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When eleven-year-old Gregor falls through a grate in the laundry room of his apartment building, he hurtles into the dark Underland, where spiders, rats and giant cockroaches coexist uneasily with humans. This world is on the brink of war, and Gregor's arrival is no accident. Gregor has a vital role to play in the Underland's uncertain future.
Spies have reported the sighting of a Rat King in the Underland, a character who has been legendary since the Middle Ages. Recognizable by its tremendous size and snow-white coat, the Rat King is destined to bring a World War to the Underland.
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As the digital economy changes the rules of the game for enterprises, the role of software and IT architects is also transforming. Rather than focus on technical decisions alone, architects and senior technologists need to combine organizational and technical knowledge to effect change in their company’s structure and processes. To accomplish that, they need to connect the IT engine room to the penthouse, where the business strategy is defined. In this guide, author Gregor Hohpe shares real-world advice and hard-learned lessons from actual IT transformations. His anecdotes help architects, senior developers, and other IT professionals prepare for a more complex but rewarding role in the en...
NAMED A BEST BOOK OF THE YEAR BY THE ECONOMIST By turns philosophical and darkly comic, an ex-smoker’s meditation on the nature and consequences of his nearly lifelong addiction. Written with the passion of an obsessive, Nicotine addresses a lifelong addiction, from the thrill of the first drag to the perennial last last cigarette. Reflecting on his experiences as a smoker from a young age, Gregor Hens investigates the irreversible effects of nicotine on thought and patterns of behavior. He extends the conversation with other smokers to meditations on Mark Twain and Italo Svevo, the nature of habit, and the validity of hypnosis. With comic insight and meticulous precision, Hens deconstruct...
The journal of strange phenomena.
Young designers and students are hungry to know what their peers are doing in today's graphic design field. This book showcases many of the best designers in their 20s and 30s who are producing innovative, eye-catching work with posters, book covers and jackets, CD packaging and other music media. Brief interviews with each artist illuminate the ideas behind their work. Next also helps jump-start the creative process by presenting fresh, edgy concepts that designers can't see anywhere else and it's a wonderful tool for older designers, enabling them to get a handle on the visual language understood by younger consumers. Selling points: No other survey book focuses on designers in their 20s and 30s. Includes an introduction by the dean of underground designers, award-winner Art Chantry.