new to this platform, you'll quickly grasp the code of real world apps, and discover how to use Swift effectively. Prior experience in development for Apple devices would be helpfu...

Swift Functional Programming
  • Language: en
  • Pages: 308

Swift Functional Programming

Bring the power of functional programming to Swift to develop clean, smart, scalable and reliable applications. About This Book Written for the latest version of Swift, this is a comprehensive guide that introduces iOS, Web and macOS developers to the all-new world of functional programming that has so far been alien to them Get familiar with using functional programming alongside existing OOP techniques so you can get the best of both worlds and develop clean, robust, and scalable code Develop a case study on example backend API with Swift and Vapor Framework and an iOS application with Functional Programming, Protocol-Oriented Programming, Functional Reactive Programming, and Object-Orient...

Elevate SwiftUI Skills by Building Projects
  • Language: en
  • Pages: 268

Elevate SwiftUI Skills by Building Projects

Explore the power of SwiftUI, creating complex user interfaces for different Apple platforms as you design a tax calculator app, a photo gallery app, an app store, and a fitness companion app Key Features Learn how to use the latest SwiftUI features such as UIkit Develop UIs for all categories of Apple devices, from the Apple Watch to the iPad Enhance your applications further with advanced SwiftUI features Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionElevate SwiftUI Skills by Building Projects helps you harness the cutting-edge potential of SwiftUI and its innovative and user-friendly approach to crafting user interfaces for Apple platforms with the power o...

An iOS Developer's Guide to SwiftUI
  • Language: en
  • Pages: 447

An iOS Developer's Guide to SwiftUI

Get started with SwiftUI and build efficient iOS apps in this illustrated, easy-to-follow guide with coverage on integration with UIKit, asynchronous programming techniques, efficient app architecture and design patterns Key Features Learn how to structure and maintain clean app architecture Under the guidance of industry expert Michele Fadda, build well-structured, maintainable, and high-performance applications Understand the declarative functional approach and focus on asynchronous programming within the context of SwiftUI Purchase of the print or Kindle book includes a free PDF eBook Book Description– SwiftUI transforms Apple Platform app development with intuitive Swift code for seaml...

Animating SwiftUI Applications
  • Language: en
  • Pages: 478

Animating SwiftUI Applications

Unleash the power of SwiftUI by building dynamic, cross-platform projects that will amaze their usersPurchase of the print or Kindle book includes a free PDF eBook Key FeaturesExplore the basics of declarative programming and animationUnderstand the fundamentals of SwiftUI and animatable propertiesLearn while working on beginner-to-advanced level animation projectsBook Description Swift and SwiftUI are the backbone of Apple application development, making them a crucial skill set to learn. Animating SwiftUI Applications focuses on the creation of stunning animations, making you proficient in this declarative language and employing a minimal code approach. In this book, you'll start by explor...

Swift 3 Game Development
  • Language: en
  • Pages: 251

Swift 3 Game Development

Embrace the mobile gaming revolution by creating popular iOS games with Swift 3.0 About This Book Create and design games for iPhone and iPad using SpriteKit and Swift 3.0 Learn the core fundamentals of SpriteKit game development and mix and match techniques to customize your game This step-by-step practical guide will teach you to build games from scratch using little-known tips and strategies for maximum fun Who This Book Is For If you wish to create and publish fun iOS games using Swift, then this book is for you. You should be familiar with basic programming concepts. However, no prior game development or Apple ecosystem experience is required. What You Will Learn Deliver powerful graphi...

Getting Started with SpriteKit
  • Language: en
  • Pages: 226

Getting Started with SpriteKit

Develop fun and exciting games and create amazing animations for your existing apps with SpriteKit, Apple's 2D game development framework About This Book Learn the key concepts of game development in iOS Take advantage of SpriteKit to create your own games and improve your apps Follow the step-by-step chapters to create a complete product ready to submit to the App Store Who This Book Is For Getting Started with SpriteKit is for beginner-level iOS developers who want to add an extra edge to their apps and create amazing games using SpriteKit. It doesn't matter whether you have experience in iOS development or not as this book will show you the swift tricks you can use to create games. What Y...

Swift 2 Design Patterns
  • Language: en
  • Pages: 224

Swift 2 Design Patterns

Build robust and scalable iOS and Mac OS X game applications About This Book Learn to use and implement the 23 Gang of Four design patterns using Swift 2 Design and architect your code for Swift application development Understand the role, generic UML design, and participants in the class diagram of the pattern by implementing them in a step-by-step approach Who This Book Is For This book is intended for competent Swift developers who want to apply enduring design patterns with Swift to structure and scale their application code. What You Will Learn Choose the appropriate pattern depending on the problem to be solved Understand the generic class diagram of each of the 23 GoF patterns and how...

Mastering iOS 14 Programming
  • Language: en
  • Pages: 559

Mastering iOS 14 Programming

Become a professional iOS developer with the most in-depth and advanced guide to Swift 5.3, Xcode 12.4, ARKit 4, Core ML, and iOS 14’s new features Key FeaturesExplore the world of iOS app development through practical examplesUnderstand core iOS programming concepts such as Core Data, networking, and the Combine frameworkExtend your iOS apps by adding augmented reality and machine learning capabilities, widgets, App Clips, Dark Mode, and animationsBook Description Mastering iOS 14 development isn’t a straightforward task, but this book can help you do just that. With the help of Swift 5.3, you’ll not only learn how to program for iOS 14 but also be able to write efficient, readable, a...