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Build your own 2D Game Engine and Create Great Web Games
  • Language: en
  • Pages: 481

Build your own 2D Game Engine and Create Great Web Games

  • Type: Book
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  • Published: 2015-10-13
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  • Publisher: Apress

Build Your Own 2D Game Engine and Create Great Web Games teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. Chapters include examples and projects that gradually increase in complexity while introducing a ground-up design framework, providing you with the foundational concepts needed to build fun and engaging 2D games. By the end of this book you will have created a complete prototype level for a side scrolling action platform game and will be prepared to begin designing additional levels and games of your own. This book isolates and presents relevant knowledge from soft...

Building a 2D Game Physics Engine
  • Language: en
  • Pages: 129

Building a 2D Game Physics Engine

  • Type: Book
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  • Published: 2017-01-11
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  • Publisher: Apress

Build your very own 2D physics-based game engine simulation system for rigid body dynamics. Beginning from scratch, in this book you will cover the implementation technologies, HTML5 and JavaScript; assemble a simple and yet complete fundamental mathematics support library; define basic rigid body behaviors; detect and resolve rigid body collisions; and simulate collision responses after the collisions. In this way, by the end of Building a 2D Game Physics Engine, you will have an in‐depth understanding of the specific concepts and events, implementation details, and actual source code of a physics game engine that is suitable for building 2D games or templates for any 2D games you can cre...

ATD's Action Guide to Talent Development
  • Language: en
  • Pages: 532

ATD's Action Guide to Talent Development

Get Started Now. Take Action. Staying ahead of change in the world, your organization, and your profession requires action. You learned a lot to launch your organization’s talent development effort. As you position it for the future, what you need to know grows exponentially. As futurist Ray Kurzweil once said, “If I take 30 steps linearly, I get to 30. If I take 30 steps exponentially, I get to a billion.” How do you prepare for exponential growth? In ATD’s Action Guide to Talent Development: A Practical Approach to Building Organizational Success, industry expert and bestselling author Elaine Biech lays out the steps you can take. The companion volume to ATD’s Foundations of Tale...

ATD’s Foundations of Talent Development
  • Language: en
  • Pages: 665

ATD’s Foundations of Talent Development

Your Talent Development Atlas If you’ve been directing your organization’s talent development effort during the last few years, you might think you’re on a journey without a map. There are few published resources to guide you in a challenge that many experts promise will only become more urgent, and necessary, in the coming years. Elaine Biech, a legendary leader in training and development, understands the road ahead and has partnered with ATD to present a new book that will point the way—ATD’s Foundations of Talent Development: Launching, Leveraging, and Leading Your Organization's TD Effort. Biech imbues this comprehensive volume with the energy and passion she has manifested in...

Advanced ActionScript 3
  • Language: en
  • Pages: 395

Advanced ActionScript 3

  • Type: Book
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  • Published: 2014-12-30
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  • Publisher: Apress

Advanced ActionScript 3 is a fresh look and new approach to utilizing valuable, structural techniques and methods that are commonly used in the field of rich interactive application development. With each method broken down into different strategized explanations, you'll find the approach most suitable for you. Whether it is an example you can utilize as-is, or one you can start with and develop further, you will have a glossary of definitions and organizational concepts at your fingertips. Object-oriented programming (OOP) and design patterns are not new to the field, but can often be overlooked in their value. They are, at times, not only overwhelming to learn, but difficult to put into practice. However, they are useful because they create a structure that can be broken down, rebuilt, and reused. This edition has been fully updated to reflect modern coding standards and practices. Provides the building blocks required for the implementation of OOP Addresses problems and concerns regarding OOP Offers solutions on how to approach and utilize OOP

Learn Pixi.js
  • Language: en
  • Pages: 230

Learn Pixi.js

  • Type: Book
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  • Published: 2015-10-27
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  • Publisher: Apress

Create and display interactive graphics, build scenes and animated transitions, make cross-platform, responsive games and applications for multiple screen resolutions, and use Pixi.js’s spectacular WebGL rendering effects. Learn how to create applications for desktop and touch-screen devices, and how to use the best open-source plugins to extend Pixi.js’s capabilities in a myriad of exciting ways. If you've ever wondered what you need to know to start making games, or what technology you need to build high-performance mobile apps, this book will show you the way. Learn Pixi.js is your one-stop shop for everything you need to know to quickly start making spectacular cross-platform interactive games and animations. Take a step-by-step tour of Pixi.js's features by building fun game projects. Learn how to use Pixi.js to make richly interactive graphics and all kind of cross-platform applications. Learn Pixi.js is a fun and practical brief introduction to using the powerful Pixi.js graphics-rendering engine for making websites, games and mobile apps.

Designing Microlearning
  • Language: en
  • Pages: 261

Designing Microlearning

Learn to Create Effective Microlearning Microlearning is an essential tool that talent development professionals can use to fully engage their learners and tackle organizational performance needs. How do you know if the microlearning approach is successful? And what works? In Designing Microlearning, the newest volume in ATD’s What Works in Talent Development series, experts Carla Torgerson and Sue Iannone answer these and other questions including: Why choose microlearning for your learners and organization? How do you determine your approach and then execute the implementation? How do you demonstrate success? Where do you go once you’ve started? This guide for practitioners covers the ...

A Higher Way
  • Language: en
  • Pages: 358

A Higher Way

  • Type: Book
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  • Published: 2008-09-20
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  • Publisher: Lulu.com

One car accident. Two paramedics. Dozens of cities. Her life forever changed.As a recent college graduate, full-fledged paramedic, and brand new fiance, Kelly Warner feels like all her dreams are coming true. Even as she basks in the warmth of God's blessings, however, an elaborate, highly-coordinated terrorist plot is in the works. When Kelly and her partner respond to what appears to be a routine motor vehicle accident, the two paramedics have no idea how drastically their world is about to change.Reunited with the FBI under unthinkable circumstances, Kelly joins the agents on the front lines of a battle for justice which rapidly turns into a fight for survival. A chain of tragedy leaves the young paramedic stripped of everything familiar. She is reminded that God's ways are higher than her ways, but as she finds herself drowning in a sea of uncertainty and devastation, she wonders if she'll ever find the faith to break the surface again.

Foundation ActionScript 3
  • Language: en
  • Pages: 542

Foundation ActionScript 3

  • Type: Book
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  • Published: 2014-12-02
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  • Publisher: Apress

ActionScript 3 is a full-fledged programming language, with complete object-oriented capabilities, event handling, sound and video support, drawing capabilities, support for regular expressions, and much more. Whether you are just starting out on the road to computer programming and animation or an experienced developer who wants to learn a new language, you’ll find all you need to know in Foundation ActionScript 3. Starting with the fundamentals, you’ll learn how to add interactivity to your Flash movies by using ActionScript objects, manipulating sound and video, and harnessing the power of regular expressions and XML. The book concludes with two case studies to consolidate what you’...

Academy Players Directory
  • Language: en
  • Pages: 372

Academy Players Directory

  • Type: Book
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  • Published: 1937
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  • Publisher: Unknown

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