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Created in 1973 by Greg Svenson, a core member of Dave Arneson's "Blackmoor Bunch," and preserved for 35 years by David Megarry, the famous author of The Dungeon! board game, the Tonisborg Mega-Dungeon is now finally revealed in all of its original glory.As the only surviving Twin Cities dungeon from this era that was not created by Dave Arneson himself, it offers a unique historical perspective on early dungeon adventure games.Seasoned Referees will find much to benefit their games within the pages of this book, as will the novice Referee, who may be unfamiliar with some of the traditional methods of Old School ROle-Playing Games (RPG's). No matter your experience level, you will find every...
On the fiftieth anniversary of Dungeons & Dragons, a collection of essays that explores and celebrates the game’s legacy and its tremendous impact on gaming and popular culture. In 2024, the enormously influential tabletop role-playing game Dungeons & Dragons—also known as D&D—celebrates its fiftieth anniversary. To mark the occasion, editors Premeet Sidhu, Marcus Carter, and José Zagal have assembled an edited collection that celebrates and reflects on important parts of the game’s past, present, and future. Each chapter in Fifty Years of Dungeons & Dragons explores why the nondigital game is more popular than ever—with sales increasing 33 percent during the COVID-19 pandemic, de...
The first volume of two in a new, updated edition of the 2012 book Playing at the World, which charts the vast and complex history of role-playing games. This new edition of Playing at the World is the first of two volumes that update the 720-page original tome of the same name from 2012. This first volume is The Invention of Dungeons & Dragons, which explores the publication of that iconic game. (The second volume is The Three Pillars of Role-Playing Games, a deeper dive into the history of the setting, system, and character of D & D.) In this first volume, Jon Peterson distills the story of how the wargaming clubs and fanzines circulating around the upper Midwest in the 1970s culminated in...
The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigat...
Level, Erfahrungspunkte, Lebensenergie: Wo kommen diese in fast jedem Computerspiel auftauchenden Konzepte eigentlich her? Die Antwort lautet: Sie stammen aus drei kleinen braunen Büchlein, die 1974 in den USA veröffentlicht wurden. In ihnen befanden sich die Regeln für "Dungeons & Dragons" (D&D), das erste Fantasy-Rollenspiel. Alles was danach kam, von "The Bard's Tale" bis "World of Warcraft", hat seinen Ursprung in diesen sogenannten Pen&Paper-Rollenspielen, die man mit Papier, Bleistift und Würfeln spielte. Viele derer, die man heute als Generation C64 oder als Nerds bezeichnet, saßen in den Siebzigern und Achtzigern mit Freunden um den Küchentisch und durchstreiften als Zwerge ode...
Objective, critical, optimistic, and with a global focus, this textbook combines international relations theory, history, up-to-date research, and current affairs to give students a comprehensive, unbiased understanding of international politics. It integrates theory and traditional approaches with globalization and research on such topics as terrorism, new economic superpowers, and global communications and social networking to offer unusual breadth and depth for an undergraduate course. The text is enhanced by box features and 'Close Up' sections with context and further information; 'Critical Case Studies' highlighting controversial and complex current affairs that show how the world works in practice; and questions to stimulate discussion, review key concepts, and encourage further study. Unlike any other textbook, Global Politics in the 21st Century demonstrates the significance and interconnectivity of globalization and new security challenges in the twenty-first century and illuminates the role of leadership in transnational crises.
Embarking on a new life in a new place, Zoe and her family journey west to the Nebraska Territory in the 1800s. They build their soddie, but in the endless miles of prairie, it can't be seen from any distance, so Zoe plants dandelions on their soddie.
Guys six feet and over have it made in the dating game. Girls? Not so much. Most guys stay far the hell away from tall girls. The ones who don't? You're getting the real bottom of the barrel dates: The guy with the height fetish who kept trying to touch my feet. The dude with mommy issues who burst into tears and cried on my shoulder. The alphahole billionaire who needs a whole separate town car for his ego. At first glance (an upward glance because he was TALL!) Greg Svensson seemed perfect. Six-feet-five of solid muscle with washboard abs and a tower with his name on it, Greg was a guy my parents would actually begrudgingly admire. I had our future all planned out. Until he opened his mout...
As seen in military documents, medical journals, novels, films, television shows, and memoirs, soldiers’ invisible wounds are not innate cracks in individual psyches that break under the stress of war. Instead, the generation of weary warriors is caught up in wider social and political networks and institutions—families, activist groups, government bureaucracies, welfare state programs—mediated through a military hierarchy, psychiatry rooted in mind-body sciences, and various cultural constructs of masculinity. This book offers a history of military psychiatry from the American Civil War to the latest Afghanistan conflict. The authors trace the effects of power and knowledge in relation to the emotional and psychological trauma that shapes soldiers’ bodies, minds, and souls, developing an extensive account of the emergence, diagnosis, and treatment of soldiers’ invisible wounds.