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Image-Based Rendering
  • Language: en
  • Pages: 425

Image-Based Rendering

Focusing exclusively on Image-Based Rendering (IBR) this book examines the theory, practice, and applications associated with image-based rendering and modeling. Topics covered vary from IBR basic concepts and representations on the theory side to signal processing and data compression on the practical side. One of the only titles devoted exclusively to IBR this book is intended for researchers, professionals, and general readers interested in the topics of computer graphics, computer vision, image process, and video processing. With this book advanced-level students in EECS studying related disciplines will be able to seriously expand their knowledge about image-based rendering.

Advances in Multimedia Information Processing — PCM 2001
  • Language: en
  • Pages: 1152

Advances in Multimedia Information Processing — PCM 2001

  • Type: Book
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  • Published: 2003-06-30
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  • Publisher: Springer

Welcome to the second IEEE Pacific Rim Conference on Multimedia (IEEE PCM 2001) held in Zhongguanchun, Beijing, China, October 22 24, 2001. Building upon the success of the inaugural IEEE PCM 2000 in Sydney in December 2000, the second PCM again brought together the researchers, developers, practitioners, and educators of multimedia in the Pacific area. Theoretical breakthroughs and practical systems were presented at this conference, thanks to the sponsorship by the IEEE Circuit and Systems Society, IEEE Signal Processing Society, China Computer Foundation, China Society of Image and Graphics, National Natural Science Foundation of China, Tsinghua University, and Microsoft Research, China. ...

Affective Computing and Intelligent Interaction
  • Language: en
  • Pages: 1025

Affective Computing and Intelligent Interaction

This book constitutes the refereed proceedings of the First International Conference on Affective Computing and Intelligent Interaction, ACII 2005, held in Beijing, China in October 2005 as an associated event of ICCV 2005, the International Conference on Computer Vision. The 45 revised full papers and 81 revised poster papers presented were carefully reviewed and selected from 198 submissions. They cover a wide range of topics, such as facial expression recognition, face animation, emotional speech synthesis, intelligent agent, and virtual reality. The papers are organized in topical sections on affective face and gesture processing, affective speech processing, evaluation of affective expressivity, affective database, annotation and tools, psychology and cognition of affect, and affective interaction and systems and applications.

Computer Vision - ACCV 2006
  • Language: en
  • Pages: 976

Computer Vision - ACCV 2006

  • Type: Book
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  • Published: 2006-01-14
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  • Publisher: Springer

These volumes present together a total of 64 revised full papers and 128 revised posters papers. The papers are organized in topical sections on camera calibration, stereo and pose, texture, face recognition, variational methods, tracking, geometry and calibration, lighting and focus, in the first volume. The papers of the second volume cover topics as detection and applications, statistics and kernels, segmentation, geometry and statistics, signal processing, and video processing.

Computer Vision - ACCV 2006
  • Language: en
  • Pages: 980

Computer Vision - ACCV 2006

  • Type: Book
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  • Published: 2006-01-14
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  • Publisher: Springer

These volumes present together a total of 64 revised full papers and 128 revised posters papers. The papers are organized in topical sections on camera calibration, stereo and pose, texture, face recognition, variational methods, tracking, geometry and calibration, lighting and focus, in the first volume. The papers of the second volume cover topics as detection and applications, statistics and kernels, segmentation, geometry and statistics, signal processing, and video processing.

Index of Patents Issued from the United States Patent and Trademark Office
  • Language: en
  • Pages: 4402

Index of Patents Issued from the United States Patent and Trademark Office

  • Type: Book
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  • Published: Unknown
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  • Publisher: Unknown

None

Pacific Graphics 2002
  • Language: en
  • Pages: 493

Pacific Graphics 2002

  • Type: Book
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  • Published: 2002
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  • Publisher: IEEE

None

Smart Camera Design
  • Language: en
  • Pages: 226

Smart Camera Design

  • Type: Book
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  • Published: 2017-11-28
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  • Publisher: Springer

This book describes the algorithms and computer architectures used to create and analyze photographs in modern digital cameras. It also puts the capabilities of digital cameras into context for applications in art, entertainment, and video analysis. The author discusses the entire range of topics relevant to digital camera design, including image processing, computer vision, image sensors, system-on-chip, and optics, while clearly describing the interactions between design decisions at these different levels of abstraction. Readers will benefit from this comprehensive view of digital camera design, describing the range of algorithms used to compose, enhance, and analyze images, as well as the characteristics of optics, image sensors, and computing platforms that determine the physical limits of image capture and computing. The content is designed to be used by algorithm designers and does not require an extensive background in optics or electronics.

Innovation Together
  • Language: en
  • Pages: 244

Innovation Together

Since its establishment in 1998, Microsoft Research Asia’s trademark and long term commitment has been to foster innovative research and advanced education in the Asia-Pacific region. Through open collaboration and partnership with universities, government and other academic partners, MSRA has been consistently advancing the state-of-the-art in computer science. This book was compiled to record these outstanding collaborations, as Microsoft Research Asia celebrates its 10th Anniversary. The selected papers are all authored or co-authored by faculty members or students through collaboration with MSRA lab researchers, or with the financial support of MSRA. Papers previously published in top-tier international conference proceedings and journals are compiled here into one accessible volume of outstanding research. Innovation Together highlights the outstanding work of Microsoft Research Asia as it celebrates ten years of achievement and looks forward to the next decade of success.

The Magic of Computer Graphics
  • Language: en
  • Pages: 462

The Magic of Computer Graphics

  • Type: Book
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  • Published: 2011-06-01
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  • Publisher: CRC Press

Computer graphics is a vast field that is becoming larger every day. It is impossible to cover every topic of interest, even within a specialization such as CG rendering. For many years, Noriko Kurachi has reported on the latest developments for Japanese readers in her monthly column for CG World. Being something of a pioneer herself, she selected topics that represented original and promising new directions for research. Many of these novel ideas are the topics covered in The Magic of Computer Graphics. Starting from the basic behavior of light, the first section of the book introduces the most useful techniques for global and local illumination using geometric descriptions of an environment. The second section goes on to describe image-based techniques that rely on captured data to do their magic. In the final section, the author looks at the synthesis of these two complementary approaches and what they mean for the future of computer graphics.