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User Interfaces (UI) of applications, since about 2010, are usually implemented by dedicated frontend programs, following a Rich-Client architecture and are based on the Web technologies HTML, CSS and JavaScript. This approach provides great flexibility and power, but comes with an inherent great overall complexity of UIs, running on a continuously changing technology stack. This is because since over twenty years Web technologies still progress at an extremely high invention rate and unfortunately at the same time still regularly reinvent part of their self. This situation is harmless for small UIs, consisting of just a handful dialogs and having to last for just about one or two years. How...
This book constitutes the refereed proceedings of the 4th Conference on Extreme Programming and Agile Methods, XP/Agile Universe 2004, held in Calgary, Canada in August 2004. The 18 revised full papers presented together with summaries of workshops, panels, and tutorials were carefully reviewed and selected from 45 submissions. The papers are organized in topical sections on testing and integration, managing requirements and usability, pair programming, foundations of agility, process adaptation, and educational issues.
The two-volume set LNCS 3032 and LNCS 3033 constitute the thoroughly refereed post-proceedings of the Second International Workshop on Grid and Cooperative Computing, GCC 2003, held in Shanghai, China in December 2003. The 176 full papers and 173 poster papers presented were carefully selected from a total of over 550 paper submissions during two rounds of reviewing and revision. The papers are organized in topical sections on grid applications; peer-to-peer computing; grid architectures; grid middleware and toolkits; Web security and Web services; resource management, scheduling, and monitoring; network communication and information retrieval; grid QoS; algorithms, economic models, and theoretical models of the grid; semantic grid and knowledge grid; remote data access, storage, and sharing; and computer-supported cooperative work and cooperative middleware.
2012 Jolt Award Finalist! Even experienced software professionals find it difficult to apply patterns in ways that deliver substantial value to their organizations. In Elemental Design Patterns, Jason McC. Smith addresses this problem head-on, helping developers harness the true power of patterns, map them to real software implementations more cleanly and directly, and achieve far better results. Part tutorial, part example-rich cookbook, this resource will help developers, designers, architects, and analysts successfully use patterns with a wide variety of languages, environments, and problem domains. Every bit as important, it will give them a deeper appreciation for the work they’ve cho...
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