Welcome to our book review site go-pdf.online!

You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.

Sign up

People, Personal Data and the Built Environment
  • Language: en
  • Pages: 229

People, Personal Data and the Built Environment

  • Type: Book
  • -
  • Published: 2019-04-09
  • -
  • Publisher: Springer

Personal data is increasingly important in our lives. We use personal data to quantify our behaviour, through health apps or for 'personal branding' and we are also increasingly forced to part with our data to access services. With the proliferation of embedded sensors, the built environment is playing a key role in this developing use of data, even though this remains relatively hidden. Buildings are sites for the capture of personal data. This data is used to adapt buildings to people's behaviour, and increasingly, organisations use this data to understand how buildings are occupied and how communities develop within them. A whole host of technical, practical, social and ethical challenges...

Architecture and Interaction
  • Language: en
  • Pages: 345

Architecture and Interaction

  • Type: Book
  • -
  • Published: 2016-06-09
  • -
  • Publisher: Springer

Ubiquitous computing has a vision of information and interaction being embedded in the world around us; this forms the basis of this book. Built environments are subjects of design and architects have seen digital elements incorporated into the fabric of buildings as a way of creating environments that meet the dynamic challenges of future habitation. Methods for prototyping interactive buildings are discussed and the theoretical overlaps between both domains are explored. Topics like the role of space and technology within the workplace as well as the role of embodiment in understanding how buildings and technology can influence action are discussed, as well as investigating the creation of place with new methodologies to investigate the occupation of buildings and how they can be used to understand spatial technologies. Architecture and Interaction is aimed at researchers and practitioners in the field of computing who want to gain a greater insight into the challenges of creating technologies in the built environment and those from the architectural and urban design disciplines who wish to incorporate digital information technologies in future buildings.

Mixed Reality Architecture
  • Language: en
  • Pages: 812

Mixed Reality Architecture

  • Type: Book
  • -
  • Published: 2007
  • -
  • Publisher: Unknown

None

Technologies for Interactive Digital Storytelling and Entertainment
  • Language: en
  • Pages: 393

Technologies for Interactive Digital Storytelling and Entertainment

  • Type: Book
  • -
  • Published: 2006-11-17
  • -
  • Publisher: Springer

This book constitutes the refereed proceedings of the Third International Conference on Technologies for Interactive Digital Storytelling and Entertainment, TIDSE 2006, held in Darmstadt, Germany in December 2006. It contains 37 papers that cover a broad spectrum, from conceptual ideas, theories, and technological questions, to best practice examples in the different storytelling application domains, with a focus on entertainment and games.

The Engineering of Mixed Reality Systems
  • Language: en
  • Pages: 448

The Engineering of Mixed Reality Systems

An increasing number of systems are exploiting mixed reality but to date there are no systematic methods, techniques or guidelines for the development of such systems. In bringing together contributions on a broad range of mixed reality development issues this book provides a sound theoretical foundation for a disciplined approach to mixed reality engineering. Divided into three parts: interaction design, software design and implementation, the first section covers generic and specific mixed reality design elements and provides an overview of the design method; Part 2 addresses technical solutions for interaction techniques, development tools and a global view of the mixed reality software development process. The final section contains detailed case studies to highlight the application of mixed reality in a variety of fields including aviation, architecture, emergency management, games, and healthcare.

Spatial Cultures
  • Language: en
  • Pages: 315

Spatial Cultures

  • Type: Book
  • -
  • Published: 2016-06-10
  • -
  • Publisher: Routledge

What is the relationship between how cities work and what cities mean? Spatial Cultures: Towards a New Social Morphology of Cities Past and Present announces an innovative research agenda for urban studies in which themes and methods from urban history, social theory and built environment research are brought into dialogue across disciplinary and chronological boundaries. The collection confronts the recurrent epistemological impasse that arises between research focussing on the description of material built environments and that which is concerned primarily with the people who inhabit, govern and write about cities past and present. A reluctance to engage substantively with this issue has b...

Curating Architecture and the City
  • Language: en
  • Pages: 273

Curating Architecture and the City

  • Type: Book
  • -
  • Published: 2009-04-16
  • -
  • Publisher: Routledge

Striking a balance between theoretical investigations and case studies, this book addresses the collection, representation and exhibition of architecture and the built environment. International in scope, this collection investigates curation, architecture and the city across the world, opening up new possibilities for exploring the urban fabric.

UbiComp 2004: Ubiquitous Computing
  • Language: en
  • Pages: 468

UbiComp 2004: Ubiquitous Computing

  • Type: Book
  • -
  • Published: 2011-04-05
  • -
  • Publisher: Springer

This book constitutes the refereed proceedings of the 6th International Conference on Ubiquitous Computing, UbiComp 2004, held in Nottingham, UK in September 2004. The 26 revised full papers presented were carefully reviewed and selected from 145 submissions. The papers address all current issues in ubiquitous computing ranging from algorithmic and systems design and analysis issues to applications in various contexts.

Human-Computer Interaction -- INTERACT 2013
  • Language: en
  • Pages: 817

Human-Computer Interaction -- INTERACT 2013

  • Type: Book
  • -
  • Published: 2013-07-30
  • -
  • Publisher: Springer

The four-volume set LNCS 8117-8120 constitutes the refereed proceedings of the 14th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2013, held in Cape Town, South Africa, in September 2013. The 55 papers included in the second volume are organized in topical sections on E-input/output devices (e-readers, whiteboards), facilitating social behaviour and collaboration, gaze-enabled interaction design, gesture and tactile user interfaces, gesture-based user interface design and interaction, health/medical devices, humans and robots, human-work interaction design, interface layout and data entry, learning and knowledge-sharing, learning tools, learning contexts, managing the UX, mobile interaction design, and mobile phone applications.

Universal Design in Video Games
  • Language: en
  • Pages: 310

Universal Design in Video Games

None