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Hyperborder
  • Language: en
  • Pages: 328

Hyperborder

Roving vigilantes, fear-mongering politicians, hysterical pundits, and the looming shadow of a seven hundred-mile-long fence: the US–Mexican border is one of the most complex and dynamic areas on the planet today. Hyperborder provides the most nuanced portrait yet of this dynamic region. Author Fernando Romero presents a multidisciplinary perspective informed by interviews with numerous academics, researchers, and organizations. Provocatively designed in the style of other kinetic large-scale studies like Rem Koolhaas's Content and Bruce Mau’s Massive Change, Hyperborder is an exhaustively researched report from the front lines of the border debate.

Real Analysis
  • Language: en

Real Analysis

  • Type: Book
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  • Published: 2024-06-20
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  • Publisher: Unknown

This is a classical Real Analysis/Calculus problem book. This volume contains a huge number of engaging problems and solutions, as well as detailed explanations of how to achieve these solutions. This latter quality is something that many problem books lack, and it is hoped that this feature will be useful to students and instructors alike.

Host Bibliographic Record for Boundwith Item Barcode 30112044669122 and Others
  • Language: en
  • Pages: 2392

Host Bibliographic Record for Boundwith Item Barcode 30112044669122 and Others

  • Type: Book
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  • Published: 2013
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  • Publisher: Unknown

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World Aviation Directory Listing Companies and Officials
  • Language: en
  • Pages: 892

World Aviation Directory Listing Companies and Officials

  • Type: Book
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  • Published: 1980
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  • Publisher: Unknown

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Video Game Spaces
  • Language: en
  • Pages: 315

Video Game Spaces

  • Type: Book
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  • Published: 2008-12-05
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  • Publisher: MIT Press

An exploration of how we see, use, and make sense of modern video game worlds. The move to 3D graphics represents a dramatic artistic and technical development in the history of video games that suggests an overall transformation of games as media. The experience of space has become a key element of how we understand games and how we play them. In Video Game Spaces, Michael Nitsche investigates what this shift means for video game design and analysis. Navigable 3D spaces allow us to crawl, jump, fly, or even teleport through fictional worlds that come to life in our imagination. We encounter these spaces through a combination of perception and interaction. Drawing on concepts from literary s...

D&B Europa
  • Language: en
  • Pages: 1378

D&B Europa

  • Type: Book
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  • Published: 1997
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  • Publisher: Unknown

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Who's Who Among Hispanic Americans
  • Language: en
  • Pages: 1058

Who's Who Among Hispanic Americans

All areas of the United States have been surveyed to insure balanced national coverage in this work on Hispanic Americans. The work covers individuals from a broad range of professions and occupations, including those involved in medicine, social issues, labour, sports, entertainment, religion, business, law, journalism, science and technology, education, politics and literature. Listees have been selected on the basis of achievement in their fields and/or for considerable civic responsibility.

Libros españoles en venta
  • Language: es
  • Pages: 1880

Libros españoles en venta

  • Type: Book
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  • Published: 1998
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  • Publisher: Unknown

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Listas electorales para Diputados á Cortes en la provincia de Málaga
  • Language: es
  • Pages: 600

Listas electorales para Diputados á Cortes en la provincia de Málaga

  • Type: Book
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  • Published: 1878
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  • Publisher: Unknown

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