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"196 plates (containing over 4700 individual photographs) from the famous Muybridge collection, chosen for their value to artists, doctors, and researchers"--Jacket.
If you’ve ever had a special attachment to a film, and also an attachment to the city it was shot in, Xiaofei Haos book will give you a fresh eye on how the city is expressed in the film by the filmmaker. From the perspective of social science, each face of the city in a film comes from a choice – shown only on the basis of the filmmakers’ selection criteria. In this process, the film becomes the cognitive map of that city. The interweaving of the city space and film language will be elaborated first from the perspective of urban studies. Then some viewpoints of tourism studies will be provided to explore the relation between the image of the city in the film and in reality. Two films about the city Taipei are looked at as case studies: A One and a Two (Yi Yi, Director Edward Yang, 2000) and Au Revoir Taipei (Director Arvin Chen, 2010).
In 1891, William Dickson, a researcher at Thomas Edison's firm, developed the Kinetograph, a motion picture camera that used Eastman Kodak's new celluloid film. Almost immediately, an industry was born. The new artistic and technical discipline of motion picture photography matured as the film industry grew. From the beginnings of the movie camera, developments in film production and exhibition have been inextricably linked to the evolution of motion picture photography. This work traces the history of motion picture photography from the late 19th century through the year 1960, when color photography became the accepted standard. Generously illustrated, it covers each decade's cameras, lenses, cameramen, film processing methods, formats, studios, lighting techniques and major cinematographic developments. Each chapter concludes with examples of the decade's outstanding cinematography. Instructors considering this book for use in a course may request an examination copy here.
A version of the OpenStax text
This handbook brings together essays in the philosophy of film and motion pictures from authorities across the spectrum. It boasts contributions from philosophers and film theorists alike, with many essays employing pluralist approaches to this interdisciplinary subject. Core areas treated include film ontology, film structure, psychology, authorship, narrative, and viewer emotion. Emerging areas of interest, including virtual reality, video games, and nonfictional and autobiographical film also have dedicated chapters. Other areas of focus include the film medium’s intersection with contemporary social issues, film’s kinship to other art forms, and the influence of historically seminal schools of thought in the philosophy of film. Of emphasis in many of the essays is the relationship and overlap of analytic and continental perspectives in this subject.